Files
Mindustry/core/src/mindustry/graphics/MinimapRenderer.java
2020-10-17 10:37:28 -04:00

200 lines
6.3 KiB
Java

package mindustry.graphics;
import arc.*;
import arc.graphics.*;
import arc.graphics.Pixmap.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.scene.ui.layout.*;
import arc.struct.*;
import arc.util.*;
import arc.util.pooling.*;
import mindustry.entities.*;
import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.io.*;
import mindustry.ui.*;
import mindustry.world.*;
import static mindustry.Vars.*;
public class MinimapRenderer implements Disposable{
private static final float baseSize = 16f;
private final Seq<Unit> units = new Seq<>();
private Pixmap pixmap;
private Texture texture;
private TextureRegion region;
private Rect rect = new Rect();
private float zoom = 4;
public MinimapRenderer(){
Events.on(WorldLoadEvent.class, event -> {
reset();
updateAll();
});
//make sure to call on the graphics thread
Events.on(TileChangeEvent.class, event -> {
if(!ui.editor.isShown()){
update(event.tile);
}
});
}
public Pixmap getPixmap(){
return pixmap;
}
public @Nullable Texture getTexture(){
return texture;
}
public void zoomBy(float amount){
zoom += amount;
setZoom(zoom);
}
public void setZoom(float amount){
zoom = Mathf.clamp(amount, 1f, Math.min(world.width(), world.height()) / baseSize / 2f);
}
public float getZoom(){
return zoom;
}
public void reset(){
if(pixmap != null){
pixmap.dispose();
texture.dispose();
}
setZoom(4f);
pixmap = new Pixmap(world.width(), world.height(), Format.rgba8888);
texture = new Texture(pixmap);
region = new TextureRegion(texture);
}
public void drawEntities(float x, float y, float w, float h, float scaling, boolean withLabels){
if(!withLabels){
updateUnitArray();
}else{
units.clear();
Groups.unit.each(units::add);
}
float sz = baseSize * zoom;
float dx = (Core.camera.position.x / tilesize);
float dy = (Core.camera.position.y / tilesize);
dx = Mathf.clamp(dx, sz, world.width() - sz);
dy = Mathf.clamp(dy, sz, world.height() - sz);
rect.set((dx - sz) * tilesize, (dy - sz) * tilesize, sz * 2 * tilesize, sz * 2 * tilesize);
for(Unit unit : units){
float rx = !withLabels ? (unit.x() - rect.x) / rect.width * w : unit.x() / (world.width() * tilesize) * w;
float ry = !withLabels ? (unit.y() - rect.y) / rect.width * h : unit.y() / (world.height() * tilesize) * h;
Draw.mixcol(unit.team().color, 1f);
float scale = Scl.scl(1f) / 2f * scaling * 32f;
Draw.rect(unit.type.icon(Cicon.full), x + rx, y + ry, scale, scale, unit.rotation() - 90);
Draw.reset();
//only disable player names in multiplayer
if(withLabels && unit.isPlayer() && net.active()){
Player pl = unit.getPlayer();
drawLabel(x + rx, y + ry, pl.name, unit.team().color);
}
}
Draw.reset();
}
public void drawEntities(float x, float y, float w, float h){
drawEntities(x, y, w, h, 1f, true);
}
public @Nullable TextureRegion getRegion(){
if(texture == null) return null;
float sz = Mathf.clamp(baseSize * zoom, baseSize, Math.min(world.width(), world.height()));
float dx = (Core.camera.position.x / tilesize);
float dy = (Core.camera.position.y / tilesize);
dx = Mathf.clamp(dx, sz, world.width() - sz);
dy = Mathf.clamp(dy, sz, world.height() - sz);
float invTexWidth = 1f / texture.width;
float invTexHeight = 1f / texture.height;
float x = dx - sz, y = world.height() - dy - sz, width = sz * 2, height = sz * 2;
region.set(x * invTexWidth, y * invTexHeight, (x + width) * invTexWidth, (y + height) * invTexHeight);
return region;
}
public void updateAll(){
for(Tile tile : world.tiles){
pixmap.draw(tile.x, pixmap.getHeight() - 1 - tile.y, colorFor(tile));
}
texture.draw(pixmap);
}
public void update(Tile tile){
if(world.isGenerating() || !state.isGame()) return;
int color = colorFor(world.tile(tile.x, tile.y));
pixmap.draw(tile.x, pixmap.getHeight() - 1 - tile.y, color);
Pixmaps.drawPixel(texture, tile.x, pixmap.getHeight() - 1 - tile.y, color);
}
public void updateUnitArray(){
float sz = baseSize * zoom;
float dx = (Core.camera.position.x / tilesize);
float dy = (Core.camera.position.y / tilesize);
dx = Mathf.clamp(dx, sz, world.width() - sz);
dy = Mathf.clamp(dy, sz, world.height() - sz);
units.clear();
Units.nearby((dx - sz) * tilesize, (dy - sz) * tilesize, sz * 2 * tilesize, sz * 2 * tilesize, units::add);
}
private int colorFor(Tile tile){
if(tile == null) return 0;
int bc = tile.block().minimapColor(tile);
Color color = Tmp.c1.set(bc == 0 ? MapIO.colorFor(tile.floor(), tile.block(), tile.overlay(), tile.team()) : bc);
color.mul(1f - Mathf.clamp(world.getDarkness(tile.x, tile.y) / 4f));
return color.rgba();
}
@Override
public void dispose(){
if(pixmap != null && texture != null){
pixmap.dispose();
texture.dispose();
texture = null;
pixmap = null;
}
}
public void drawLabel(float x, float y, String text, Color color){
Font font = Fonts.outline;
GlyphLayout l = Pools.obtain(GlyphLayout.class, GlyphLayout::new);
boolean ints = font.usesIntegerPositions();
font.getData().setScale(1 / 1.5f / Scl.scl(1f));
font.setUseIntegerPositions(false);
l.setText(font, text, color, 90f, Align.left, true);
float yOffset = 20f;
float margin = 3f;
Draw.color(0f, 0f, 0f, 0.2f);
Fill.rect(x, y + yOffset - l.height/2f, l.width + margin, l.height + margin);
Draw.color();
font.setColor(color);
font.draw(text, x - l.width/2f, y + yOffset, 90f, Align.left, true);
font.setUseIntegerPositions(ints);
font.getData().setScale(1f);
Pools.free(l);
}
}