504 lines
23 KiB
INI
504 lines
23 KiB
INI
text.about=開發者 [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n最初構想於 [orange]GDL[] Metal Monstrosity Jam.\n\n銘謝:\n- 音效作者 [YELLOW]bfxr[]\n- 音樂作者 [GREEN]a beat a day[]\n\n特別感謝:\n- [coral]MitchellFJN[]:大量的測試與回饋\n- [sky]Luxray5474[]:維基編纂、程式碼貢獻\n- [lime]Epowerj[]: 撰寫建造系統、繪製圖示\n- 所有在 itch.io 與 Google Play 上的測試版玩家\n
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text.credits=致謝名單
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text.discord=加入 Mindustry 的 Discord 聊天室
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text.link.discord.description=官方 Mindustry Discord 聊天室
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text.link.github.description=遊戲原始碼
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text.link.dev-builds.description=開發中版本
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text.link.trello.description=官方 Trello 功能規劃看板
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text.link.itch.io.description=電腦版與網頁版(itch.io 頁面)
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text.link.google-play.description=Google Play 商店頁面
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text.link.wiki.description=官方 Mindustry 維基
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text.linkfail=無法打開連結!我們已將該網址複製到您的剪貼簿。\n
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text.editor.web=線上版本不支援地圖編輯器!請下載遊戲已使用這項功能。\n
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text.multiplayer.web=此遊戲版本不支援多人連線!請在 itch.io 頁面使用「多人線上版」連結以進入多人遊戲。
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text.gameover=核心已被摧毀。
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text.highscore=[YELLOW]新的高分紀錄!
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text.lasted=您存活到波次
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text.level.highscore=最高分:[accent] {0}
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text.level.delete.title=確認刪除
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text.level.select=選擇關卡
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text.level.mode=遊戲模式:
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text.savegame=儲存遊戲
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text.loadgame=載入遊戲
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text.joingame=多人連線
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text.quit=退出
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text.about.button=關於
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text.name=姓名:
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text.players={0} 個線上玩家
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text.players.single={0} 個線上玩家
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text.server.mismatch=封包錯誤:客戶端與伺服器版本可能不相符。確保您和伺服主都有最新版本的 Mindustry!
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text.server.closing=[accent] 正在關閉伺服器...
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text.server.kicked.kick=您已被踢出伺服器!
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text.server.kicked.fastShoot=您射擊的太快了!
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text.server.kicked.invalidPassword=密碼無效!
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text.server.kicked.clientOutdated=客戶端版本過舊!請更新遊戲!
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text.server.kicked.serverOutdated=伺服器版本過舊!請聯絡伺服主更新伺服器!
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text.server.kicked.banned=您已經從這個伺服器被封禁。
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text.server.kicked.recentKick=您已經從伺服器被踢除。\n請稍後再進行連線。\n
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text.host.info=目前伺服器監聽於連接埠 [scarlet]6567[] 與 [scarlet]6568[]。\n所有跟您在同一個[LIGHT_GRAY]無線網路或區域網路[]環境的玩家應該能在他們的伺服器清單中找到您的伺服器。\n如果您希望網際網路上的玩家透過 IP 位址連線到您的伺服器,您必須設定[accent]連接埠轉發[]。\n\n[LIGHT_GRAY]注意:如果區域網路內有玩家無法連線至您的伺服器,請務必確認您已於防火牆設定中開放 Mindustry 存取您的區域網路。
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text.join.info=您可以在此輸入欲連線的伺服器[accent] IP 位址[],或尋找[accent]區域網路[]內的伺服器。目前支援區域網路與網際網路連線。\n\n [LIGHT_GRAY]注意:這裡沒有網際網路伺服器清單,如果您想透過 IP 位址連線到某人的伺服器,您必須向他們詢問 IP 位址。
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text.hostserver=建立伺服器
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text.host=建立
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text.hosting=[accent]伺服器啟動中...
