Files
Mindustry/core/src/mindustry/world/CachedTile.java
2020-02-05 18:28:19 -05:00

46 lines
1.1 KiB
Java

package mindustry.world;
import mindustry.gen.*;
import mindustry.game.Team;
import mindustry.world.modules.*;
/**
* A tile which does not trigger change events and whose entity types are cached.
* Prevents garbage when loading previews.
*/
public class CachedTile extends Tile{
public CachedTile(){
super(0, 0);
}
@Override
public Team team(){
return Team.get(getTeamID());
}
@Override
protected void preChanged(){
//this basically overrides the old tile code and doesn't remove from proximity
team = 0;
}
@Override
protected void changed(){
entity = null;
Block block = block();
if(block.hasEntity()){
Tilec n = block.newEntity();
n.cons(new ConsumeModule(entity));
n.tile(this);
n.block(block);
if(block.hasItems) n.items(new ItemModule());
if(block.hasLiquids) n.liquids(new LiquidModule());
if(block.hasPower) n.power(new PowerModule());
entity = n;
}
}
}