Files
Mindustry/core/src/mindustry/graphics/g3d/SunMesh.java
2020-05-10 19:17:08 -04:00

35 lines
1.0 KiB
Java

package mindustry.graphics.g3d;
import arc.graphics.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import arc.util.noise.*;
import mindustry.graphics.*;
import mindustry.type.*;
public class SunMesh extends HexMesh{
public SunMesh(Planet planet, int divisions, double octaves, double persistence, double scl, double pow, double mag, float colorScale, Color... colors){
super(planet, new HexMesher(){
Simplex sim = new Simplex();
@Override
public float getHeight(Vec3 position){
return 0;
}
@Override
public Color getColor(Vec3 position){
double height = Math.pow(sim.octaveNoise3D(octaves, persistence, scl, position.x, position.y, position.z), pow) * mag;
return Tmp.c1.set(colors[Mathf.clamp((int)(height * colors.length), 0, colors.length - 1)]).mul(colorScale);
}
}, divisions, Shaders.unlit);
}
@Override
public void preRender(){
//do absolutely nothing
}
}