Files
Mindustry/core/src/mindustry/ui/dialogs/PlanetDialog.java
2020-09-23 18:00:24 -04:00

476 lines
15 KiB
Java

package mindustry.ui.dialogs;
import arc.*;
import arc.func.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.graphics.gl.*;
import arc.input.*;
import arc.math.*;
import arc.math.geom.*;
import arc.scene.*;
import arc.scene.event.*;
import arc.scene.ui.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import arc.util.ArcAnnotate.*;
import mindustry.core.*;
import mindustry.ctype.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.graphics.g3d.*;
import mindustry.type.*;
import mindustry.ui.*;
import mindustry.world.blocks.storage.*;
import mindustry.world.blocks.storage.CoreBlock.*;
import static mindustry.Vars.*;
import static mindustry.graphics.g3d.PlanetRenderer.*;
import static mindustry.ui.dialogs.PlanetDialog.Mode.*;
public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
final FrameBuffer buffer = new FrameBuffer(2, 2, true);
final PlanetRenderer planets = renderer.planets;
final LaunchLoadoutDialog loadouts = new LaunchLoadoutDialog();
final Table stable = new Table().background(Styles.black3);
int launchRange;
float zoom = 1f, selectAlpha = 1f;
@Nullable Sector selected, hovered, launchSector;
CoreBuild launcher;
Mode mode = look;
boolean launching;
Cons<Sector> listener = s -> {};
public PlanetDialog(){
super("", Styles.fullDialog);
shouldPause = true;
getCell(buttons).padBottom(-4);
buttons.background(Styles.black).defaults().growX().height(64f).pad(0);
keyDown(key -> {
if(key == KeyCode.escape || key == KeyCode.back){
Core.app.post(this::hide);
}
});
dragged((cx, cy) -> {
Vec3 pos = planets.camPos;
float upV = pos.angle(Vec3.Y);
float xscale = 9f, yscale = 10f;
float margin = 1;
//scale X speed depending on polar coordinate
float speed = 1f - Math.abs(upV - 90) / 90f;
pos.rotate(planets.cam.up, cx / xscale * speed);
//prevent user from scrolling all the way up and glitching it out
float amount = cy / yscale;
amount = Mathf.clamp(upV + amount, margin, 180f - margin) - upV;
pos.rotate(Tmp.v31.set(planets.cam.up).rotate(planets.cam.direction, 90), amount);
});
scrolled(value -> {
zoom = Mathf.clamp(zoom + value / 10f, 0.5f, 2f);
});
shown(this::setup);
}
/** show with no limitations, just as a map. */
@Override
public Dialog show(){
mode = look;
selected = hovered = launchSector = null;
launching = false;
if(planets.planet.getLastSector() != null){
lookAt(planets.planet.getLastSector());
}
return super.show();
}
public void showSelect(Sector sector, Cons<Sector> listener){
selected = null;
hovered = null;
launching = false;
this.listener = listener;
//update view to sector
lookAt(sector);
zoom = 1f;
planets.zoom = 2f;
selectAlpha = 0f;
launchSector = sector;
mode = select;
super.show();
}
public void showLaunch(Sector sector, CoreBuild launcher){
if(launcher == null) return;
this.launcher = launcher;
selected = null;
hovered = null;
launching = false;
//update view to sector
lookAt(sector);
zoom = 1f;
planets.zoom = 2f;
selectAlpha = 0f;
launchRange = ((CoreBlock)launcher.block).launchRange;
launchSector = sector;
mode = launch;
super.show();
}
private void lookAt(Sector sector){
planets.camPos.set(Tmp.v33.set(sector.tile.v).rotate(Vec3.Y, -sector.planet.getRotation()));
}
boolean canSelect(Sector sector){
if(mode == select) return sector.hasBase();
return mode == launch &&
(sector.tile.v.within(launchSector.tile.v, (launchRange + 0.5f) * planets.planet.sectorApproxRadius*2) //within range
|| (sector.preset != null && sector.preset.unlocked())); //is an unlocked preset
}
@Override
public void renderSectors(Planet planet){
//draw all sector stuff
for(Sector sec : planet.sectors){
if(selectAlpha > 0.01f){
if(canSelect(sec) || sec.unlocked()){
if(sec.baseCoverage > 0){
