780 lines
47 KiB
INI
780 lines
47 KiB
INI
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
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text.credits = 致謝名單
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text.discord = 加入 Mindustry 的 Discord 聊天室
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text.link.discord.description = 官方 Mindustry Discord 聊天室
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text.link.github.description = 遊戲原始碼
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text.link.dev-builds.description = 開發中版本
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text.link.trello.description = 官方 Trello 功能規劃看板
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text.link.itch.io.description = 電腦版與網頁版(itch.io 頁面)
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text.link.google-play.description = Google Play 商店頁面
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text.link.wiki.description = 官方 Mindustry 維基
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text.linkfail = 無法打開連結!我們已將該網址複製到您的剪貼簿。
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text.editor.web = 線上版本不支援地圖編輯器!請下載遊戲已使用這項功能。
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text.web.unsupported = The web version does not support this feature! Download the game to use it.
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text.gameover = 核心已被摧毀。
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text.gameover.pvp = The[accent] {0}[] team is victorious!
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text.sector.gameover = This sector has been lost. Re-deploy?
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text.sector.retry = Retry
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text.highscore = [YELLOW]新的高分紀錄!
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text.wave.lasted = You lasted until wave [accent]{0}[].
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text.level.highscore = 最高分:[accent] {0}
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text.level.delete.title = 確認刪除
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text.map.delete = Are you sure you want to delete the map "[orange]{0}[]"?
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text.level.select = 選擇關卡
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text.level.mode = 遊戲模式:
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text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[].
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text.construction.title = Block Construction Guide
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text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
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text.deconstruction.title = Block Deconstruction Guide
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text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
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text.showagain = Don't show again next session
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text.coreattack = < Core is under attack! >
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text.unlocks = Unlocks
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text.savegame = 儲存遊戲
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text.loadgame = 載入遊戲
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text.joingame = 多人連線
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text.addplayers = Add/Remove Players
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text.customgame = Custom Game
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text.sectors = Sectors
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text.sector = Selected Sector: [LIGHT_GRAY]{0}
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text.sector.time = Time: [LIGHT_GRAY]{0}
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text.sector.deploy = Deploy
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text.sector.abandon = Abandon
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text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
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text.sector.resume = Resume
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text.sector.locked = [scarlet][[Incomplete]
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text.sector.unexplored = [accent][[Unexplored]
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text.missions = Missions:[LIGHT_GRAY] {0}
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text.mission = Mission:[LIGHT_GRAY] {0}
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text.mission.main = Main Mission:[LIGHT_GRAY] {0}
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text.mission.info = Mission Info
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text.mission.complete = Mission complete!
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text.mission.complete.body = Sector {0},{1} has been conquered.
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text.mission.wave = Survive [accent]{0}[] waves.
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text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies
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text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy
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text.mission.wave.menu = Survive[accent] {0} []waves
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text.mission.battle = Destroy the enemy base.
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text.mission.resource.menu = Obtain {0} x{1}
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text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[]
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text.mission.block = Create {0}
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text.mission.unit = Create {0} Unit
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text.mission.command = Send Command {0} To Units
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text.mission.linknode = Link Power Node
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text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
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text.mission.mech = Switch to mech[accent] {0}[]
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text.mission.create = Create[accent] {0}[]
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text.none = <none>
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text.close = Close
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text.quit = 退出
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text.maps = Maps
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text.continue = Continue
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text.nextmission = Next Mission
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text.maps.none = [LIGHT_GRAY]No maps found!
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text.about.button = 關於
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text.name = 姓名:
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text.filename = File Name:
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text.unlocked = New Block Unlocked!
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text.unlocked.plural = New Blocks Unlocked!
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text.players = {0} 個線上玩家
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text.players.single = {0} 個線上玩家
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text.server.closing = [accent] 正在關閉伺服器...
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text.server.kicked.kick = 您已被踢出伺服器!
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text.server.kicked.serverClose = Server closed.
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text.server.kicked.sectorComplete = Sector completed.
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text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector.
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text.server.kicked.clientOutdated = 客戶端版本過舊!請更新遊戲!
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text.server.kicked.serverOutdated = 伺服器版本過舊!請聯絡伺服主更新伺服器!
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text.server.kicked.banned = 您已經從這個伺服器被封禁。
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text.server.kicked.recentKick = 您已經從伺服器被踢除。\n請稍後再進行連線。
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text.server.kicked.nameInUse = There is someone with that name\nalready on this server.
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text.server.kicked.nameEmpty = Your name must contain at least one character or number.