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text.hosts.refresh=刷新
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text.hosts.discovering=搜尋區域網路遊戲
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text.server.refreshing=刷新伺服器
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text.hosts.none=[lightgray]找不到區域網路伺服器!
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text.host.invalid=[scarlet]無法連線至伺服器。
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text.trace=跟隨玩家\n
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text.trace.playername=玩家名稱:[accent] {0}
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text.trace.ip=IP:[accent] {0}
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text.trace.id=ID:[accent] {0}
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text.trace.android=Android 客戶端:[accent] {0}
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text.trace.modclient=自訂客戶端:[accent] {0}
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text.trace.totalblocksbroken=方塊拆除總數:[accent] {0}
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text.trace.structureblocksbroken=結構方塊拆除數:[accent] {0}
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text.trace.lastblockbroken=最後拆除的方塊:[accent] {0}
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text.trace.totalblocksplaced=方塊建造數:[accent] {0}
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text.trace.lastblockplaced=最後建造的方塊:[accent] {0}
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text.invalidid=無效的客戶端 ID!請提交錯誤報告。
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text.server.bans=封禁
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text.server.bans.none=沒有玩家被封禁!
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text.server.admins=管理員
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text.server.admins.none=找不到管理員!
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text.server.add=新增伺服器
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text.server.delete=您確定要刪除這個伺服器嗎?
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text.server.hostname=主機: {0}
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text.server.edit=編輯伺服器
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text.server.outdated=[crimson]伺服器版本過舊![]
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text.server.outdated.client=[crimson]客戶端版本過舊![]
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text.server.version=[lightgray]版本: {0}
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text.server.custombuild=[yellow]自訂組建
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text.confirmban=您確定要封禁該玩家嗎?
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text.confirmunban=您確定要解除封禁該玩家嗎?
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text.confirmadmin=您確定要提升這個玩家為管理員嗎?
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text.confirmunadmin=您確定要解除這個玩家的管理員嗎?
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text.joingame.title=加入遊戲
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text.joingame.ip=IP 位址:
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text.disconnect=已中斷連線。
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text.disconnect.data=無法載入地圖資料!
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text.connecting=[accent]連線中...
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text.connecting.data=[accent]正在載入地圖資料...
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text.connectfail=[crimson]無法連線到伺服器: [orange]{0}
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text.server.port=連接埠:
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text.server.addressinuse=該位址已使用中!
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text.server.invalidport=無效的連接埠!
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text.server.error=[crimson]建立伺服器時發生錯誤:[orange] {0}
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text.save.new=新存檔
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text.save.overwrite=您確定要覆蓋存檔嗎?
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text.overwrite=覆蓋存檔
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text.save.none=找不到存檔!
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text.saveload=[accent]存檔中...
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text.savefail=無法存檔!
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text.save.delete.confirm=您確定要刪除這個存檔嗎?
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text.save.delete=刪除存檔
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text.save.export=匯出存檔
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text.save.import.invalid=[orange]這是個無效的存檔!\n\n請注意您[scarlet]無法[orange]匯入自訂地圖存檔!
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text.save.import.fail=[crimson]無法匯入存檔: [orange]{0}
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text.save.export.fail=[crimson]無法匯出存檔: [orange] {0}
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text.save.import=匯入存檔
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text.save.newslot=存檔名稱:
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text.save.rename=重新命名
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text.save.rename.text=新名稱:
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text.selectslot=選取一個存檔。
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text.slot=[accent]存檔 {0}
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text.save.corrupted=[orange]此存檔無效或已損毀!
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text.empty=<空白>
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text.on=開啟
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text.off=關閉
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text.save.autosave=自動存檔:{0}
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text.save.map=地圖: {0}
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text.save.wave=波次: {0}
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text.save.difficulty=難度: {0}
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text.save.date=最後存檔時間:{0}
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text.confirm=確認
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text.delete=刪除
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text.ok=確定
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text.open=開啟
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text.cancel=取消
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text.openlink=開啟連結
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text.copylink=複製連結
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text.back=返回
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text.quit.confirm=您確定要退出嗎?
