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6db1175c95da8f01276d1047404fd725f7bdfc7a
Mindustry/core/assets/shaders
History
Anuken 1789fadbf6 Merged with master
2018-04-08 10:46:48 -04:00
..
build.fragment
Added ground unit factory support
2018-03-25 23:49:40 -04:00
default.vertex
Implemented more enemies and a tier system
2017-09-23 20:48:18 -04:00
hit.fragment
Fixed compile errors, unitification
2018-03-15 21:42:23 -04:00
lava.fragment
Fixed positions jumping with shader zoom-out
2018-03-14 14:13:06 -04:00
oil.fragment
Mass-deletion of enemy code
2018-03-14 18:02:35 -04:00
outline.fragment
Fixed compile errors, unitification
2018-03-15 21:42:23 -04:00
pattern.fragment
Moved block types into subpackages
2017-10-22 21:58:05 -04:00
shield.fragment
Updates for new uCore version
2018-04-05 22:30:25 -04:00
space2.fragment
Fully implemented teleporters
2018-04-07 19:31:42 -04:00
space.fragment
Added new 'space' tile with shader / Added additional teleporter FX
2018-04-06 21:28:14 -04:00
water.fragment
Fixed positions jumping with shader zoom-out
2018-03-14 14:13:06 -04:00
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