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text.server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
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text.server.kicked.customClient = This server does not support custom builds. Download an official version.
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text.host.info = 目前伺服器監聽於連接埠 [scarlet]6567[] 與 [scarlet]6568[]。\n所有跟您在同一個[LIGHT_GRAY]無線網路或區域網路[]環境的玩家應該能在他們的伺服器清單中找到您的伺服器。\n如果您希望網際網路上的玩家透過 IP 位址連線到您的伺服器,您必須設定[accent]連接埠轉發[]。\n\n[LIGHT_GRAY]注意:如果區域網路內有玩家無法連線至您的伺服器,請務必確認您已於防火牆設定中開放 Mindustry 存取您的區域網路。
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text.join.info = 您可以在此輸入欲連線的伺服器[accent] IP 位址[],或尋找[accent]區域網路[]內的伺服器。目前支援區域網路與網際網路連線。\n\n [LIGHT_GRAY]注意:這裡沒有網際網路伺服器清單,如果您想透過 IP 位址連線到某人的伺服器,您必須向他們詢問 IP 位址。
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text.hostserver = 建立伺服器
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text.hostserver.mobile = Host\nGame
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text.host = 建立
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text.hosting = [accent]伺服器啟動中...
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text.hosts.refresh = 刷新
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text.hosts.discovering = 搜尋區域網路遊戲
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text.server.refreshing = 刷新伺服器
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text.hosts.none = [lightgray]找不到區域網路伺服器!
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text.host.invalid = [scarlet]無法連線至伺服器。
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text.trace = 跟隨玩家
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text.trace.playername = 玩家名稱:[accent] {0}
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text.trace.ip = IP:[accent] {0}
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text.trace.id = ID:[accent] {0}
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text.trace.android = Android 客戶端:[accent] {0}
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text.trace.modclient = 自訂客戶端:[accent] {0}
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text.trace.totalblocksbroken = 方塊拆除總數:[accent] {0}
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text.trace.structureblocksbroken = 結構方塊拆除數:[accent] {0}
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text.trace.lastblockbroken = 最後拆除的方塊:[accent] {0}
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text.trace.totalblocksplaced = 方塊建造數:[accent] {0}
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text.trace.lastblockplaced = 最後建造的方塊:[accent] {0}
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text.invalidid = 無效的客戶端 ID!請提交錯誤報告。
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text.server.bans = 封禁
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text.server.bans.none = 沒有玩家被封禁!
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text.server.admins = 管理員
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text.server.admins.none = 找不到管理員!
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text.server.add = 新增伺服器
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text.server.delete = 您確定要刪除這個伺服器嗎?
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text.server.hostname = 主機: {0}
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text.server.edit = 編輯伺服器
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text.server.outdated = [crimson]伺服器版本過舊![]
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text.server.outdated.client = [crimson]客戶端版本過舊![]
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text.server.version = [lightgray]版本: {0}
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text.server.custombuild = [yellow]自訂組建
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text.confirmban = 您確定要封禁該玩家嗎?
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text.confirmkick = Are you sure you want to kick this player?
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text.confirmunban = 您確定要解除封禁該玩家嗎?
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text.confirmadmin = 您確定要提升這個玩家為管理員嗎?
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text.confirmunadmin = 您確定要解除這個玩家的管理員嗎?
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text.joingame.title = 加入遊戲
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text.joingame.ip = IP 位址:
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text.disconnect = 已中斷連線。
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text.disconnect.data = 無法載入地圖資料!
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text.connecting = [accent]連線中...
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text.connecting.data = [accent]正在載入地圖資料...
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text.server.port = 連接埠:
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text.server.addressinuse = 該位址已使用中!
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text.server.invalidport = 無效的連接埠!
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text.server.error = [crimson]建立伺服器時發生錯誤:[orange] {0}
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text.save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
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text.save.new = 新存檔
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text.save.overwrite = 您確定要覆蓋存檔嗎?
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text.overwrite = 覆蓋存檔
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text.save.none = 找不到存檔!
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text.saveload = [accent]存檔中...
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text.savefail = 無法存檔!
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text.save.delete.confirm = 您確定要刪除這個存檔嗎?
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text.save.delete = 刪除存檔
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text.save.export = 匯出存檔
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text.save.import.invalid = [orange]這是個無效的存檔!\n\n請注意您[scarlet]無法[orange]匯入自訂地圖存檔!