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text.changelog.title=更新日誌
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text.changelog.loading=正在取得更新日誌...
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text.changelog.error.android=[orange]請注意,更新日誌有時無法在 Android 4.4 或更低版本使用!這是因為 Android 的內部 Bug 導致。
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text.changelog.error.ios=[orange]目前無法在 iOS 系統中使用更新日誌。
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text.changelog.error=[scarlet]無法取得更新日誌!請檢查您的網路連線!\n
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text.changelog.current=[yellow][[目前版本]
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text.changelog.latest=[orange][[最新版本]
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text.loading=[accent]載入中...
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text.wave=[orange]第 {0} 波
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text.wave.waiting=將於 {0} 秒後抵達
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text.waiting=等待中...
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text.enemies={0} 個敵人
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text.enemies.single={0} 敵人
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text.loadimage=載入圖像
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text.saveimage=儲存圖像
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text.editor.badsize=[orange]無效的圖像尺寸![]\n正確的圖像尺寸為: {0}
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text.editor.errorimageload=載入圖像檔時發生錯誤:[orange] {0}
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text.editor.errorimagesave=儲存圖像檔時發生錯誤:[橙色] {0}
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text.editor.generate=產生
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||
text.editor.resize=調整大小
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text.editor.loadmap=載入地圖
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text.editor.savemap=儲存地圖
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text.editor.loadimage=載入圖像
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text.editor.saveimage=儲存圖像
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text.editor.unsaved=[scarlet]尚未儲存變更![]\n您確定要退出嗎?
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text.editor.resizemap=調整地圖大小
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text.editor.mapname=地圖名稱:
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text.editor.overwrite=[accent]警告!這將會覆蓋現有的地圖。\n
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text.editor.selectmap=選取要載入的地圖:
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text.width=寬度:
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text.height=長度:
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text.menu=主選單
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text.play=開始
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text.load=載入
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text.save=儲存
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text.language.restart=請重新啟動遊戲以使選取的語言生效。
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text.settings.language=語言
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text.settings=設定
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text.tutorial=教學
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text.editor=地圖編輯器
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text.mapeditor=地圖編輯器
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text.donate=贊助
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text.settings.reset=重設為預設設定
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text.settings.controls=操作
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text.settings.game=遊戲
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text.settings.sound=音效
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text.settings.graphics=圖形
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text.upgrades=升級
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text.purchased=[LIME]已建立!
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text.weapons=武器
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text.paused=已暫停
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text.info.title=[accent]資訊
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text.error.title=[crimson]發生錯誤
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||
text.error.crashtitle=發生錯誤
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||
text.blocks.blockinfo=方塊資訊
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||
text.blocks.powercapacity=蓄電量
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text.blocks.powershot=每發射擊功耗
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text.blocks.size=尺寸
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text.blocks.liquidcapacity=液體容量
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text.blocks.maxitemssecond=最高產量
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text.blocks.powerrange=輸出範圍
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text.blocks.itemcapacity=材料容量
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text.blocks.inputliquid=輸入液體
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text.blocks.inputitem=輸入材料
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text.blocks.explosive=易爆裂物!
