609 lines
28 KiB
INI
609 lines
28 KiB
INI
text.credits=致謝名單
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||
text.discord=加入 Mindustry 的 Discord 聊天室
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text.link.discord.description=官方 Mindustry Discord 聊天室
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text.link.github.description=遊戲原始碼
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text.link.dev-builds.description=開發中版本
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text.link.trello.description=官方 Trello 功能規劃看板
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text.link.itch.io.description=電腦版與網頁版(itch.io 頁面)
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text.link.google-play.description=Google Play 商店頁面
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text.link.wiki.description=官方 Mindustry 維基
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text.linkfail=無法打開連結!我們已將該網址複製到您的剪貼簿。\n
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text.editor.web=線上版本不支援地圖編輯器!請下載遊戲已使用這項功能。\n
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text.gameover=核心已被摧毀。
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text.highscore=[YELLOW]新的高分紀錄!
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text.level.highscore=最高分:[accent] {0}
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text.level.delete.title=確認刪除
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text.level.select=選擇關卡
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text.level.mode=遊戲模式:
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text.savegame=儲存遊戲
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text.loadgame=載入遊戲
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text.joingame=多人連線
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text.quit=退出
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text.about.button=關於
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text.name=姓名:
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text.players={0} 個線上玩家
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text.players.single={0} 個線上玩家
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text.server.mismatch=封包錯誤:客戶端與伺服器版本可能不相符。確保您和伺服主都有最新版本的 Mindustry!
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text.server.closing=[accent] 正在關閉伺服器...
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text.server.kicked.kick=您已被踢出伺服器!
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text.server.kicked.clientOutdated=客戶端版本過舊!請更新遊戲!
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text.server.kicked.serverOutdated=伺服器版本過舊!請聯絡伺服主更新伺服器!
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text.server.kicked.banned=您已經從這個伺服器被封禁。
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text.server.kicked.recentKick=您已經從伺服器被踢除。\n請稍後再進行連線。\n
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text.host.info=目前伺服器監聽於連接埠 [scarlet]6567[] 與 [scarlet]6568[]。\n所有跟您在同一個[LIGHT_GRAY]無線網路或區域網路[]環境的玩家應該能在他們的伺服器清單中找到您的伺服器。\n如果您希望網際網路上的玩家透過 IP 位址連線到您的伺服器,您必須設定[accent]連接埠轉發[]。\n\n[LIGHT_GRAY]注意:如果區域網路內有玩家無法連線至您的伺服器,請務必確認您已於防火牆設定中開放 Mindustry 存取您的區域網路。
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text.join.info=您可以在此輸入欲連線的伺服器[accent] IP 位址[],或尋找[accent]區域網路[]內的伺服器。目前支援區域網路與網際網路連線。\n\n [LIGHT_GRAY]注意:這裡沒有網際網路伺服器清單,如果您想透過 IP 位址連線到某人的伺服器,您必須向他們詢問 IP 位址。
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text.hostserver=建立伺服器
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text.host=建立
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text.hosting=[accent]伺服器啟動中...
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text.hosts.refresh=刷新
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text.hosts.discovering=搜尋區域網路遊戲
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text.server.refreshing=刷新伺服器
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text.hosts.none=[lightgray]找不到區域網路伺服器!
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text.host.invalid=[scarlet]無法連線至伺服器。
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text.trace=跟隨玩家\n
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text.trace.playername=玩家名稱:[accent] {0}
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text.trace.ip=IP:[accent] {0}
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text.trace.id=ID:[accent] {0}
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text.trace.android=Android 客戶端:[accent] {0}
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text.trace.modclient=自訂客戶端:[accent] {0}
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text.trace.totalblocksbroken=方塊拆除總數:[accent] {0}
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text.trace.structureblocksbroken=結構方塊拆除數:[accent] {0}
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text.trace.lastblockbroken=最後拆除的方塊:[accent] {0}
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text.trace.totalblocksplaced=方塊建造數:[accent] {0}
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text.trace.lastblockplaced=最後建造的方塊:[accent] {0}
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text.invalidid=無效的客戶端 ID!請提交錯誤報告。
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text.server.bans=封禁
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text.server.bans.none=沒有玩家被封禁!