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text.save.import.fail = [crimson]無法匯入存檔: [orange]{0}
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text.save.export.fail = [crimson]無法匯出存檔: [orange] {0}
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text.save.import = 匯入存檔
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text.save.newslot = 存檔名稱:
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text.save.rename = 重新命名
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text.save.rename.text = 新名稱:
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text.selectslot = 選取一個存檔。
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text.slot = [accent]存檔 {0}
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text.save.corrupted = [orange]此存檔無效或已損毀!
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text.sector.corrupted = [orange]A save file for this sector was found, but loading failed.\nA new one has been created.
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text.empty = <空白>
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text.on = 開啟
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text.off = 關閉
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text.save.autosave = 自動存檔:{0}
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text.save.map = 地圖: {0}
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text.save.wave = 波次: {0}
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text.save.difficulty = 難度: {0}
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text.save.date = 最後存檔時間:{0}
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text.save.playtime = Playtime: {0}
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text.confirm = 確認
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text.delete = 刪除
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text.ok = 確定
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text.open = 開啟
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text.cancel = 取消
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text.openlink = 開啟連結
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text.copylink = 複製連結
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text.back = 返回
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text.quit.confirm = 您確定要退出嗎?
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text.changelog.title = 更新日誌
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text.changelog.loading = 正在取得更新日誌...
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text.changelog.error.android = [orange]請注意,更新日誌有時無法在 Android 4.4 或更低版本使用!這是因為 Android 的內部 Bug 導致。
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text.changelog.error.ios = [orange]目前無法在 iOS 系統中使用更新日誌。
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text.changelog.error = [scarlet]無法取得更新日誌!請檢查您的網路連線!
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text.changelog.current = [yellow][[目前版本]
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text.changelog.latest = [orange][[最新版本]
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text.loading = [accent]載入中...
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text.saving = [accent]Saving...
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text.wave = [orange]第 {0} 波
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text.wave.waiting = 將於 {0} 秒後抵達
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text.waiting = 等待中...
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text.waiting.players = Waiting for players...
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text.wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
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text.wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining
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text.loadimage = 載入圖像
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text.saveimage = 儲存圖像
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text.unknown = Unknown
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text.custom = Custom
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text.builtin = Built-In
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text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
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text.map.random = [accent]Random Map
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text.map.nospawn = This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor.
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text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
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text.map.invalid = Error loading map: corrupted or invalid map file.
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text.editor.brush = Brush
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text.editor.slope = \\
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text.editor.openin = Open In Editor
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text.editor.oregen = Ore Generation
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text.editor.oregen.info = Ore Generation:
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text.editor.mapinfo = Map Info
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text.editor.author = Author:
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text.editor.description = Description:
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text.editor.name = Name:
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text.editor.teams = Teams
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text.editor.elevation = Elevation
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text.editor.errorimageload = 載入圖像檔時發生錯誤:[orange] {0}
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text.editor.errorimagesave = 儲存圖像檔時發生錯誤:[橙色] {0}
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text.editor.generate = 產生
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text.editor.resize = 調整大小
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text.editor.loadmap = 載入地圖
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text.editor.savemap = 儲存地圖
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text.editor.saved = Saved!
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text.editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
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text.editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
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text.editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
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text.editor.import = Import...
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text.editor.importmap = Import Map
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text.editor.importmap.description = Import an already existing map
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text.editor.importfile = Import File
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text.editor.importfile.description = Import an external map file
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text.editor.importimage = Import Terrain Image
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text.editor.importimage.description = Import an external map image file
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text.editor.export = Export...
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text.editor.exportfile = Export File
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text.editor.exportfile.description = Export a map file
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text.editor.exportimage = Export Terrain Image
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text.editor.exportimage.description = Export a map image file
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text.editor.loadimage = 載入圖像
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text.editor.saveimage = 儲存圖像
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text.editor.unsaved = [scarlet]尚未儲存變更![]\n您確定要退出嗎?
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text.editor.resizemap = 調整地圖大小
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text.editor.mapname = 地圖名稱:
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text.editor.overwrite = [accent]警告!這將會覆蓋現有的地圖。
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text.editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
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text.editor.selectmap = 選取要載入的地圖:
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text.width = 寬度:
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text.height = 長度:
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text.menu = 主選單
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||
text.play = 開始
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text.load = 載入
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text.save = 儲存
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text.fps = FPS: {0}
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text.tps = TPS: {0}
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text.ping = Ping: {0}ms
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text.language.restart = 請重新啟動遊戲以使選取的語言生效。
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text.settings = 設定
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text.tutorial = 教學
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text.editor = 地圖編輯器
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text.mapeditor = 地圖編輯器
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text.donate = 贊助
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text.connectfail = [crimson]無法連線到伺服器: [orange]{0}
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text.error.unreachable = Server unreachable.