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text.blocks.health=耐久度
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text.blocks.inaccuracy=後座力
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text.blocks.shots=射擊數
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text.blocks.inputcapacity=輸入容量
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text.blocks.outputcapacity=輸出容量
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setting.difficulty.easy=簡單
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setting.difficulty.normal=普通
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setting.difficulty.hard=困難
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setting.difficulty.insane=瘋狂
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setting.difficulty.purge=屠殺
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setting.difficulty.name=難度:
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setting.screenshake.name=畫面抖動
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||
setting.indicators.name=顯示敵方方位
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||
setting.effects.name=顯示特效
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||
setting.sensitivity.name=控制器靈敏度
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||
setting.saveinterval.name=自動存檔間隔
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setting.seconds={0} 秒
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||
setting.fullscreen.name=全螢幕
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||
setting.multithread.name=多執行緒
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||
setting.fps.name=顯示螢幕刷新率
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||
setting.vsync.name=垂直同步
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||
setting.lasers.name=顯示雷射光束
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||
setting.healthbars.name=顯示血量條
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||
setting.musicvol.name=音樂音量
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||
setting.mutemusic.name=靜音
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||
setting.sfxvol.name=音效音量
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||
setting.mutesound.name=靜音
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map.maze.name=迷宮
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||
map.fortress.name=堡壘
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map.sinkhole.name=天坑
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map.caves.name=洞窟
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||
map.volcano.name=火山
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||
map.caldera.name=火山口
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map.scorch.name=焦土
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||
map.desert.name=沙漠
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||
map.island.name=島嶼
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||
map.grassland.name=草原
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||
map.tundra.name=凍原
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||
map.spiral.name=螺旋
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||
map.tutorial.name=教學
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||
text.keybind.title=重新綁定按鍵
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||
keybind.move_x.name=水平移動
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||
keybind.move_y.name=垂直移動
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||
keybind.select.name=選取
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||
keybind.break.name=拆除
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||
keybind.shoot.name=射擊
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||
keybind.zoom_hold.name=按住縮放
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||
keybind.zoom.name=縮放
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||
keybind.block_info.name=方塊資訊
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||
keybind.menu.name=主選單
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||
keybind.pause.name=暫停遊戲
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||
keybind.dash.name=衝刺
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||
keybind.chat.name=聊天
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||
keybind.player_list.name=玩家列表
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||
keybind.console.name=終端機
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||
keybind.rotate_alt.name=反向旋轉
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||
keybind.rotate.name=旋轉
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||
mode.text.help.title=模式說明
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||
mode.waves.name=一般
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||
mode.waves.description=一般模式,有限的資源與自動來襲的波次。
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||
mode.sandbox.name=沙盒
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||
mode.sandbox.description=無限的資源,與不倒數計時的波次。
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||
mode.freebuild.name=自由建造
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||
mode.freebuild.description=有限的資源,與不倒數計時的波次。
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||
item.stone.name=石材
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||
item.coal.name=煤礦
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||
item.titanium.name=鈦
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||
item.sand.name=沙
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||
liquid.water.name=水
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||
liquid.lava.name=岩漿
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||
liquid.oil.name=原油
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||
block.door.name=門
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||
block.door-large.name=大門
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||
block.conduit.name=管線
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||
block.pulseconduit.name=脈衝管線
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||
block.liquidrouter.name=液體分配器
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||
block.conveyor.name=輸送帶
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||
block.router.name=分配器
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||
block.junction.name=樞紐
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||
block.liquidjunction.name=液體樞紐
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||
block.sorter.name=分類器
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||
block.smelter.name=煉鋼廠
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||
text.web.unsupported=The web version does not support this feature! Download the game to use it.
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||
text.host.web=The web version does not support hosting games! Download the game to use this feature.
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||
text.map.delete=Are you sure you want to delete the map "[orange]{0}[]"?
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||
text.construction.title=Block Construction Guide
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||
text.construction=You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
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text.deconstruction.title=Block Deconstruction Guide
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||
text.deconstruction=You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
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||
text.showagain=Don't show again next session
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||
text.unlocks=Unlocks
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||
text.addplayers=Add/Remove Players
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||
text.maps=Maps
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||
text.maps.none=[LIGHT_GRAY]No maps found!
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text.unlocked=New Block Unlocked!
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text.unlocked.plural=New Blocks Unlocked!
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||
text.server.kicked.nameInUse=There is someone with that name\nalready on this server.
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text.server.kicked.nameEmpty=Your name must contain at least one character or number.
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text.server.kicked.idInUse=You are already on this server! Connecting with two accounts is not permitted.
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||
text.server.kicked.customClient=This server does not support custom builds. Download an official version.
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text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
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text.saving=[accent]Saving...
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text.unknown=Unknown
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||
text.custom=Custom
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||
text.builtin=Built-In
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||
text.map.delete.confirm=Are you sure you want to delete this map? This action cannot be undone!
