Files
Mindustry/core/src/mindustry/entities/Effect.java
2021-09-29 22:39:33 -04:00

273 lines
8.0 KiB
Java

package mindustry.entities;
import arc.*;
import arc.func.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.world.*;
import static mindustry.Vars.*;
public class Effect{
private static final float shakeFalloff = 10000f;
private static final EffectContainer container = new EffectContainer();
public static final Seq<Effect> all = new Seq<>();
private boolean initialized;
public final int id;
public Cons<EffectContainer> renderer = e -> {};
public float lifetime = 50f;
/** Clip size. */
public float clip;
/** Time delay before the effect starts */
public float startDelay;
/** Amount added to rotation */
public float baseRotation;
/** If true, parent unit is data are followed. */
public boolean followParent;
/** If this and followParent are true, the effect will offset and rotate with the parent's rotation. */
public boolean rotWithParent;
public float layer = Layer.effect;
public float layerDuration;
public Effect(float life, float clipsize, Cons<EffectContainer> renderer){
this.id = all.size;
this.lifetime = life;
this.renderer = renderer;
this.clip = clipsize;
all.add(this);
}
public Effect(float life, Cons<EffectContainer> renderer){
this(life, 50f, renderer);
}
//for custom implementations
public Effect(){
this.id = all.size;
all.add(this);
}
public Effect startDelay(float d){
startDelay = d;
return this;
}
public void init(){}
public Effect followParent(boolean follow){
followParent = follow;
return this;
}
public Effect rotWithParent(boolean follow){
rotWithParent = follow;
return this;
}
public Effect layer(float l){
layer = l;
return this;
}
public Effect baseRotation(float d){
baseRotation = d;
return this;
}
public Effect layer(float l, float duration){
layer = l;
this.layerDuration = duration;
return this;
}
public void at(Position pos){
create(this, pos.getX(), pos.getY(), 0, Color.white, null);
}
public void at(Position pos, boolean parentize){
create(this, pos.getX(), pos.getY(), 0, Color.white, parentize ? pos : null);
}
public void at(Position pos, float rotation){
create(this, pos.getX(), pos.getY(), rotation, Color.white, null);
}
public void at(float x, float y){
create(this, x, y, 0, Color.white, null);
}
public void at(float x, float y, float rotation){
create(this, x, y, rotation, Color.white, null);
}
public void at(float x, float y, float rotation, Color color){
create(this, x, y, rotation, color, null);
}
public void at(float x, float y, Color color){
create(this, x, y, 0, color, null);
}
public void at(float x, float y, float rotation, Color color, Object data){
create(this, x, y, rotation, color, data);
}
public void at(float x, float y, float rotation, Object data){
create(this, x, y, rotation, Color.white, data);
}
public float render(int id, Color color, float life, float lifetime, float rotation, float x, float y, Object data){
container.set(id, color, life, lifetime, rotation, x, y, data);
Draw.z(layer);
Draw.reset();
render(container);
Draw.reset();
return container.lifetime;
}
public void render(EffectContainer e){
renderer.get(e);
}
public static @Nullable Effect get(int id){
return id >= all.size || id < 0 ? null : all.get(id);
}
private static void shake(float intensity, float duration){
if(!headless){
Vars.renderer.shake(intensity, duration);
}
}
public static void shake(float intensity, float duration, float x, float y){
if(Core.camera == null) return;
float distance = Core.camera.position.dst(x, y);
if(distance < 1) distance = 1;
shake(Mathf.clamp(1f / (distance * distance / shakeFalloff)) * intensity, duration);
}
public static void shake(float intensity, float duration, Position loc){
shake(intensity, duration, loc.getX(), loc.getY());
}
public static void create(Effect effect, float x, float y, float rotation, Color color, Object data){
if(headless || effect == Fx.none || !Core.settings.getBool("effects")) return;
if(Core.camera.bounds(Tmp.r1).overlaps(Tmp.r2.setCentered(x, y, effect.clip))){
if(!effect.initialized){
effect.initialized = true;
effect.init();
}
if(effect.startDelay <= 0f){
inst(effect, x, y, rotation, color, data);
}else{
Time.runTask(effect.startDelay, () -> inst(effect, x, y, rotation, color, data));
}
}
}
private static void inst(Effect effect, float x, float y, float rotation, Color color, Object data){
EffectState entity = EffectState.create();
entity.effect = effect;
entity.rotation = effect.baseRotation + rotation;
entity.data = data;
entity.lifetime = effect.lifetime;
entity.set(x, y);
entity.color.set(color);
if(effect.followParent && data instanceof Posc p){
entity.parent = p;
entity.rotWithParent = effect.rotWithParent;
}
entity.add();
}
public static void decal(TextureRegion region, float x, float y, float rotation){
decal(region, x, y, rotation, 3600f, Pal.rubble);
}
public static void decal(TextureRegion region, float x, float y, float rotation, float lifetime, Color color){
if(headless || region == null || !Core.atlas.isFound(region)) return;
Tile tile = world.tileWorld(x, y);
if(tile == null || !tile.floor().hasSurface()) return;
Decal decal = Decal.create();
decal.set(x, y);
decal.rotation(rotation);
decal.lifetime(lifetime);
decal.color().set(color);
decal.region(region);
decal.add();
}
public static void scorch(float x, float y, int size){
if(headless) return;
size = Mathf.clamp(size, 0, 9);
TextureRegion region = Core.atlas.find("scorch-" + size + "-" + Mathf.random(2));
decal(region, x, y, Mathf.random(4) * 90, 3600, Pal.rubble);
}
public static void rubble(float x, float y, int blockSize){
if(headless) return;
TextureRegion region = Core.atlas.find("rubble-" + blockSize + "-" + (Core.atlas.has("rubble-" + blockSize + "-1") ? Mathf.random(0, 1) : "0"));
decal(region, x, y, Mathf.random(4) * 90, 3600, Pal.rubble);
}
public static class EffectContainer implements Scaled{
public float x, y, time, lifetime, rotation;
public Color color;
public int id;
public Object data;
private EffectContainer innerContainer;
public void set(int id, Color color, float life, float lifetime, float rotation, float x, float y, Object data){
this.x = x;
this.y = y;
this.color = color;
this.time = life;
this.lifetime = lifetime;
this.id = id;
this.rotation = rotation;
this.data = data;
}
public <T> T data(){
return (T)data;
}
public void scaled(float lifetime, Cons<EffectContainer> cons){
if(innerContainer == null) innerContainer = new EffectContainer();
if(time <= lifetime){
innerContainer.set(id, color, time, lifetime, rotation, x, y, data);
cons.get(innerContainer);
}
}
@Override
public float fin(){
return time / lifetime;
}
}
}