780 lines
46 KiB
INI
780 lines
46 KiB
INI
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
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text.credits = 致谢
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text.discord = 加入 Mindustry 的 Discord!
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text.link.discord.description = 官方 Mindustry discord 聊天室
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text.link.github.description = 游戏源码
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text.link.dev-builds.description = 不稳定开发版
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text.link.trello.description = Trello board 上的官方计划表
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text.link.itch.io.description = PC版下载和网页版(itch.io)
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text.link.google-play.description = 从谷歌商店获取安卓版
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text.link.wiki.description = 官方 Mindustry 维基
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text.linkfail = 打开链接失败!\nURL 已经复制到剪贴板。
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text.editor.web = 网页版不支持地图编辑器!\n下载以使用编辑器。
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text.web.unsupported = 网页版不支持此功能,请下载以使用此功能。
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text.gameover = 你的核心被摧毁了!
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text.gameover.pvp = The[accent] {0}[] team is victorious!
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text.sector.gameover = 这个区域失守了,要重新部署吗?
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text.sector.retry = 重试
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text.highscore = [accent]新纪录!
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text.wave.lasted = 你坚持到了第 [accent]{0}[] 波。
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text.level.highscore = 最高分: [accent]{0}
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text.level.delete.title = 确认删除
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text.map.delete = 确定要删除 "[orange]{0}[]" 地图吗?
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text.level.select = 选择关卡
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text.level.mode = 游戏模式:
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text.construction.desktop = 桌面控制已更改.\n取消选择快活停止构建, [accent]使用空间[].
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text.construction.title = 方块建造指导
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text.construction = 你选择了 [accent]建造模式[].\n\n点击你附近的有效位置以放置\n选择了方块以后, 点击复选框就会开始建造。\n\n- [accent]移除方块-[] 点击想要删除的方块。\n- [accent]直线放置方块-[] 按住一个空点然后拖到目的地。\n- [accent]取消建造或选择-[] 按左下角的X。
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text.deconstruction.title = 方块删除指导
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text.deconstruction = 你选择了 [accent]删除模式[]。\n\n点击你附近的有效位置以删除\n选择了方块以后,点击复选框就会开始删除。\n\n- [accent]移除方块-[] 点击想要删除的方块。\n- [accent]移除选中部分-[] 按住并拖动以选中一个区域。\n- [accent]取消删除或选择-[] 按左下角的X.
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text.showagain = 不再显示
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text.coreattack = < 核心正在受到攻击! >
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text.unlocks = 已解锁
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text.savegame = 保存游戏
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text.loadgame = 载入游戏
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text.joingame = 加入游戏
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text.addplayers = 增加/删除玩家
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text.customgame = 自定义游戏
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text.sectors = 区域
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text.sector = 区域: [LIGHT_GRAY]{0}
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text.sector.time = 时间: [LIGHT_GRAY]{0}
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text.sector.deploy = 部署
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text.sector.abandon = Abandon
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text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
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text.sector.resume = 继续
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text.sector.locked = [scarlet][[Incomplete]
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text.sector.unexplored = [accent][[Unexplored]
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text.missions = Missions:[LIGHT_GRAY] {0}
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text.mission = 任务[LIGHT_GRAY] {0}
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text.mission.main = Main Mission:[LIGHT_GRAY] {0}
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text.mission.info = Mission Info
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text.mission.complete = 任务完成!
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text.mission.complete.body = 区域 {0},攻占了 {1} 个
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text.mission.wave = 存活了 [accent]{0}[] 波。
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text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies
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text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy
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text.mission.wave.menu = Survive[accent] {0} []waves
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text.mission.battle = 摧毁敌方基地。
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text.mission.resource.menu = Obtain {0} x{1}
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text.mission.resource = 获得 {0}:\n[accent]{1}/{2}[]
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text.mission.block = Create {0}
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text.mission.unit = Create {0} Unit
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text.mission.command = Send Command {0} To Units
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text.mission.linknode = Link Power Node
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text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
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text.mission.mech = Switch to mech[accent] {0}[]
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text.mission.create = Create[accent] {0}[]
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text.none = <none>
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text.close = 关闭
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text.quit = 退出
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text.maps = 地图
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text.continue = 继续
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text.nextmission = 下一个任务
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text.maps.none = [LIGHT_GRAY]未发现地图!
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text.about.button = 关于
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text.name = 名字:
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text.filename = File Name:
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text.unlocked = 新方块解锁!
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text.unlocked.plural = 新方块解锁!
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text.players = {0} 玩家在线
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text.players.single = {0} 玩家在线
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text.server.closing = [accent]正在关闭服务器...
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text.server.kicked.kick = 你被踢出服务器了!
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text.server.kicked.serverClose = 服务器已关闭
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text.server.kicked.sectorComplete = 区域已完成
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text.server.kicked.sectorComplete.text = 任务已完成。\n服务器将在下一个区域继续。
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text.server.kicked.clientOutdated = 客户端版本过旧!请升级!
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text.server.kicked.serverOutdated = 服务器版本过旧!请联系房主升级!