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||
text.map.random=[accent]Random Map
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||
text.map.nospawn=This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor.
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||
text.editor.slope=\\
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||
text.editor.openin=Open In Editor
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||
text.editor.oregen=Ore Generation
|
||
text.editor.oregen.info=Ore Generation:
|
||
text.editor.mapinfo=Map Info
|
||
text.editor.author=Author:
|
||
text.editor.description=Description:
|
||
text.editor.name=Name:
|
||
text.editor.teams=Teams
|
||
text.editor.elevation=Elevation
|
||
text.editor.saved=Saved!
|
||
text.editor.save.noname=Your map does not have a name! Set one in the 'map info' menu.
|
||
text.editor.save.overwrite=Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
|
||
text.editor.import.exists=[scarlet]Unable to import:[] a built-in map named '{0}' already exists!
|
||
text.editor.import=Import...
|
||
text.editor.importmap=Import Map
|
||
text.editor.importmap.description=Import an already existing map
|
||
text.editor.importfile=Import File
|
||
text.editor.importfile.description=Import an external map file
|
||
text.editor.importimage=Import Terrain Image
|
||
text.editor.importimage.description=Import an external map image file
|
||
text.editor.export=Export...
|
||
text.editor.exportfile=Export File
|
||
text.editor.exportfile.description=Export a map file
|
||
text.editor.exportimage=Export Terrain Image
|
||
text.editor.exportimage.description=Export a map image file
|
||
text.editor.overwrite.confirm=[scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
|
||
text.fps=FPS: {0}
|
||
text.tps=TPS: {0}
|
||
text.ping=Ping: {0}ms
|
||
text.settings.rebind=Rebind
|
||
text.yes=Yes
|
||
text.no=No
|
||
text.blocks.targetsair=Targets Air
|
||
text.blocks.itemspeed=Units Moved
|
||
text.blocks.shootrange=Range
|
||
text.blocks.poweruse=Power Use
|
||
text.blocks.inputitemcapacity=Input Item Capacity
|
||
text.blocks.outputitemcapacity=Input Item Capacity
|
||
text.blocks.maxpowergeneration=Max Power Generation
|
||
text.blocks.powertransferspeed=Power Transfer
|
||
text.blocks.craftspeed=Production Speed
|
||
text.blocks.inputliquidaux=Aux Liquid
|
||
text.blocks.inputitems=Input Items
|
||
text.blocks.outputitem=Output Item
|
||
text.blocks.drilltier=Drillables
|
||
text.blocks.drillspeed=Base Drill Speed
|
||
text.blocks.liquidoutput=Liquid Output
|
||
text.blocks.liquiduse=Liquid Use
|
||
text.blocks.coolant=Coolant
|
||
text.blocks.coolantuse=Coolant Use
|
||
text.blocks.inputliquidfuel=Fuel Liquid
|
||
text.blocks.liquidfueluse=Liquid Fuel Use
|
||
text.blocks.reload=Reload
|
||
text.blocks.inputfuel=Fuel
|
||
text.blocks.fuelburntime=Fuel Burn Time
|
||
text.unit.blocks=blocks
|
||
text.unit.powersecond=power units/second
|
||
text.unit.liquidsecond=liquid units/second
|
||
text.unit.itemssecond=items/second
|
||
text.unit.pixelssecond=pixels/second
|
||
text.unit.liquidunits=liquid units
|
||
text.unit.powerunits=power units
|
||
text.unit.degrees=degrees
|
||
text.unit.seconds=seconds
|
||
text.unit.none=
|
||
text.unit.items=items
|
||
text.category.general=General
|
||
text.category.power=Power
|
||
text.category.liquids=Liquids
|
||
text.category.items=Items
|
||
text.category.crafting=Crafting
|
||
text.category.shooting=Shooting
|
||
setting.minimap.name=Show Minimap
|
||
content.item.name=Items
|
||
content.liquid.name=Liquids
|
||
content.unit-type.name=Units
|
||
content.recipe.name=Blocks
|
||
item.stone.description=A common raw material. Used for separating and refining into other materials, or melting into lava.