planets.fill(sec, Tmp.c1.set(Team.crux.color).a(0.5f * sec.baseCoverage * selectAlpha), -0.002f);
}
Color color =
sec.hasBase() ? Team.sharded.color :
sec.preset != null ? Team.derelict.color :
sec.hasEnemyBase() ? Team.crux.color :
null;
if(color != null){
planets.drawSelection(sec, Tmp.c1.set(color).mul(0.8f).a(selectAlpha), 0.026f, -0.001f);
}
}else{
planets.fill(sec, Tmp.c1.set(shadowColor).mul(1, 1, 1, selectAlpha), -0.001f);
}
}
}
if(launchSector != null){
planets.fill(launchSector, hoverColor, -0.001f);
}
//draw hover border
if(hovered != null){
planets.fill(hovered, hoverColor, -0.001f);
planets.drawBorders(hovered, borderColor);
}
//draw selected borders
if(selected != null){
planets.drawSelection(selected);
planets.drawBorders(selected, borderColor);
}
planets.batch.flush(Gl.triangles);
if(mode == launch || mode == select){
if(hovered != launchSector && hovered != null && canSelect(hovered)){
planets.drawArc(planet, launchSector.tile.v, hovered.tile.v);
}
}
/*
//TODO render arcs
if(selected != null && selected.preset != null){
for(Objective o : selected.preset.requirements){
if(o instanceof SectorObjective){
SectorPreset preset = ((SectorObjective)o).preset;
planets.drawArc(planet, selected.tile.v, preset.sector.tile.v);
}
}
}*/
}
@Override
public void renderProjections(){
if(hovered != null){
planets.drawPlane(hovered, () -> {
Draw.color(Color.white, Pal.accent, Mathf.absin(5f, 1f));
TextureRegion icon = hovered.locked() && !canSelect(hovered) ? Icon.lock.getRegion() : null;
if(icon != null){
Draw.rect(icon, 0, 0);
}
Draw.reset();
});
}
}
void setup(){
zoom = planets.zoom = 1f;
selectAlpha = 1f;
cont.clear();
titleTable.remove();
cont.stack(
new Element(){
{
//add listener to the background rect, so it doesn't get unnecessary touch input
addListener(new ElementGestureListener(){
@Override
public void tap(InputEvent event, float x, float y, int count, KeyCode button){
if(hovered != null && (mode == launch ? canSelect(hovered) && hovered != launchSector : hovered.unlocked())){
selected = hovered;
}
if(selected != null){
updateSelected();
}
}
});
}
@Override
public void draw(){
planets.render(PlanetDialog.this);
Core.scene.setScrollFocus(PlanetDialog.this);
}
},
new Table(t -> {
//TODO localize
t.top();
t.label(() -> mode == select ? "@sectors.select" : mode == launch ? "Select Launch Sector" : "Turn " + universe.turn()).style(Styles.outlineLabel).color(Pal.accent);
})).grow();
}
@Override
public void draw(){
boolean doBuffer = color.a < 0.99f;
if(doBuffer){
buffer.resize(Core.graphics.getWidth(), Core.graphics.getHeight());
buffer.begin(Color.clear);
}
super.draw();
if(doBuffer){
buffer.end();
Draw.color(color);
Draw.rect(Draw.wrap(buffer.getTexture()), width/2f, height/2f, width, -height);
Draw.color();
}
}
@Override
public void act(float delta){
super.act(delta);
if(selected != null){
addChild(stable);
Vec3 pos = planets.cam.project(Tmp.v31.set(selected.tile.v).setLength(PlanetRenderer.outlineRad).rotate(Vec3.Y, -planets.planet.getRotation()).add(planets.planet.position));
stable.setPosition(pos.x, pos.y, Align.center);
stable.toFront();
//smooth camera toward the sector
if(mode == launch && launching){
float len = planets.camPos.len();
planets.camPos.slerp(Tmp.v31.set(selected.tile.v).rotate(Vec3.Y,-selected.planet.getRotation()).setLength(len), 0.1f);
}
}else{
stable.remove();
}
if(planets.planet.isLandable()){
hovered = planets.planet.getSector(planets.cam.getMouseRay(), PlanetRenderer.outlineRad);
}else{
hovered = selected = null;
}
planets.zoom = Mathf.lerpDelta(planets.zoom, zoom, 0.4f);
selectAlpha = Mathf.lerpDelta(selectAlpha, Mathf.num(planets.zoom < 1.9f), 0.1f);
}
void updateSelected(){
Sector sector = selected;
if(sector == null){
stable.remove();
return;
}
float x = stable.getX(Align.center), y = stable.getY(Align.center);