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text.server.kicked.banned = 你被这个服务器拉黑了。
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text.server.kicked.recentKick = 你刚刚被踢出服务器\n请稍后再重新连接!
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text.server.kicked.nameInUse = 服务器中已经\n有相同的名字了。
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text.server.kicked.nameEmpty = 你的名字必须至少包含一个字母或数字。
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text.server.kicked.idInUse = 你已经在服务器中了!不允许用两个账号。
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text.server.kicked.customClient = 这个服务器不支持修改版连接,请下载官方版本。
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text.host.info = [accent]创建局域网游戏[] 按钮会在 [scarlet]6567[] 端口运行一个服务器并且 [scarlet]6568.[]\n任何在同一个 [LIGHT_GRAY]wifi或本地网络[] 下的人都将在服务器列表中看到你的服务器。\n\n如果你想让别人在任何地方都能通过ip地址连接, 那么需要[accent]端口转发[]。\n\n[LIGHT_GRAY]请注意:如果某人无法连接到你的局域网游戏,请确保你在防火墙设置里允许了 Mindustry 连接本地网络。
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text.join.info = 你可以在这里输入[accent]服务器的IP地址[]以连接,或寻找[accent]本地网络[]中的服务器以连接。\n支持局域网或广域网多人游戏。\n\n[LIGHT_GRAY]请注意:没有全球服务器列表;如果你想通过IP地址连接某个服务器,你需要向房主询问IP地址。
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text.hostserver = 服务器
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text.hostserver.mobile = Host\nGame
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text.host = 创建服务器
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text.hosting = [accent]正在打开服务器...
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text.hosts.refresh = 刷新
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text.hosts.discovering = 正在搜索局域网服务器
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text.server.refreshing = 正在刷新服务器
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text.hosts.none = [lightgray]未发现局域网游戏!
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text.host.invalid = [scarlet]无法连接服务器。
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text.trace = 跟踪玩家
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text.trace.playername = 玩家名字: [accent]{0}
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text.trace.ip = IP地址: [accent]{0}
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text.trace.id = ID: [accent]{0}
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text.trace.android = 安卓客户端: [accent]{0}
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text.trace.modclient = 修改版客户端: [accent]{0}
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text.trace.totalblocksbroken = 总共破坏了 [accent]{0} 个方块。
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text.trace.structureblocksbroken = 总共破坏了 [accent]{0} 个结构。
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text.trace.lastblockbroken = 最后破坏的方块: [accent]{0}
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text.trace.totalblocksplaced = 总共放置了 [accent]{0} 个方块。
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text.trace.lastblockplaced = 最后放置的方块: [accent]{0}
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text.invalidid = 无效的客户端ID!请提交 bug 报告。
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text.server.bans = 黑名单
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text.server.bans.none = 没有被拉黑的玩家!
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text.server.admins = 管理员
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text.server.admins.none = 没有管理员!
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text.server.add = 添加服务器
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text.server.delete = 确定要删除这个服务器吗?
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text.server.hostname = 主机: {0}
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text.server.edit = 编辑服务器
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text.server.outdated = [crimson]服务器过旧![]
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text.server.outdated.client = [crimson]客户端过旧![]
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text.server.version = [lightgray]版本: {0}
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text.server.custombuild = [yellow]修改版
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text.confirmban = 确认拉黑这个玩家?
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text.confirmkick = 您确定要删除此播放器吗?
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text.confirmunban = 确认要取消拉黑这个玩家吗?
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text.confirmadmin = 确认要添加这个玩家为管理员吗?
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text.confirmunadmin = 确认要取消这个玩家的管理员身份吗?
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text.joingame.title = 加入游戏
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text.joingame.ip = IP:
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text.disconnect = 已断开
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text.disconnect.data = 载入世界失败!
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text.connecting = [accent]连接中...
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text.connecting.data = [accent]加载世界中...
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text.server.port = 端口:
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text.server.addressinuse = 地址已经使用!
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text.server.invalidport = 无效的端口!
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text.server.error = [crimson]创建服务器错误:[orange]{0}
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text.save.old = 这个存档属于旧版本游戏,无法继续使用了。\n\n[LIGHT_GRAY]存档向下兼容将在 4.0 版本中实现。
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text.save.new = 新存档
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text.save.overwrite = 确认要\n覆盖这个存档吗?
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text.overwrite = 覆盖
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text.save.none = 没有存档!
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text.saveload = [accent]保存中...
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text.savefail = 保存失败!
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text.save.delete.confirm = 确认要删除这个存档吗?
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text.save.delete = 删除
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text.save.export = 导出存档
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text.save.import.invalid = [orange]存档无效!