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text.error.invalidaddress = Invalid address.
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text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
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text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
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text.error.alreadyconnected = Already connected.
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text.error.any = Unkown network error.
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text.settings.language = 語言
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text.settings.reset = 重設為預設設定
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text.settings.rebind = Rebind
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text.settings.controls = 操作
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text.settings.game = 遊戲
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text.settings.sound = 音效
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text.settings.graphics = 圖形
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text.settings.cleardata = Clear Game Data...
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text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
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text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
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text.settings.clearsectors = Clear Sectors
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||
text.settings.clearunlocks = Clear Unlocks
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text.settings.clearall = Clear All
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text.paused = 已暫停
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||
text.yes = Yes
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||
text.no = No
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||
text.info.title = [accent]資訊
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text.error.title = [crimson]發生錯誤
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||
text.error.crashtitle = 發生錯誤
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||
text.blocks.blockinfo = 方塊資訊
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||
text.blocks.powercapacity = 蓄電量
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||
text.blocks.powershot = 每發射擊功耗
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||
text.blocks.targetsair = Targets Air
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||
text.blocks.itemspeed = Units Moved
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||
text.blocks.shootrange = Range
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||
text.blocks.size = 尺寸
|
||
text.blocks.liquidcapacity = 液體容量
|
||
text.blocks.maxitemssecond = 最高產量
|
||
text.blocks.powerrange = 輸出範圍
|
||
text.blocks.poweruse = Power Use
|
||
text.blocks.powerdamage = Power/Damage
|
||
text.blocks.inputitemcapacity = Input Item Capacity
|
||
text.blocks.outputitemcapacity = Input Item Capacity
|
||
text.blocks.itemcapacity = 材料容量
|
||
text.blocks.basepowergeneration = Base Power Generation
|
||
text.blocks.powertransferspeed = Power Transfer
|
||
text.blocks.craftspeed = Production Speed
|
||
text.blocks.inputliquid = 輸入液體
|
||
text.blocks.inputliquidaux = Aux Liquid
|
||
text.blocks.inputitem = 輸入材料
|
||
text.blocks.inputitems = Input Items
|
||
text.blocks.outputitem = Output Item
|
||
text.blocks.drilltier = Drillables
|
||
text.blocks.drillspeed = Base Drill Speed
|
||
text.blocks.liquidoutput = Liquid Output
|
||
text.blocks.liquidoutputspeed = Liquid Output Speed
|
||
text.blocks.liquiduse = Liquid Use
|
||
text.blocks.coolant = Coolant
|
||
text.blocks.coolantuse = Coolant Use
|
||
text.blocks.inputliquidfuel = Fuel Liquid
|
||
text.blocks.liquidfueluse = Liquid Fuel Use
|
||
text.blocks.explosive = 易爆裂物!
|
||
text.blocks.health = 耐久度
|
||
text.blocks.inaccuracy = 後座力
|
||
text.blocks.shots = 射擊數
|
||
text.blocks.reload = Reload
|
||
text.blocks.inputfuel = Fuel
|
||
text.blocks.fuelburntime = Fuel Burn Time
|
||
text.blocks.inputcapacity = 輸入容量
|
||
text.blocks.outputcapacity = 輸出容量
|
||
text.unit.blocks = blocks
|
||
text.unit.powersecond = power units/second
|
||
text.unit.liquidsecond = liquid units/second
|
||
text.unit.itemssecond = items/second
|
||
text.unit.pixelssecond = pixels/second
|
||
text.unit.liquidunits = liquid units
|
||
text.unit.powerunits = power units
|
||
text.unit.degrees = degrees
|
||
text.unit.seconds = seconds
|
||
text.unit.items = items
|
||
text.category.general = General
|
||
text.category.power = Power
|
||
text.category.liquids = Liquids
|
||
text.category.items = Items
|
||
text.category.crafting = Crafting
|
||
text.category.shooting = Shooting
|
||
setting.autotarget.name = Auto-Target
|
||
setting.fpscap.name = Max FPS
|
||
setting.fpscap.none = None
|
||
setting.fpscap.text = {0} FPS
|
||
setting.difficulty.training = training
|
||
setting.difficulty.easy = 簡單
|
||
setting.difficulty.normal = 普通
|
||
setting.difficulty.hard = 困難
|
||
setting.difficulty.insane = 瘋狂
|
||
setting.difficulty.name = 難度:
|
||
setting.screenshake.name = 畫面抖動
|
||
setting.effects.name = 顯示特效
|
||
setting.sensitivity.name = 控制器靈敏度
|
||
setting.saveinterval.name = 自動存檔間隔
|
||
setting.seconds = {0} 秒
|
||
setting.fullscreen.name = 全螢幕
|
||
setting.multithread.name = 多執行緒
|
||
setting.fps.name = 顯示螢幕刷新率
|
||
setting.vsync.name = 垂直同步
|
||
setting.lasers.name = 顯示雷射光束
|
||
setting.minimap.name = Show Minimap
|
||
setting.musicvol.name = 音樂音量
|
||
setting.mutemusic.name = 靜音
|
||
setting.sfxvol.name = 音效音量
|
||
setting.mutesound.name = 靜音
|
||
text.keybind.title = 重新綁定按鍵
|
||
category.general.name = General
|
||
category.view.name = View
|
||
category.multiplayer.name = Multiplayer
|
||
command.attack = Attack
|
||
command.retreat = Retreat
|
||
command.patrol = Patrol
|
||
keybind.press = Press a key...
