Files
Mindustry/core/src/mindustry/world/CachedTile.java
2019-12-26 17:46:01 -05:00

46 lines
1.1 KiB
Java

package mindustry.world;
import mindustry.entities.type.TileEntity;
import mindustry.game.Team;
import mindustry.world.modules.*;
/**
* A tile which does not trigger change events and whose entity types are cached.
* Prevents garbage when loading previews.
*/
public class CachedTile extends Tile{
public CachedTile(){
super(0, 0);
}
@Override
public Team getTeam(){
return Team.get(getTeamID());
}
@Override
protected void preChanged(){
//this basically overrides the old tile code and doesn't remove from proximity
team = 0;
}
@Override
protected void changed(){
entity = null;
Block block = block();
if(block.hasEntity()){
TileEntity n = block.newEntity();
n.cons = new ConsumeModule(entity);
n.tile = this;
n.block = block;
if(block.hasItems) n.items = new ItemModule();
if(block.hasLiquids) n.liquids = new LiquidModule();
if(block.hasPower) n.power = new PowerModule();
entity = n;
}
}
}