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text.save.import.fail = [crimson]导入存档:[orange]{0} 失败
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text.save.export.fail = [crimson]导出存档“[orange]{0} 失败
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text.save.import = 导入存档
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text.save.newslot = 保存游戏:
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text.save.rename = 重命名
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text.save.rename.text = 新名字:
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text.selectslot = 选择一个存档
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text.slot = [accent]存档 {0}
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text.save.corrupted = [orange]存档损坏或无效!\n如果你刚刚升级了游戏,那么这可能是因为存档格式改变了而[scarlet]不是[] bug 。
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text.sector.corrupted = [orange]发现了一个此区域的保存文件,但是加载失败。\n已经创建了一个新的。
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text.empty = <empty>
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text.on = 开
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text.off = 关
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text.save.autosave = 自动保存:{0}
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text.save.map = 地图:{0}
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text.save.wave = 第 {0} 波
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text.save.difficulty = 难度: {0}
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text.save.date = 最后保存日期:{0}
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text.save.playtime = 游戏时间:{0}
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text.confirm = 确认
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text.delete = 删除
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text.ok = 好的
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text.open = 打开
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text.cancel = 取消
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text.openlink = 打开链接
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text.copylink = 删除链接
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text.back = 返回
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text.quit.confirm = 确认要退出?
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text.changelog.title = 更新日志
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text.changelog.loading = 正在获取更新日志...
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text.changelog.error.android = [orange]请注意更新日志有时在安卓 4.4 以下不工作。\n这是因为安卓系统的一个 bug 。
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text.changelog.error.ios = [orange]iOS还不支持更新日志。
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text.changelog.error = [scarlet]获取更新日志失败!\n请检查你的网络。
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text.changelog.current = [yellow][[Current version]
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text.changelog.latest = [orange][[Latest version]
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text.loading = [accent]加载中...
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text.saving = [accent]保存中...
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text.wave = [orange]第 {0} 波
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text.wave.waiting = 下一波将在 {0} 秒后到来
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text.waiting = 等待中...
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text.waiting.players = Waiting for players...
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text.wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
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text.wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining
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text.loadimage = 加载图片
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text.saveimage = 保存图片
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text.unknown = 未知
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text.custom = 自定义
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text.builtin = 内建的
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text.map.delete.confirm = 确认要删除地图吗?这个操作无法撤销!
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text.map.random = [accent]随机地图
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text.map.nospawn = 这个地图没有核心!请在编辑器中添加一个[ROYAL]蓝色[]的核心。
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text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
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text.map.invalid = 地图载入错误:地图文件可能已经损坏。
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text.editor.brush = 笔刷
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text.editor.slope = \\
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text.editor.openin = 在编辑器中打开
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text.editor.oregen = 生成矿石
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text.editor.oregen.info = 生成矿石:
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text.editor.mapinfo = 地图详情
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text.editor.author = 作者:
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text.editor.description = 描述:
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text.editor.name = 名字:
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text.editor.teams = 团队
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text.editor.elevation = 高度
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text.editor.errorimageload = 载入文件出错:\n[orange]{0}
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text.editor.errorimagesave = 保存文件出错:\n[orange]{0}
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text.editor.generate = 生成
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text.editor.resize = 调整
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text.editor.loadmap = 载入地图
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text.editor.savemap = 保存地图
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text.editor.saved = 已保存!
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text.editor.save.noname = 你的地图还没有名字!在“地图信息”菜单里设置一个名字。
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text.editor.save.overwrite = 你的地图覆盖了一个内建的地图!在“地图信息”菜单里重新设置一个。
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text.editor.import.exists = [scarlet]无法导入:[] 一个叫 '{0}' 的内建地图已经存在。
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text.editor.import = 导入...
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text.editor.importmap = 导入地图
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text.editor.importmap.description = 导入一个已经存在的地图
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text.editor.importfile = 导入文件
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text.editor.importfile.description = 导入一个外置的地图文件
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text.editor.importimage = 导入地形图像
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text.editor.importimage.description = 导入外置地图图像文件
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text.editor.export = 导出...
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text.editor.exportfile = 导出文件
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text.editor.exportfile.description = 导出一个地图文件
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text.editor.exportimage = 导出一个地形文件
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text.editor.exportimage.description = 导出一个地图图像文件
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text.editor.loadimage = 导入地形
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text.editor.saveimage = 导出地形
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text.editor.unsaved = [scarlet]你有未保存的更改![]\n确定要退出?
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text.editor.resizemap = 调整地图
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text.editor.mapname = 地图名字:
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text.editor.overwrite = [accent]警告!\n这将会覆盖一个已经存在的地图。
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text.editor.overwrite.confirm = [scarlet]警告![] 存在同名地图,确定要覆盖?
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text.editor.selectmap = 选择一个地图加载:
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||
text.width = 宽度:
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text.height = 高度:
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text.menu = 菜单
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text.play = 开始游戏
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text.load = 载入游戏
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text.save = 保存
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text.fps = FPS: {0}
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text.tps = TPS: {0}
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text.ping = Ping: {0}ms
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text.language.restart = 为了使语言设置生效请重启游戏。
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text.settings = 设置
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text.tutorial = 教程
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text.editor = 编辑器
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text.mapeditor = 地图编辑器
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text.donate = 捐赠
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text.connectfail = [crimson]服务器连接失败: [orange]{0}
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text.error.unreachable = Server unreachable.
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text.error.invalidaddress = Invalid address.
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text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
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text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
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text.error.alreadyconnected = Already connected.