|
||
item.tungsten.name=Tungsten
|
||
item.tungsten.description=A common, but very useful structure material. Used in drills and heat-resistant blocks such as generators and smelteries.
|
||
item.lead.name=Lead
|
||
item.lead.description=A basic starter material. Used extensively in electronics and liquid transportation blocks.
|
||
item.coal.description=A common and readily available fuel.
|
||
item.carbide.name=Carbide
|
||
item.carbide.description=A tough alloy made with tungsten and carbon. Used in advanced transportation blocks and high-tier drills.
|
||
item.titanium.description=A rare super-light metal used extensively in liquid transportation, drills and aircraft.
|
||
item.thorium.name=Thorium
|
||
item.thorium.description=A dense, radioactive metal used as structural support and nuclear fuel.
|
||
item.silicon.name=Silicon
|
||
item.silcion.description=An extremely useful semiconductor, with applications in solar panels and many complex electronics.
|
||
item.plastanium.name=Plastanium
|
||
item.plastanium.description=A light, ductile material used in advanced aircraft and fragmentation ammunition.
|
||
item.phase-matter.name=Phase Matter
|
||
item.surge-alloy.name=Surge Alloy
|
||
item.biomatter.name=Biomatter
|
||
item.biomatter.description=A clump of organic mush; used for conversion into oil or as a basic fuel.
|
||
item.sand.description=A common material that is used extensively in smelting, both in alloying and as a flux.
|
||
item.blast-compound.name=Blast Compound
|
||
item.blast-compound.description=A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
|
||
item.pyratite.name=Pyratite
|
||
item.pyratite.description=An extremely flammable substance used in incendiary weapons.
|
||
liquid.cryofluid.name=Cryofluid
|
||
text.item.explosiveness=[LIGHT_GRAY]Explosiveness: {0}
|
||
text.item.flammability=[LIGHT_GRAY]Flammability: {0}
|
||
text.item.radioactivity=[LIGHT_GRAY]Radioactivity: {0}
|
||
text.item.fluxiness=[LIGHT_GRAY]Flux Power: {0}
|
||
text.item.hardness=[LIGHT_GRAY]Hardness: {0}
|
||
text.liquid.heatcapacity=[LIGHT_GRAY]Heat Capacity: {0}
|
||
text.liquid.viscosity=[LIGHT_GRAY]Viscosity: {0}
|
||
text.liquid.temperature=[LIGHT_GRAY]Temperature: {0}
|
||
block.tungsten-wall.name=Tungsten Wall
|
||
block.tungsten-wall-large.name=Large Tungsten Wall
|
||
block.carbide-wall.name=Carbide Wall
|
||
block.carbide-wall-large.name=Large Carbide Wall
|
||
block.thorium-wall.name=Thorium Wall
|
||
block.thorium-wall-large.name=Large Thorium Wall
|
||
block.duo.name=Duo
|
||
block.scorch.name=Scorch
|
||
block.hail.name=Hail
|
||
block.lancer.name=Lancer
|
||
block.titanium-conveyor.name=Titanium Conveyor
|
||
block.splitter.name=Splitter
|
||
block.splitter.description=Outputs items into three different directions once they are recieved.
|
||
block.router.description=Splits items into all 4 directions. Can store items as a buffer.
|
||
block.distributor.name=Distributor
|
||
block.distributor.description=A splitter that can split items into 8 directions.
|
||
block.sorter.description=Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
|
||
block.overflow-gate.name=Overflow Gate
|
||
block.overflow-gate.description=A combination splitter and router that only outputs to the left and right if the front path is blocked.
|
||
block.bridgeconveyor.name=Bridge Conveyor
|
||
block.bridgeconveyor.description=A conveyor that can go over other blocks, for up to two total blocks.
