Files
Mindustry/core/assets-raw/sprites/ui
GlennFolker 695c19d0b0 Tree-like objective node structure (#7152)
* overall structure

* overall layout

* field interpreter

* less bloated UI

* scroll pan't

* strip off the 'Marker' suffix

* e

* all (hopefully all...) interpreters finished.

* onset

* two, four

* i don't understand how icon mappings work.

* separate remover and indexer

* some cleanups

* untested mobile support

* contrib

* ok anuke

* fix conflicts 2

* hidden
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