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text.error.any = Unkown network error.
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text.settings.language = 语言
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text.settings.reset = 恢复默认
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text.settings.rebind = 重新绑定
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text.settings.controls = 控制
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text.settings.game = 游戏
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text.settings.sound = 声音
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text.settings.graphics = 图像
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text.settings.cleardata = 清除游戏数据...
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text.settings.clear.confirm = 您确定要清除此数据吗?\n你无法撤销这个!
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text.settings.clearall.confirm = [scarlet]报警![]\n这将清除所有数据,包括已保存,解锁和见帮定.\n按“OK”后,游戏将删除所有并自动推出.
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text.settings.clearsectors = 清楚任务
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text.settings.clearunlocks = 清除未锁定的快
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text.settings.clearall = 清除所有
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text.paused = 暂停
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text.yes = 是
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text.no = 不
|
||
text.info.title = [accent]详情
|
||
text.error.title = [crimson]发生了一个错误
|
||
text.error.crashtitle = 发生了一个错误
|
||
text.blocks.blockinfo = 方块详情
|
||
text.blocks.powercapacity = 能量容量
|
||
text.blocks.powershot = 能量/发射
|
||
text.blocks.targetsair = 攻击空中单位
|
||
text.blocks.itemspeed = 移动速度
|
||
text.blocks.shootrange = 范围
|
||
text.blocks.size = 尺寸
|
||
text.blocks.liquidcapacity = 液体容量
|
||
text.blocks.maxitemssecond = 最大物品数量
|
||
text.blocks.powerrange = 能量范围
|
||
text.blocks.poweruse = 能量使用
|
||
text.blocks.powerdamage = 功率/损伤
|
||
text.blocks.inputitemcapacity = 最大输入
|
||
text.blocks.outputitemcapacity = 最大输出
|
||
text.blocks.itemcapacity = 物品容量
|
||
text.blocks.basepowergeneration = Base Power Generation
|
||
text.blocks.powertransferspeed = 能量传输
|
||
text.blocks.craftspeed = 生产速度
|
||
text.blocks.inputliquid = 输入液体
|
||
text.blocks.inputliquidaux = Aux 液体
|
||
text.blocks.inputitem = 输入物品
|
||
text.blocks.inputitems = 输入物品
|
||
text.blocks.outputitem = 输出物品
|
||
text.blocks.drilltier = 可钻探矿物
|
||
text.blocks.drillspeed = 基础钻探速度
|
||
text.blocks.liquidoutput = 液体输出
|
||
text.blocks.liquidoutputspeed = 液体输出速度
|
||
text.blocks.liquiduse = 使用液体
|
||
text.blocks.coolant = 冷却剂
|
||
text.blocks.coolantuse = 使用冷却剂
|
||
text.blocks.inputliquidfuel = 使用燃料
|
||
text.blocks.liquidfueluse = 使用液体燃料
|
||
text.blocks.explosive = 高度易燃易爆!
|
||
text.blocks.health = 生命值
|
||
text.blocks.inaccuracy = 误差
|
||
text.blocks.shots = 发射
|
||
text.blocks.reload = 重新装弹
|
||
text.blocks.inputfuel = 燃料
|
||
text.blocks.fuelburntime = 燃料燃烧时间
|
||
text.blocks.inputcapacity = 输入容量
|
||
text.blocks.outputcapacity = 输出容量
|
||
text.unit.blocks = 方块
|
||
text.unit.powersecond = 能量单位/秒
|
||
text.unit.liquidsecond = 液体单位/秒
|
||
text.unit.itemssecond = 物品/秒
|
||
text.unit.pixelssecond = 像素/秒
|
||
text.unit.liquidunits = 液体单位
|
||
text.unit.powerunits = 能量单位
|
||
text.unit.degrees = 度
|
||
text.unit.seconds = 秒
|
||
text.unit.items = 物品
|
||
text.category.general = 普通
|
||
text.category.power = 能量
|
||
text.category.liquids = 液体
|
||
text.category.items = 物品
|
||
text.category.crafting = 制造速度
|
||
text.category.shooting = 射速
|
||
setting.autotarget.name = Auto-Target
|
||
setting.fpscap.name = 最高 FPS
|
||
setting.fpscap.none = None
|
||
setting.fpscap.text = {0} FPS
|
||
setting.difficulty.training = training
|
||
setting.difficulty.easy = 简单
|
||
setting.difficulty.normal = 普通
|
||
setting.difficulty.hard = 困难
|
||
setting.difficulty.insane = 疯狂
|
||
setting.difficulty.name = 难度:
|
||
setting.screenshake.name = 屏幕抖动
|
||
setting.effects.name = 显示效果
|
||
setting.sensitivity.name = 控制器灵敏度
|
||
setting.saveinterval.name = 自动保存间隔
|
||
setting.seconds = {0} 秒
|
||
setting.fullscreen.name = 全屏
|
||
setting.multithread.name = 多线程
|
||
setting.fps.name = 显示 FPS
|
||
setting.vsync.name = 帧同步
|
||
setting.lasers.name = 显示能量射线
|
||
setting.minimap.name = 显示小地图
|
||
setting.musicvol.name = 音乐音量
|
||
setting.mutemusic.name = 静音
|
||
setting.sfxvol.name = 音效音量
|
||
setting.mutesound.name = 静音
|
||
text.keybind.title = 重新绑定按键
|
||
category.general.name = 普通
|
||
category.view.name = 查看
|
||
category.multiplayer.name = 多人
|
||
command.attack = Attack
|
||
command.retreat = Retreat
|
||
command.patrol = Patrol
|
||
keybind.press = 按一下键...