|
||
keybind.press.axis = Press an axis or key...
|
||
keybind.move_x.name = 水平移動
|
||
keybind.move_y.name = 垂直移動
|
||
keybind.select.name = 選取
|
||
keybind.break.name = 拆除
|
||
keybind.deselect.name = Deselect
|
||
keybind.shoot.name = 射擊
|
||
keybind.zoom_hold.name = 按住縮放
|
||
keybind.zoom.name = 縮放
|
||
keybind.menu.name = 主選單
|
||
keybind.pause.name = 暫停遊戲
|
||
keybind.dash.name = 衝刺
|
||
keybind.chat.name = 聊天
|
||
keybind.player_list.name = 玩家列表
|
||
keybind.console.name = 終端機
|
||
keybind.rotate.name = 旋轉
|
||
keybind.toggle_menus.name = Toggle menus
|
||
keybind.chat_history_prev.name = Chat history prev
|
||
keybind.chat_history_next.name = Chat history next
|
||
keybind.chat_scroll.name = Chat scroll
|
||
keybind.drop_unit.name = drop unit
|
||
keybind.zoom_minimap.name = Zoom minimap
|
||
mode.text.help.title = 模式說明
|
||
mode.waves.name = 一般
|
||
mode.waves.description = 一般模式,有限的資源與自動來襲的波次。
|
||
mode.sandbox.name = 沙盒
|
||
mode.sandbox.description = 無限的資源,與不倒數計時的波次。
|
||
mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
|
||
mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
|
||
mode.freebuild.name = 自由建造
|
||
mode.freebuild.description = 有限的資源,與不倒數計時的波次。
|
||
mode.pvp.name = PvP
|
||
mode.pvp.description = fight against other players locally.
|
||
content.item.name = Items
|
||
content.liquid.name = Liquids
|
||
content.unit.name = Units
|
||
content.recipe.name = Blocks
|
||
content.mech.name = Mechs
|
||
item.stone.name = 石材
|
||
item.stone.description = A common raw material. Used for separating and refining into other materials, or melting into lava.
|
||
item.copper.name = Copper
|
||
item.copper.description = A useful structure material. Used extensively in all types of blocks.
|
||
item.lead.name = Lead
|
||
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
|
||
item.coal.name = 煤礦
|
||
item.coal.description = A common and readily available fuel.
|
||
item.dense-alloy.name = Dense Alloy
|
||
item.dense-alloy.description = A tough alloy made with lead and copper. Used in advanced transportation blocks and high-tier drills.
|
||
item.titanium.name = 鈦
|
||
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
|
||
item.thorium.name = Thorium
|
||
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
|
||
item.silicon.name = Silicon
|
||
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
|
||
item.plastanium.name = Plastanium
|
||
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
|
||
item.phase-fabric.name = Phase Fabric
|
||
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
|
||
item.surge-alloy.name = Surge Alloy
|
||
item.surge-alloy.description = An advanced alloy with unique electrical properties.
|
||
item.biomatter.name = Biomatter
|
||
item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel.