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text.server.admins=管理員
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text.server.admins.none=找不到管理員!
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text.server.add=新增伺服器
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text.server.delete=您確定要刪除這個伺服器嗎?
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text.server.hostname=主機: {0}
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text.server.edit=編輯伺服器
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text.server.outdated=[crimson]伺服器版本過舊![]
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text.server.outdated.client=[crimson]客戶端版本過舊![]
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text.server.version=[lightgray]版本: {0}
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text.server.custombuild=[yellow]自訂組建
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text.confirmban=您確定要封禁該玩家嗎?
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text.confirmunban=您確定要解除封禁該玩家嗎?
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text.confirmadmin=您確定要提升這個玩家為管理員嗎?
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text.confirmunadmin=您確定要解除這個玩家的管理員嗎?
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text.joingame.title=加入遊戲
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text.joingame.ip=IP 位址:
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text.disconnect=已中斷連線。
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text.disconnect.data=無法載入地圖資料!
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text.connecting=[accent]連線中...
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text.connecting.data=[accent]正在載入地圖資料...
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text.connectfail=[crimson]無法連線到伺服器: [orange]{0}
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text.server.port=連接埠:
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text.server.addressinuse=該位址已使用中!
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text.server.invalidport=無效的連接埠!
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text.server.error=[crimson]建立伺服器時發生錯誤:[orange] {0}
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text.save.new=新存檔
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text.save.overwrite=您確定要覆蓋存檔嗎?
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text.overwrite=覆蓋存檔
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text.save.none=找不到存檔!
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text.saveload=[accent]存檔中...
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text.savefail=無法存檔!
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text.save.delete.confirm=您確定要刪除這個存檔嗎?
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text.save.delete=刪除存檔
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text.save.export=匯出存檔
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text.save.import.invalid=[orange]這是個無效的存檔!\n\n請注意您[scarlet]無法[orange]匯入自訂地圖存檔!
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text.save.import.fail=[crimson]無法匯入存檔: [orange]{0}
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text.save.export.fail=[crimson]無法匯出存檔: [orange] {0}
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text.save.import=匯入存檔
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text.save.newslot=存檔名稱:
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text.save.rename=重新命名
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text.save.rename.text=新名稱:
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text.selectslot=選取一個存檔。
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text.slot=[accent]存檔 {0}
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text.save.corrupted=[orange]此存檔無效或已損毀!
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text.empty=<空白>
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text.on=開啟
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text.off=關閉
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text.save.autosave=自動存檔:{0}
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text.save.map=地圖: {0}
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text.save.wave=波次: {0}
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text.save.difficulty=難度: {0}
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text.save.date=最後存檔時間:{0}
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text.confirm=確認
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text.delete=刪除
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text.ok=確定
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text.open=開啟
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text.cancel=取消
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text.openlink=開啟連結
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text.copylink=複製連結
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text.back=返回
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text.quit.confirm=您確定要退出嗎?
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text.changelog.title=更新日誌
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text.changelog.loading=正在取得更新日誌...
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text.changelog.error.android=[orange]請注意,更新日誌有時無法在 Android 4.4 或更低版本使用!這是因為 Android 的內部 Bug 導致。
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text.changelog.error.ios=[orange]目前無法在 iOS 系統中使用更新日誌。
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text.changelog.error=[scarlet]無法取得更新日誌!請檢查您的網路連線!\n
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text.changelog.current=[yellow][[目前版本]
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text.changelog.latest=[orange][[最新版本]
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text.loading=[accent]載入中...
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text.wave=[orange]第 {0} 波
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text.wave.waiting=將於 {0} 秒後抵達
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text.waiting=等待中...
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text.enemies={0} 個敵人
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text.enemies.single={0} 敵人
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text.loadimage=載入圖像
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text.saveimage=儲存圖像
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text.editor.badsize=[orange]無效的圖像尺寸![]\n正確的圖像尺寸為: {0}
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text.editor.errorimageload=載入圖像檔時發生錯誤:[orange] {0}
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text.editor.errorimagesave=儲存圖像檔時發生錯誤:[橙色] {0}
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text.editor.generate=產生
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text.editor.resize=調整大小
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text.editor.loadmap=載入地圖
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text.editor.savemap=儲存地圖
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text.editor.loadimage=載入圖像
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text.editor.saveimage=儲存圖像
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text.editor.unsaved=[scarlet]尚未儲存變更![]\n您確定要退出嗎?