|
||
keybind.press.axis = 按轴或键...
|
||
keybind.move_x.name = X轴移动
|
||
keybind.move_y.name = Y轴移动
|
||
keybind.select.name = 选择
|
||
keybind.break.name = 破坏
|
||
keybind.deselect.name = 取消
|
||
keybind.shoot.name = 射击
|
||
keybind.zoom_hold.name = 保持缩放
|
||
keybind.zoom.name = 缩放
|
||
keybind.menu.name = 菜单
|
||
keybind.pause.name = 暂停
|
||
keybind.dash.name = 冲刺
|
||
keybind.chat.name = 聊天
|
||
keybind.player_list.name = 玩家列表
|
||
keybind.console.name = 控制台
|
||
keybind.rotate.name = 旋转
|
||
keybind.toggle_menus.name = 切换菜单
|
||
keybind.chat_history_prev.name = 前面的聊天记录
|
||
keybind.chat_history_next.name = 后面的聊天记录
|
||
keybind.chat_scroll.name = 聊天记录滚动
|
||
keybind.drop_unit.name = 掉落单位
|
||
keybind.zoom_minimap.name = 小地图缩放
|
||
mode.text.help.title = 模式说明
|
||
mode.waves.name = 普通
|
||
mode.waves.description = 普通模式,有限的资源和自动生成敌人。
|
||
mode.sandbox.name = 沙盒
|
||
mode.sandbox.description = 无限的资源,不会自动生成敌人。
|
||
mode.custom.warning = 请注意,在区域内解锁之前,区块不能用于自定义游戏.\n\n[LIGHT_GRAY]如果您没有解锁任何块,则不会出现任何块.
|
||
mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
|
||
mode.freebuild.name = 自由建造
|
||
mode.freebuild.description = 有限的资源,不会自动生成敌人。
|
||
mode.pvp.name = PvP
|
||
mode.pvp.description = fight against other players locally.
|
||
content.item.name = 物品
|
||
content.liquid.name = 液体
|
||
content.unit.name = 单位
|
||
content.recipe.name = 方块
|
||
content.mech.name = 机甲
|
||
item.stone.name = 石头
|
||
item.stone.description = 一种常见的原料。用于分离和提炼成其他材料,或熔化成熔岩。
|
||
item.copper.name = 铜
|
||
item.copper.description = 有用的结构材料。在各种类型的方块中广泛使用。
|
||
item.lead.name = 铅
|
||
item.lead.description = 基本的起始材料。被广泛用于电气和液体运输方块。
|
||
item.coal.name = 煤
|
||
item.coal.description = 一种常见并容易获得的燃料。
|
||
item.dense-alloy.name = 致密合金
|
||
item.dense-alloy.description = 由铅和铜制成的坚韧合金。 用于高级的运输方块和深层钻头。
|
||
item.titanium.name = 钛
|
||
item.titanium.description = 一种罕见的超轻金属,被广泛运用于液体运输,钻机和飞机。
|
||
item.thorium.name = 钍
|
||
item.thorium.description = 一种致密的放射性金属,用作支撑结构和核燃料。
|
||
item.silicon.name = 硅
|
||
item.silicon.description = 非常有用的半导体,被用于太阳能电池板和很多复杂的电子设备。
|
||
item.plastanium.name = 塑料
|
||
item.plastanium.description = 一种轻质,可延展的材料,用于高级的飞机和碎片弹药。
|
||
item.phase-fabric.name = Phase Fabric
|
||
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
|
||
item.surge-alloy.name = 巨浪合金
|
||
item.surge-alloy.description = An advanced alloy with unique electrical properties.