|
||
item.sand.name = 沙
|
||
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
|
||
item.blast-compound.name = Blast Compound
|
||
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
|
||
item.pyratite.name = Pyratite
|
||
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
|
||
liquid.water.name = 水
|
||
liquid.lava.name = 岩漿
|
||
liquid.oil.name = 原油
|
||
liquid.cryofluid.name = Cryofluid
|
||
mech.alpha-mech.name = Alpha
|
||
mech.alpha-mech.weapon = Heavy Repeater
|
||
mech.alpha-mech.ability = Drone Swarm
|
||
mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
|
||
mech.delta-mech.name = Delta
|
||
mech.delta-mech.weapon = Arc Generator
|
||
mech.delta-mech.ability = Discharge
|
||
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
|
||
mech.tau-mech.name = Tau
|
||
mech.tau-mech.weapon = Restruct Laser
|
||
mech.tau-mech.ability = Repair Burst
|
||
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can extinguish fires and heal allies in a radius with its repair ability.
|
||
mech.omega-mech.name = Omega
|
||
mech.omega-mech.weapon = Swarm Missiles
|
||
mech.omega-mech.ability = Armored Configuration
|
||
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
|
||
mech.dart-ship.name = Dart
|
||
mech.dart-ship.weapon = Repeater
|
||
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
|
||
mech.javelin-ship.name = Javelin
|
||
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
|
||
mech.javelin-ship.weapon = Burst Missiles
|
||
mech.javelin-ship.ability = Discharge Booster
|
||
mech.trident-ship.name = Trident
|
||
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
|
||
mech.trident-ship.weapon = Bomb Bay
|
||
mech.glaive-ship.name = Glaive
|
||
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
|
||
mech.glaive-ship.weapon = Flame Repeater
|
||
text.item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}
|
||
text.item.flammability = [LIGHT_GRAY]Flammability: {0}
|
||
text.item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}
|
||
text.item.fluxiness = [LIGHT_GRAY]Flux Power: {0}
|
||
text.unit.health = [LIGHT_GRAY]Health: {0}
|
||
text.unit.speed = [LIGHT_GRAY]Speed: {0}
|
||
text.mech.weapon = [LIGHT_GRAY]Weapon: {0}
|
||
text.mech.armor = [LIGHT_GRAY]Armor: {0}
|
||
text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
|
||
text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
|
||
text.mech.minepower = [LIGHT_GRAY]Mining Power: {0}
|
||
text.mech.ability = [LIGHT_GRAY]Ability: {0}
|
||
text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
|
||
text.liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
|
||
text.liquid.temperature = [LIGHT_GRAY]Temperature: {0}
|
||
block.spawn.name = Enemy Spawn
|
||
block.core.name = Core
|
||
block.metalfloor.name = Metal Floor
|
||
block.deepwater.name = deepwater
|
||
block.water.name = water
|
||
block.lava.name = lava
|
||
block.tar.name = Tar
|
||
block.blackstone.name = blackstone
|
||
block.stone.name = stone
|
||
block.dirt.name = dirt
|
||
block.sand.name = sand
|
||
block.ice.name = ice
|
||
block.snow.name = snow
|
||
block.grass.name = grass
|
||
block.shrub.name = shrub
|
||
block.rock.name = rock
|
||
block.blackrock.name = blackrock
|
||
block.icerock.name = icerock
|
||
block.copper-wall.name = Copper Wall
|
||
block.copper-wall-large.name = Large Copper Wall
|
||
block.dense-alloy-wall.name = Dense Alloy Wall
|
||
block.dense-alloy-wall-large.name = Large Dense Alloy Wall
|
||
block.phase-wall.name = Phase Wall
|
||
block.phase-wall-large.name = Large Phase Wall
|
||
block.thorium-wall.name = Thorium Wall
|
||
block.thorium-wall-large.name = Large Thorium Wall
|
||
block.door.name = 門
|
||
block.door-large.name = 大門
|
||
block.duo.name = Duo
|
||
block.scorch.name = Scorch
|
||
block.hail.name = Hail
|
||
block.lancer.name = Lancer
|
||
block.conveyor.name = 輸送帶
|
||
block.titanium-conveyor.name = Titanium Conveyor
|
||
block.junction.name = 樞紐
|
||
block.router.name = 分配器
|
||
block.distributor.name = Distributor
|
||
block.sorter.name = 分類器
|
||
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
|
||
block.overflow-gate.name = Overflow Gate
|
||
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
|
||
block.smelter.name = 煉鋼廠
|
||
block.arc-smelter.name = Arc Smelter
|
||
block.silicon-smelter.name = Silicon Smelter
|