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text.editor.resizemap=調整地圖大小
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text.editor.mapname=地圖名稱:
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text.editor.overwrite=[accent]警告!這將會覆蓋現有的地圖。\n
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text.editor.selectmap=選取要載入的地圖:
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text.width=寬度:
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text.height=長度:
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text.menu=主選單
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text.play=開始
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text.load=載入
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text.save=儲存
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text.language.restart=請重新啟動遊戲以使選取的語言生效。
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text.settings.language=語言
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text.settings=設定
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text.tutorial=教學
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text.editor=地圖編輯器
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text.mapeditor=地圖編輯器
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text.donate=贊助
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text.settings.reset=重設為預設設定
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text.settings.controls=操作
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text.settings.game=遊戲
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text.settings.sound=音效
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text.settings.graphics=圖形
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text.paused=已暫停
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text.info.title=[accent]資訊
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text.error.title=[crimson]發生錯誤
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text.error.crashtitle=發生錯誤
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text.blocks.blockinfo=方塊資訊
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text.blocks.powercapacity=蓄電量
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text.blocks.powershot=每發射擊功耗
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text.blocks.size=尺寸
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text.blocks.liquidcapacity=液體容量
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text.blocks.maxitemssecond=最高產量
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text.blocks.powerrange=輸出範圍
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text.blocks.itemcapacity=材料容量
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text.blocks.inputliquid=輸入液體
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text.blocks.inputitem=輸入材料
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text.blocks.explosive=易爆裂物!
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text.blocks.health=耐久度
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text.blocks.inaccuracy=後座力
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text.blocks.shots=射擊數
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text.blocks.inputcapacity=輸入容量
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text.blocks.outputcapacity=輸出容量
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setting.difficulty.easy=簡單
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setting.difficulty.normal=普通
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setting.difficulty.hard=困難
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setting.difficulty.insane=瘋狂
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setting.difficulty.purge=屠殺
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setting.difficulty.name=難度:
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setting.screenshake.name=畫面抖動
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setting.indicators.name=顯示敵方方位
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setting.effects.name=顯示特效
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setting.sensitivity.name=控制器靈敏度
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setting.saveinterval.name=自動存檔間隔
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setting.seconds={0} 秒
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setting.fullscreen.name=全螢幕
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setting.multithread.name=多執行緒
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setting.fps.name=顯示螢幕刷新率
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setting.vsync.name=垂直同步
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setting.lasers.name=顯示雷射光束
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setting.healthbars.name=顯示血量條
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setting.musicvol.name=音樂音量
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setting.mutemusic.name=靜音
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setting.sfxvol.name=音效音量
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setting.mutesound.name=靜音
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text.keybind.title=重新綁定按鍵
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||
keybind.move_x.name=水平移動
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keybind.move_y.name=垂直移動
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keybind.select.name=選取
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keybind.break.name=拆除
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keybind.shoot.name=射擊
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keybind.zoom_hold.name=按住縮放
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keybind.zoom.name=縮放
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keybind.menu.name=主選單
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keybind.pause.name=暫停遊戲
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keybind.dash.name=衝刺
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keybind.chat.name=聊天
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keybind.player_list.name=玩家列表
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keybind.console.name=終端機
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keybind.rotate.name=旋轉
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mode.text.help.title=模式說明
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||
mode.waves.name=一般
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mode.waves.description=一般模式,有限的資源與自動來襲的波次。
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mode.sandbox.name=沙盒
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mode.sandbox.description=無限的資源,與不倒數計時的波次。
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mode.freebuild.name=自由建造
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mode.freebuild.description=有限的資源,與不倒數計時的波次。
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item.stone.name=石材
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item.coal.name=煤礦
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item.titanium.name=鈦
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item.sand.name=沙
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liquid.water.name=水
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liquid.lava.name=岩漿
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liquid.oil.name=原油
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block.door.name=門
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block.door-large.name=大門
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block.conduit.name=管線
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block.pulseconduit.name=脈衝管線
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block.liquidrouter.name=液體分配器
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block.conveyor.name=輸送帶
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||
block.router.name=分配器
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block.junction.name=樞紐
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block.liquidjunction.name=液體樞紐
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block.sorter.name=分類器
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block.smelter.name=煉鋼廠
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text.web.unsupported=The web version does not support this feature! Download the game to use it.