|
||
item.biomatter.name = 生物质
|
||
item.biomatter.description = 一种有机糊;用于转化为油或作为基本燃料。
|
||
item.sand.name = 沙子
|
||
item.sand.description = 一种常见的材料,广泛用于冶炼,制作合金和助熔剂。
|
||
item.blast-compound.name = 爆炸混合物
|
||
item.blast-compound.description = 一种用于炸弹和炸药的挥发性化合物。虽然它可以作为燃料燃烧,但不建议这样做。
|
||
item.pyratite.name = 硫
|
||
item.pyratite.description = 燃烧武器中使用的极易燃物质。
|
||
liquid.water.name = 水
|
||
liquid.lava.name = 岩浆
|
||
liquid.oil.name = 石油
|
||
liquid.cryofluid.name = 冷冻液
|
||
mech.alpha-mech.name = Alpha
|
||
mech.alpha-mech.weapon = 重型机枪
|
||
mech.alpha-mech.ability = 无人机群
|
||
mech.alpha-mech.description = 标准的机甲。具有不错的速度和伤害输出;,可以制造多达 3 架无人机以提高进攻能力。
|
||
mech.delta-mech.name = Delta
|
||
mech.delta-mech.weapon = 电弧发电机
|
||
mech.delta-mech.ability = 放电
|
||
mech.delta-mech.description = 一种快速,轻便的机甲,一击即退。对结构造成的伤害很小,但可以用弧形闪电武器很快杀死大量敌方单位。
|
||
mech.tau-mech.name = Tau
|
||
mech.tau-mech.weapon = 重构激光
|
||
mech.tau-mech.ability = 修复
|
||
mech.tau-mech.description = 后勤机甲。治疗友军。可以熄灭火焰并治疗一定范围内的友军。
|
||
mech.omega-mech.name = Omega
|
||
mech.omega-mech.weapon = 导弹群
|
||
mech.omega-mech.ability = 配置装甲
|
||
mech.omega-mech.description = 一种装甲厚重的机甲,用于在前线攻击。它的护甲可以阻挡高达 90% 的伤害。
|
||
mech.dart-ship.name = Dart
|
||
mech.dart-ship.weapon = 机枪
|
||
mech.dart-ship.description = 标准飞船。快速轻便,但攻击能力低,采矿速度快。
|
||
mech.javelin-ship.name = Javelin
|
||
mech.javelin-ship.description = 一艘一击即退的攻击船。虽然最初很慢,但它可以加速到很快的速度,并飞过敌人的前哨,利用其闪电能力和导弹造成大量伤害。
|
||
mech.javelin-ship.weapon = 爆裂导弹
|
||
mech.javelin-ship.ability = 放电助推器
|
||
mech.trident-ship.name = Trident
|
||
mech.trident-ship.description = 一个重型轰炸机。有厚装甲。
|
||
mech.trident-ship.weapon = 炸弹
|
||
mech.glaive-ship.name = Glaive
|
||
mech.glaive-ship.description = 一个大型,装甲厚重的武装直升机。配备燃烧机枪。有优秀的加速能力和最快的速度。
|
||
mech.glaive-ship.weapon = 火焰机枪
|
||
text.item.explosiveness = [LIGHT_GRAY]爆炸威力:{0}
|
||
text.item.flammability = [LIGHT_GRAY]易燃性:{0}
|
||
text.item.radioactivity = [LIGHT_GRAY]放射性:{0}
|
||
text.item.fluxiness = [LIGHT_GRAY]流通力:{0}
|
||
text.unit.health = [LIGHT_GRAY]生命值: {0}
|
||
text.unit.speed = [LIGHT_GRAY]速度: {0}
|
||
text.mech.weapon = [LIGHT_GRAY]武器: {0}
|
||
text.mech.armor = [LIGHT_GRAY]装甲: {0}
|
||
text.mech.itemcapacity = [LIGHT_GRAY]物品容量: {0}
|
||
text.mech.minespeed = [LIGHT_GRAY]采矿速度: {0}
|
||
text.mech.minepower = [LIGHT_GRAY]采矿能量: {0}
|
||
text.mech.ability = [LIGHT_GRAY]能力: {0}
|
||
text.liquid.heatcapacity = [LIGHT_GRAY]热容量:{0}
|
||
text.liquid.viscosity = [LIGHT_GRAY]粘度:{0}
|
||
text.liquid.temperature = [LIGHT_GRAY]温度:{0}
|
||
block.spawn.name = Enemy Spawn
|
||
block.core.name = 核心
|
||
block.metalfloor.name = 金属地板
|
||
block.deepwater.name = 深水
|
||
block.water.name = 水
|
||
block.lava.name = 岩浆
|
||
block.tar.name = Tar
|
||
block.blackstone.name = 黑石
|
||
block.stone.name = 石头
|
||
block.dirt.name = 泥土
|
||
block.sand.name = 沙子
|
||
block.ice.name = 冰
|
||
block.snow.name = 雪
|
||
block.grass.name = 草
|
||
block.shrub.name = 灌木
|
||
block.rock.name = 岩石
|
||
block.blackrock.name = 黑岩
|
||
block.icerock.name = 冰岩
|
||
block.copper-wall.name = 铜墙
|
||
block.copper-wall-large.name = 大型铜墙
|
||
block.dense-alloy-wall.name = Dense Alloy Wall
|
||
block.dense-alloy-wall-large.name = Large Dense Alloy Wall
|
||
block.phase-wall.name = 相位墙
|
||
block.phase-wall-large.name = 大型相位墙
|
||
block.thorium-wall.name = 钍墙
|
||
block.thorium-wall-large.name = 大型钍墙
|
||
block.door.name = 门
|
||
block.door-large.name = 大门
|
||
block.duo.name = 炮
|
||
block.scorch.name = 灼烧炮
|
||
block.hail.name = Hail
|
||
block.lancer.name = 枪骑兵
|
||
block.conveyor.name = 传送带
|
||
block.titanium-conveyor.name = 钛传送带
|
||
block.junction.name = 连接点
|
||
block.router.name = 路由器
|
||
block.distributor.name = 分配器
|
||
block.sorter.name = 分类器
|
||
block.sorter.description = 对物品进行分类。如果物品与所选种类,则允许其通过。否则,物品将从左边和右边输出。
|
||
block.overflow-gate.name = 溢流门
|
||
block.overflow-gate.description = 分离器和路由器的组合,如果前面被挡住,则向从左和右输出。
|
||
block.smelter.name = 冶炼厂
|
||
block.arc-smelter.name = 电弧冶炼厂