||
block.phase-weaver.name = Phase Weaver
|
||
block.pulverizer.name = Pulverizer
|
||
block.cryofluidmixer.name = Cryofluid Mixer
|
||
block.melter.name = Melter
|
||
block.incinerator.name = Incinerator
|
||
block.biomattercompressor.name = Biomatter Compressor
|
||
block.separator.name = Separator
|
||
block.centrifuge.name = Centrifuge
|
||
block.power-node.name = Power Node
|
||
block.power-node-large.name = Large Power Node
|
||
block.battery.name = Battery
|
||
block.battery-large.name = Large Battery
|
||
block.combustion-generator.name = Combustion Generator
|
||
block.turbine-generator.name = Turbine Generator
|
||
block.mechanical-drill.name = Mechanical Drill
|
||
block.pneumatic-drill.name = Pneumatic Drill
|
||
block.laser-drill.name = Laser Drill
|
||
block.water-extractor.name = Water Extractor
|
||
block.cultivator.name = Cultivator
|
||
block.alpha-mech-pad.name = Alpha Mech Pad
|
||
block.dart-ship-pad.name = Dart Ship Pad
|
||
block.delta-mech-pad.name = Delta Mech Pad
|
||
block.javelin-ship-pad.name = Javelin Ship Pad
|
||
block.trident-ship-pad.name = Trident Ship Pad
|
||
block.glaive-ship-pad.name = Glaive Ship Pad
|
||
block.omega-mech-pad.name = Omega Mech Pad
|
||
block.tau-mech-pad.name = Tau Mech Pad
|
||
block.conduit.name = 管線
|
||
block.mechanical-pump.name = Mechanical Pump
|
||
block.itemsource.name = Item Source
|
||
block.itemvoid.name = Item Void
|
||
block.liquidsource.name = Liquid Source
|
||
block.powervoid.name = Power Void
|
||
block.powerinfinite.name = Power Infinite
|
||
block.unloader.name = Unloader
|
||
block.vault.name = Vault
|
||
block.wave.name = Wave
|
||
block.swarmer.name = Swarmer
|
||
block.salvo.name = Salvo
|
||
block.ripple.name = Ripple
|
||
block.phase-conveyor.name = Phase Conveyor
|
||
block.bridge-conveyor.name = Bridge Conveyor
|
||
block.plastanium-compressor.name = Plastanium Compressor
|
||
block.pyratite-mixer.name = Pyratite Mixer
|
||
block.blast-mixer.name = Blast Mixer
|
||
block.solidifer.name = Solidifer
|
||
block.solar-panel.name = Solar Panel
|
||
block.solar-panel-large.name = Large Solar Panel
|
||
block.oil-extractor.name = Oil Extractor
|
||
block.spirit-factory.name = Spirit Drone Factory
|
||
block.phantom-factory.name = Phantom Drone Factory
|
||
block.wraith-factory.name = Wraith Fighter Factory
|
||
block.ghoul-factory.name = Ghoul Bomber Factory
|
||
block.dagger-factory.name = Dagger Mech Factory
|
||
block.titan-factory.name = Titan Mech Factory
|
||
block.fortress-factory.name = Fortress Mech Factory
|
||
block.revenant-factory.name = Revenant Fighter Factory
|
||
block.repair-point.name = Repair Point
|
||
block.pulse-conduit.name = Pulse Conduit
|
||
block.phase-conduit.name = Phase Conduit
|
||
block.liquid-router.name = Liquid Router
|
||
block.liquid-tank.name = Liquid Tank
|
||
block.liquid-junction.name = Liquid Junction
|
||
block.bridge-conduit.name = Bridge Conduit
|
||
block.rotary-pump.name = Rotary Pump
|
||
block.thorium-reactor.name = Thorium Reactor
|
||
block.command-center.name = Command Center
|
||
block.mass-driver.name = Mass Driver
|
||
block.blast-drill.name = Blast Drill
|
||
block.thermal-pump.name = Thermal Pump
|
||
block.thermal-generator.name = Thermal Generator
|
||
block.alloy-smelter.name = Alloy Smtler
|
||
block.mend-projector.name = Mend Projector
|
||
block.surge-wall.name = Surge Wall
|
||
block.surge-wall-large.name = Large Surge Wall
|
||
block.cyclone.name = Cyclone
|
||
block.fuse.name = Fuse
|
||
block.shock-mine.name = Shock Mine
|
||
block.overdrive-projector.name = Overdrive Projector
|
||
block.force-projector.name = Force Projector
|
||
block.arc.name = Arc
|
||
block.rtg-generator.name = RTG Generator
|
||
block.spectre.name = Spectre
|
||
block.meltdown.name = Meltdown
|
||
block.container.name = Container
|
||
team.blue.name = blue
|
||
team.red.name = red
|
||
team.orange.name = orange
|
||
team.none.name = gray
|
||
team.green.name = green
|
||
team.purple.name = purple
|
||
unit.alpha-drone.name = Alpha Drone
|
||
unit.spirit.name = Spirit Drone
|
||
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
||
unit.phantom.name = Phantom Drone
|
||
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||
unit.dagger.name = Dagger
|
||
unit.dagger.description = A basic ground unit. Useful in swarms.
