Files
Mindustry/core/src/mindustry/graphics/g3d/HexMesh.java
2020-05-10 19:17:08 -04:00

24 lines
798 B
Java

package mindustry.graphics.g3d;
import arc.graphics.gl.*;
import arc.math.geom.*;
import mindustry.graphics.*;
import mindustry.type.*;
public class HexMesh extends PlanetMesh{
public HexMesh(Planet planet, int divisions){
super(planet, MeshBuilder.buildHex(planet.generator, divisions, false, planet.radius, 0.2f), Shaders.planet);
}
public HexMesh(Planet planet, HexMesher mesher, int divisions, Shader shader){
super(planet, MeshBuilder.buildHex(mesher, divisions, false, planet.radius, 0.2f), shader);
}
@Override
public void preRender(){
Shaders.planet.lightDir.set(planet.solarSystem.position).sub(planet.position).rotate(Vec3.Y, planet.getRotation()).nor();
Shaders.planet.ambientColor.set(planet.solarSystem.lightColor);
}
}