|
||
block.silicon-smelter.name = 硅冶炼厂
|
||
block.phase-weaver.name = 相位编织器
|
||
block.pulverizer.name = 粉碎机
|
||
block.cryofluidmixer.name = 冷冻液混合器
|
||
block.melter.name = 熔炉
|
||
block.incinerator.name = 焚化炉
|
||
block.biomattercompressor.name = 生物质压缩机
|
||
block.separator.name = 分离机
|
||
block.centrifuge.name = 离心机
|
||
block.power-node.name = 能量节点
|
||
block.power-node-large.name = 大型能量节点
|
||
block.battery.name = 电池
|
||
block.battery-large.name = 大型电池
|
||
block.combustion-generator.name = 燃烧发电机
|
||
block.turbine-generator.name = 涡轮发电机
|
||
block.mechanical-drill.name = 机械钻头
|
||
block.pneumatic-drill.name = 气动钻头
|
||
block.laser-drill.name = 激光钻头
|
||
block.water-extractor.name = 抽水机
|
||
block.cultivator.name = 耕种机
|
||
block.alpha-mech-pad.name = Alpha Mech Pad
|
||
block.dart-ship-pad.name = Dart Ship Pad
|
||
block.delta-mech-pad.name = Delta Mech Pad
|
||
block.javelin-ship-pad.name = Javelin Ship Pad
|
||
block.trident-ship-pad.name = Trident Ship Pad
|
||
block.glaive-ship-pad.name = Glaive Ship Pad
|
||
block.omega-mech-pad.name = Omega Mech Pad
|
||
block.tau-mech-pad.name = Tau Mech Pad
|
||
block.conduit.name = 导管
|
||
block.mechanical-pump.name = 机械泵
|
||
block.itemsource.name = 物品源
|
||
block.itemvoid.name = Item Void
|
||
block.liquidsource.name = 液体源
|
||
block.powervoid.name = Power Void
|
||
block.powerinfinite.name = 无限能源
|
||
block.unloader.name = 装卸器
|
||
block.vault.name = 仓库
|
||
block.wave.name = 波浪
|
||
block.swarmer.name = 蜂群
|
||
block.salvo.name = 齐射炮
|
||
block.ripple.name = 波纹
|
||
block.phase-conveyor.name = 相位传送带
|
||
block.bridge-conveyor.name = 传送带桥
|
||
block.plastanium-compressor.name = 塑料压缩机
|
||
block.pyratite-mixer.name = 硫混合器
|
||
block.blast-mixer.name = 爆炸混合器
|
||
block.solidifer.name = 凝固剂
|
||
block.solar-panel.name = 太阳能电池
|
||
block.solar-panel-large.name = 大型太阳能电池
|
||
block.oil-extractor.name = 石油钻井
|
||
block.spirit-factory.name = Spirit Drone Factory
|
||
block.phantom-factory.name = Phantom Drone Factory
|
||
block.wraith-factory.name = Wraith Fighter Factory
|
||
block.ghoul-factory.name = Ghoul Bomber Factory
|
||
block.dagger-factory.name = Dagger Mech Factory
|
||
block.titan-factory.name = Titan Mech Factory
|
||
block.fortress-factory.name = Fortress Mech Factory
|
||
block.revenant-factory.name = Revenant Fighter Factory
|
||
block.repair-point.name = 维修点
|
||
block.pulse-conduit.name = 脉冲导管
|
||
block.phase-conduit.name = 相位导管
|
||
block.liquid-router.name = 液体路由器
|
||
block.liquid-tank.name = 储液罐
|
||
block.liquid-junction.name = 液体连接点
|
||
block.bridge-conduit.name = 导管桥
|
||
block.rotary-pump.name = 回旋泵
|
||
block.thorium-reactor.name = 钍反应堆
|
||
block.command-center.name = 指令中心
|
||
block.mass-driver.name = 质量驱动器
|
||
block.blast-drill.name = 爆破钻头
|
||
block.thermal-pump.name = 热能泵
|
||
block.thermal-generator.name = 热能发电机
|
||
block.alloy-smelter.name = 合金冶炼厂
|
||
block.mend-projector.name = 修理投影机
|
||
block.surge-wall.name = 浪涌墙
|
||
block.surge-wall-large.name = 大浪涌墙
|
||
block.cyclone.name = 气旋
|
||
block.fuse.name = 保险丝
|
||
block.shock-mine.name = Shock Mine
|
||
block.overdrive-projector.name = 超速投影机
|
||
block.force-projector.name = Force Projector
|
||
block.arc.name = Arc
|
||
block.rtg-generator.name = RTG Generator
|
||
block.spectre.name = Spectre
|
||
block.meltdown.name = Meltdown
|
||
block.container.name = Container
|
||
team.blue.name = blue
|
||
team.red.name = red
|
||
team.orange.name = orange
|
||
team.none.name = gray
|
||
team.green.name = green
|
||
team.purple.name = purple
|
||
unit.alpha-drone.name = Alpha 无人机
|
||
unit.spirit.name = Spirit Drone
|
||
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
||
unit.phantom.name = Phantom Drone
|
||
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||
unit.dagger.name = 尖刀
|
||
unit.dagger.description = 基础的地面单位,在蜂群中很有用。
|
||
unit.titan.name = 泰坦
|
||
unit.titan.description = 高级的有武装地面单位,使用电石作为弹药.攻击地面单位和空中单位.
