Files
Mindustry/core/src/mindustry/entities/abilities/LiquidExplodeAbility.java
Anuken 19b881561f slurp
2021-10-05 21:46:41 -04:00

39 lines
1.3 KiB
Java

package mindustry.entities.abilities;
import arc.math.*;
import arc.util.noise.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
import static mindustry.Vars.*;
public class LiquidExplodeAbility extends Ability{
public Liquid liquid = Liquids.water;
public float amount = 120f;
public float radAmountScale = 5f, radScale = 1f;
public float noiseMag = 6.5f, noiseScl = 5f;
@Override
public void death(Unit unit){
//TODO what if noise is radial, so it looks like a splat?
int tx = unit.tileX(), ty = unit.tileY();
int rad = Math.max((int)(unit.hitSize / tilesize * radScale), 1);
float realNoise = unit.hitSize / noiseMag;
for(int x = -rad; x <= rad; x++){
for(int y = -rad; y <= rad; y++){
if(x*x + y*y <= rad*rad - Simplex.noise2d(0, 2, 0.5f, 1f / noiseScl, x + tx, y + ty) * realNoise * realNoise){
float scaling = (1f - Mathf.dst(x, y) / rad) * radAmountScale;
Tile tile = world.tile(tx + x, ty + y);
if(tile != null){
Puddles.deposit(tile, liquid, amount * scaling);
}
}
}
}
}
}