|
||
unit.titan.name = Titan
|
||
unit.titan.description = An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
||
unit.ghoul.name = Ghoul Bomber
|
||
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
|
||
unit.wraith.name = Wraith Fighter
|
||
unit.wraith.description = A fast, hit-and-run interceptor unit.
|
||
unit.fortress.name = Fortress
|
||
unit.fortress.description = A heavy artillery ground unit.
|
||
unit.revenant.name = Revenant
|
||
unit.revenant.description = A heavy laser platform.
|
||
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
|
||
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
|
||
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
|
||
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills.
|
||
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
|
||
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
|
||
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
|
||
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources.
|
||
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one.
|
||
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary.
|
||
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter.
|
||
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills.
|
||
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it.
|
||
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill.
|
||
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power.
|
||
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter.
|
||
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised.
|
||
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs.
|
||
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
|
||
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
|
||
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
|
||
block.core.description = The most important building in the game.
|
||
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
|
||
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
|
||
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
|
||
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
|
||
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
|
||
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
|
||
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
|
||
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
|
||
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
|
||
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
|
||
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
|
||
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
|
||
block.mend-projector.description = Periodically heals buildings in its vicinity.
|
||
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
|
||
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
|
||
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
|
||
block.duo.description = A small, cheap turret.
|
||
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
|
||
block.hail.description = A small artillery turret.
|
||
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
|
||
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
|
||
block.salvo.description = A medium-sized turret which fires shots in salvos.
|
||
block.swarmer.description = A medium-sized turret which shoots burst missiles.
|
||
block.ripple.description = A large artillery turret which fires several shots simultaneously.
|
||
block.cyclone.description = A large rapid fire turret.
|
||
block.fuse.description = A large turret which shoots powerful short-range beams.
|
||
block.spectre.description = A large turret which shoots two powerful bullets at once.
|
||
block.meltdown.description = A large turret which shoots powerful long-range beams.
|
||
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
|
||
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
|
||
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
|
||
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
|
||
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
|
||
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
|
||
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
|
||
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
|
||
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
|
||
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
|
||
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
|
||
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
|
||
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
|
||
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
|
||
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
|
||
block.solidifer.description = Cools lava to stone at a fast pace.
|
||
block.melter.description = Heats up stone to very high temperatures to obtain lava.
|
||
block.incinerator.description = Gets rid of any excess item or liquid.
|
||
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
|
||
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
|
||
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
|
||
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
|
||
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
|
||
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
|
||
block.battery-large.description = Stores much more power than a regular battery.
|
||
block.combustion-generator.description = Generates power by burning oil or flammable materials.
|
||
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
|
||
block.thermal-generator.description = Generates a large amount of power from lava.
|
||
block.solar-panel.description = Provides a small amount of power from the sun.
|
||
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
|
||
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
|
||
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
|
||
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
|
||
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
|
||
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
|
||
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
|
||
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
|
||
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
|
||
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
|
||
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
|
||
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
|
||
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
|
||
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
|
||
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
|
||
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
|
||
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
|
||
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
|
||
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
|
||
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
|
||
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
|
||
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
|
||
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
|
||
block.ghoul-factory.description = Produces heavy carpet bombers.
|
||
block.dagger-factory.description = Produces basic ground units.
|
||
block.titan-factory.description = Produces advanced, armored ground units.
|
||
block.fortress-factory.description = Produces heavy artillery ground units.
|
||
block.revenant-factory.description = Produces heavy laser ground units.
|
||
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
|
||
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
|
||
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
|
||
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
|
||
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
|
||
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
|
||
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
|
||
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
|
||
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
|
||
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
|
||
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
|
||
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
|
||
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
|
||
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
|
||
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
|
||
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
|
||
block.itemsource.description = Infinitely outputs items. Sandbox only.
|
||
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
|
||
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
|
||
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
|
||
block.powervoid.description = Voids all power inputted into it. Sandbox only.
|
||
liquid.water.description = Commonly used for cooling machines and waste processing.
|
||
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
|
||
liquid.oil.description = Can be burnt, exploded or used as a coolant.
|
||
liquid.cryofluid.description = The most efficient liquid for cooling things down.
|