|
||
unit.ghoul.name = Ghoul Bomber
|
||
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
|
||
unit.wraith.name = Wraith Fighter
|
||
unit.wraith.description = A fast, hit-and-run interceptor unit.
|
||
unit.fortress.name = Fortress
|
||
unit.fortress.description = A heavy artillery ground unit.
|
||
unit.revenant.name = Revenant
|
||
unit.revenant.description = A heavy laser platform.
|
||
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
|
||
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
|
||
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
|
||
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills.
|
||
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
|
||
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
|
||
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
|
||
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources.
|
||
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one.
|
||
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary.
|
||
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter.
|
||
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills.
|
||
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it.
|
||
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill.
|
||
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power.
|
||
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter.
|
||
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised.
|
||
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs.
|
||
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
|
||
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
|
||
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
|
||
block.core.description = The most important building in the game.
|
||
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
|
||
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
|
||
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
|
||
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
|
||
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
|
||
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
|
||
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
|
||
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
|
||
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
|
||
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
|
||
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
|
||
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
|
||
block.mend-projector.description = Periodically heals buildings in its vicinity.
|
||
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
|
||
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
|
||
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
|
||
block.duo.description = A small, cheap turret.
|
||
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
|
||
block.hail.description = A small artillery turret.
|
||
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
|
||
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
|
||
block.salvo.description = A medium-sized turret which fires shots in salvos.
|
||
block.swarmer.description = A medium-sized turret which shoots burst missiles.
|
||
block.ripple.description = A large artillery turret which fires several shots simultaneously.
|
||
block.cyclone.description = A large rapid fire turret.
|
||
block.fuse.description = A large turret which shoots powerful short-range beams.
|
||
block.spectre.description = A large turret which shoots two powerful bullets at once.
|
||
block.meltdown.description = A large turret which shoots powerful long-range beams.
|
||
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
|
||
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
|
||
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
|
||
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
|
||
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
|
||
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
|
||
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
|
||
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
|
||
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
|
||
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
|
||
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
|
||
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
|
||
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
|
||
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
|
||
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
|
||
block.solidifer.description = Cools lava to stone at a fast pace.
|
||
block.melter.description = Heats up stone to very high temperatures to obtain lava.
|
||
block.incinerator.description = Gets rid of any excess item or liquid.
|
||
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
|
||
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
|
||
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
|
||
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
|
||
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
|
||
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
|
||
block.battery-large.description = Stores much more power than a regular battery.
|
||
block.combustion-generator.description = Generates power by burning oil or flammable materials.
|
||
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
|
||
block.thermal-generator.description = Generates a large amount of power from lava.
|
||
block.solar-panel.description = Provides a small amount of power from the sun.
|
||
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
|
||
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
|
||
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
|
||
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
|
||
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
|
||
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
|
||
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
|
||
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
|
||
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
|
||
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
|
||
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
|
||
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
|
||
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
|
||
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
|
||
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
|
||
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
|
||
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
|
||
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
|
||
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
|
||
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
|
||
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
|
||
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
|
||
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
|
||
block.ghoul-factory.description = Produces heavy carpet bombers.
|
||
block.dagger-factory.description = Produces basic ground units.
|
||
block.titan-factory.description = Produces advanced, armored ground units.
|
||
block.fortress-factory.description = Produces heavy artillery ground units.
|
||
block.revenant-factory.description = Produces heavy laser ground units.
|
||
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
|
||
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
|
||
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
|
||
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
|
||
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
|
||
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
|
||
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
|
||
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
|
||
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
|
||
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
|
||
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
|
||
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
|
||
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
|
||
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
|
||
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
|
||
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
|
||
block.itemsource.description = Infinitely outputs items. Sandbox only.
|
||
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
|
||
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
|
||
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
|
||
block.powervoid.description = Voids all power inputted into it. Sandbox only.
|
||
liquid.water.description = Commonly used for cooling machines and waste processing.
|
||
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
|
||
liquid.oil.description = Can be burnt, exploded or used as a coolant.
|
||
liquid.cryofluid.description = The most efficient liquid for cooling things down.
|