|
||
block.arc-smelter.name=Arc Smelter
|
||
block.silicon-smelter.name=Silicon Smelter
|
||
block.phase-weaver.name=Phase Weaver
|
||
block.pulverizer.name=Pulverizer
|
||
block.cryofluidmixer.name=Cryofluid Mixer
|
||
block.melter.name=Melter
|
||
block.incinerator.name=Incinerator
|
||
block.biomattercompressor.name=Biomatter Compressor
|
||
block.separator.name=Separator
|
||
block.centrifuge.name=Centrifuge
|
||
block.power-node.name=Power Node
|
||
block.power-node-large.name=Large Power Node
|
||
block.battery.name=Battery
|
||
block.battery-large.name=Large Battery
|
||
block.combustion-generator.name=Combustion Generator
|
||
block.turbine-generator.name=Turbine Generator
|
||
block.tungsten-drill.name=Tungsten Drill
|
||
block.carbide-drill.name=Carbide Drill
|
||
block.laser-drill.name=Laser Drill
|
||
block.water-extractor.name=Water Extractor
|
||
block.cultivator.name=Cultivator
|
||
block.dart-ship-factory.name=Dart Ship Factory
|
||
block.delta-mech-factory.name=Delta Mech Factory
|
||
block.dronefactory.name=Drone Factory
|
||
block.repairpoint.name=Repair Point
|
||
block.resupplypoint.name=Resupply Point
|
||
block.liquidtank.name=Liquid Tank
|
||
block.bridgeconduit.name=Bridge Conduit
|
||
block.mechanical-pump.name=Mechanical Pump
|
||
block.itemsource.name=Item Source
|
||
block.itemvoid.name=Item Void
|
||
block.liquidsource.name=Liquid Source
|
||
block.powervoid.name=Power Void
|
||
block.powerinfinite.name=Power Infinite
|
||
block.unloader.name=Unloader
|
||
block.sortedunloader.name=Sorted Unloader
|
||
block.vault.name=Vault
|
||
block.wave.name=Wave
|
||
block.swarmer.name=Swarmer
|
||
block.salvo.name=Salvo
|
||
block.ripple.name=Ripple
|
||
block.phase-conveyor.name=Phase Conveyor
|
||
block.bridge-conveyor.name=Bridge Conveyor
|
||
block.plastanium-compressor.name=Plastanium Compressor
|
||
block.pyratite-mixer.name=Pyratite Mixer
|
||
block.blast-mixer.name=Blast Mixer
|
||
block.solidifer.name=Solidifer
|
||
block.solar-panel.name=Solar Panel
|
||
block.solar-panel-large.name=Large Solar Panel
|
||
block.oil-extractor.name=Oil Extractor
|
||
block.javelin-ship-factory.name=Javelin Ship factory
|
||
block.drone-factory.name=Drone Factory
|
||
block.fabricator-factory.name=Fabricator Factory
|
||
block.repair-point.name=Repair Point
|
||
block.resupply-point.name=Resupply Point
|
||
block.pulse-conduit.name=Pulse Conduit
|
||
block.phase-conduit.name=Phase Conduit
|
||
block.liquid-router.name=Liquid Router
|
||
block.liquid-tank.name=Liquid Tank
|
||
block.liquid-junction.name=Liquid Junction
|
||
block.bridge-conduit.name=Bridge Conduit
|
||
block.rotary-pump.name=Rotary Pump
|
||
block.nuclear-reactor.name=Nuclear Reactor
|
||
text.customgame=Custom Game
|
||
text.campaign=Campaign
|
||
text.sectors=Sectors
|
||
text.sector=Selected Sector: [LIGHT_GRAY]{0}
|
||
text.sector.time=Time: [LIGHT_GRAY]{0}
|
||
text.sector.deploy=Deploy
|
||
text.sector.resume=Resume
|
||
text.sector.unlocked=Sector completed!
|
||
text.sector.locked=[scarlet][[Incomplete]
|
||
text.sector.unexplored=[accent][[Unexplored]
|
||
text.close=Close
|
||
text.save.playtime=Playtime: {0}
|
||
text.editor.brush=Brush
|