62 lines
1.7 KiB
Java
62 lines
1.7 KiB
Java
package mindustry.game;
|
|
|
|
import arc.*;
|
|
import arc.audio.*;
|
|
import arc.struct.*;
|
|
import arc.math.*;
|
|
import arc.math.geom.*;
|
|
import mindustry.*;
|
|
|
|
public class LoopControl{
|
|
private ObjectMap<Sound, SoundData> sounds = new ObjectMap<>();
|
|
|
|
public void play(Sound sound, Position pos, float volume){
|
|
if(Vars.headless) return;
|
|
|
|
float baseVol = sound.calcFalloff(pos.getX(), pos.getY());
|
|
float vol = baseVol * volume;
|
|
|
|
SoundData data = sounds.getOr(sound, SoundData::new);
|
|
data.volume += vol;
|
|
data.volume = Mathf.clamp(data.volume, 0f, 1f);
|
|
data.total += baseVol;
|
|
data.sum.add(pos.getX() * baseVol, pos.getY() * baseVol);
|
|
}
|
|
|
|
public void update(){
|
|
float avol = Core.settings.getInt("ambientvol", 100) / 100f;
|
|
|
|
sounds.each((sound, data) -> {
|
|
data.curVolume = Mathf.lerpDelta(data.curVolume, data.volume * avol, 0.2f);
|
|
|
|
boolean play = data.curVolume > 0.01f;
|
|
float pan = Mathf.zero(data.total, 0.0001f) ? 0f : sound.calcPan(data.sum.x / data.total, data.sum.y / data.total);
|
|
if(data.soundID <= 0){
|
|
if(play){
|
|
data.soundID = sound.loop(data.curVolume, 1f, pan);
|
|
}
|
|
}else{
|
|
if(data.curVolume <= 0.01f){
|
|
sound.stop();
|
|
data.soundID = -1;
|
|
return;
|
|
}
|
|
sound.setPan(data.soundID, pan, data.curVolume);
|
|
}
|
|
|
|
data.volume = 0f;
|
|
data.total = 0f;
|
|
data.sum.setZero();
|
|
});
|
|
}
|
|
|
|
private class SoundData{
|
|
float volume;
|
|
float total;
|
|
Vec2 sum = new Vec2();
|
|
|
|
int soundID;
|
|
float curVolume;
|
|
}
|
|
}
|