stable.clear();
stable.background(Styles.black6);
stable.add("[accent]" + (sector.preset == null ? sector.id : sector.preset.localizedName)).row();
stable.image().color(Pal.accent).fillX().height(3f).pad(3f).row();
stable.add(sector.save != null ? sector.save.getPlayTime() : "@sectors.unexplored").row();
if(sector.hasWaves() || sector.hasEnemyBase()){
stable.add("[accent]Difficulty: " + (int)(sector.baseCoverage * 10)).row();
}
if(sector.hasBase() && sector.hasWaves()){
//TODO localize when finalized
//these mechanics are likely to change and as such are not added to the bundle
stable.add("[scarlet]Under attack!");
stable.row();
stable.add("[accent]" + Mathf.ceil(sectorDestructionTurns - (sector.getSecondsPassed() * 60) / turnDuration) + " turn(s)\nuntil destruction");
stable.row();
}
if(sector.save != null){
stable.add("@sectors.resources").row();
stable.table(t -> {
if(sector.save != null && sector.save.meta.secinfo != null && sector.save.meta.secinfo.resources.any()){
t.left();
int idx = 0;
int max = 5;
for(UnlockableContent c : sector.save.meta.secinfo.resources){
t.image(c.icon(Cicon.small)).padRight(3);
if(++idx % max == 0) t.row();
}
}else{
t.add("@unknown").color(Color.lightGray);
}
}).fillX().row();
}
//production
if(sector.hasBase() && sector.save.meta.hasProduction){
stable.add("@sectors.production").row();
stable.table(t -> {
t.left();
sector.save.meta.secinfo.production.each((item, stat) -> {
int total = (int)(stat.mean * 60);
if(total > 1){
t.image(item.icon(Cicon.small)).padRight(3);
t.add(UI.formatAmount(total) + " " + Core.bundle.get("unit.perminute")).color(Color.lightGray);
t.row();
}
});
}).row();
}
//stored resources
if(sector.hasBase() && sector.save.meta.secinfo.coreItems.size > 0){
stable.add("@sectors.stored").row();
stable.table(t -> {
t.left();
t.table(res -> {
ItemSeq items = sector.calculateItems();
int i = 0;
for(ItemStack stack : items){
res.image(stack.item.icon(Cicon.small)).padRight(3);
res.add(UI.formatAmount(stack.amount)).color(Color.lightGray);
if(++i % 2 == 0){
res.row();
}
}
});
}).row();
}
stable.row();
if((sector.hasBase() && mode == look) || canSelect(sector) || (sector.preset != null && sector.preset.alwaysUnlocked)){
stable.button(mode == select ? "@sectors.select" : sector.hasBase() ? "@sectors.resume" : "@sectors.launch", Styles.transt, () -> {
boolean shouldHide = true;
//save before launch.
if(control.saves.getCurrent() != null && state.isGame() && mode != select){
try{
control.saves.getCurrent().save();
}catch(Throwable e){
e.printStackTrace();
ui.showException("[accent]" + Core.bundle.get("savefail"), e);
}
}
if(mode == launch && !sector.hasBase()){
Sector current = state.rules.sector;
shouldHide = false;
loadouts.show((CoreBlock)launcher.block, launcher, () -> {
control.handleLaunch(launcher);
launching = true;
zoom = 0.5f;
ui.hudfrag.showLaunchDirect();
Time.runTask(launchDuration, () -> control.playSector(current, sector));
});
}else if(mode == select){
listener.get(sector);
}else{
control.playSector(sector);
}
if(shouldHide) hide();
}).growX().padTop(2f).height(50f).minWidth(170f).disabled(b -> state.rules.sector == sector && !state.isMenu());
}
stable.pack();
stable.setPosition(x, y, Align.center);
stable.update(() -> {
if(selected != null){
if(launching){
stable.color.sub(0, 0, 0, 0.05f * Time.delta);
}else{
//fade out UI when not facing selected sector
Tmp.v31.set(selected.tile.v).rotate(Vec3.Y, -planets.planet.getRotation()).scl(-1f).nor();
float dot = planets.cam.direction.dot(Tmp.v31);
stable.color.a = Math.max(dot, 0f)*2f;
if(dot*2f <= -0.1f){
stable.remove();
selected = null;
}
}
}
});
stable.act(0f);
}
enum Mode{
/** Look around for existing sectors. Can only deploy. */
look,
/** Launch to a new location. */
launch,
/** Select a sector for some purpose. */
select
}
}