46 lines
1.1 KiB
Java
46 lines
1.1 KiB
Java
package mindustry.world;
|
|
|
|
import mindustry.entities.type.TileEntity;
|
|
import mindustry.game.Team;
|
|
import mindustry.world.modules.*;
|
|
|
|
/**
|
|
* A tile which does not trigger change events and whose entity types are cached.
|
|
* Prevents garbage when loading previews.
|
|
*/
|
|
public class CachedTile extends Tile{
|
|
|
|
public CachedTile(){
|
|
super(0, 0);
|
|
}
|
|
|
|
@Override
|
|
public Team getTeam(){
|
|
return Team.get(getTeamID());
|
|
}
|
|
|
|
@Override
|
|
protected void preChanged(){
|
|
//this basically overrides the old tile code and doesn't remove from proximity
|
|
team = 0;
|
|
}
|
|
|
|
@Override
|
|
protected void changed(){
|
|
entity = null;
|
|
|
|
Block block = block();
|
|
|
|
if(block.hasEntity()){
|
|
TileEntity n = block.newEntity();
|
|
n.cons = new ConsumeModule(entity);
|
|
n.tile = this;
|
|
n.block = block;
|
|
if(block.hasItems) n.items = new ItemModule();
|
|
if(block.hasLiquids) n.liquids = new LiquidModule();
|
|
if(block.hasPower) n.power = new PowerModule();
|
|
entity = n;
|
|
}
|
|
}
|
|
}
|