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||
text.map.delete=Are you sure you want to delete the map "[orange]{0}[]"?
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||
text.construction.title=Block Construction Guide
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||
text.construction=You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
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text.deconstruction.title=Block Deconstruction Guide
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||
text.deconstruction=You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
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||
text.showagain=Don't show again next session
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||
text.unlocks=Unlocks
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||
text.addplayers=Add/Remove Players
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||
text.maps=Maps
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||
text.maps.none=[LIGHT_GRAY]No maps found!
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||
text.unlocked=New Block Unlocked!
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||
text.unlocked.plural=New Blocks Unlocked!
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||
text.server.kicked.nameInUse=There is someone with that name\nalready on this server.
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||
text.server.kicked.nameEmpty=Your name must contain at least one character or number.
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||
text.server.kicked.idInUse=You are already on this server! Connecting with two accounts is not permitted.
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||
text.server.kicked.customClient=This server does not support custom builds. Download an official version.
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||
text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
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text.saving=[accent]Saving...
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||
text.unknown=Unknown
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||
text.custom=Custom
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||
text.builtin=Built-In
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||
text.map.delete.confirm=Are you sure you want to delete this map? This action cannot be undone!
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||
text.map.random=[accent]Random Map
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||
text.map.nospawn=This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor.
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text.editor.slope=\\
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||
text.editor.openin=Open In Editor
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||
text.editor.oregen=Ore Generation
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||
text.editor.oregen.info=Ore Generation:
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||
text.editor.mapinfo=Map Info
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||
text.editor.author=Author:
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||
text.editor.description=Description:
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||
text.editor.name=Name:
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text.editor.teams=Teams
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||
text.editor.elevation=Elevation
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||
text.editor.saved=Saved!
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||
text.editor.save.noname=Your map does not have a name! Set one in the 'map info' menu.
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||
text.editor.save.overwrite=Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
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||
text.editor.import.exists=[scarlet]Unable to import:[] a built-in map named '{0}' already exists!
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||
text.editor.import=Import...
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||
text.editor.importmap=Import Map
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||
text.editor.importmap.description=Import an already existing map
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||
text.editor.importfile=Import File
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||
text.editor.importfile.description=Import an external map file
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||
text.editor.importimage=Import Terrain Image
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||
text.editor.importimage.description=Import an external map image file
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||
text.editor.export=Export...
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||
text.editor.exportfile=Export File
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||
text.editor.exportfile.description=Export a map file
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||
text.editor.exportimage=Export Terrain Image
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text.editor.exportimage.description=Export a map image file
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text.editor.overwrite.confirm=[scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
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text.fps=FPS: {0}
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||
text.tps=TPS: {0}
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text.ping=Ping: {0}ms
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text.settings.rebind=Rebind
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||
text.yes=Yes
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||
text.no=No
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||
text.blocks.targetsair=Targets Air
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||
text.blocks.itemspeed=Units Moved
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||
text.blocks.shootrange=Range
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text.blocks.poweruse=Power Use
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text.blocks.inputitemcapacity=Input Item Capacity
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text.blocks.outputitemcapacity=Input Item Capacity
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text.blocks.maxpowergeneration=Max Power Generation
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||
text.blocks.powertransferspeed=Power Transfer
|
||
text.blocks.craftspeed=Production Speed
|
||
text.blocks.inputliquidaux=Aux Liquid
|
||
text.blocks.inputitems=Input Items
|
||
text.blocks.outputitem=Output Item
|
||
text.blocks.drilltier=Drillables
|
||
text.blocks.drillspeed=Base Drill Speed
|
||
text.blocks.liquidoutput=Liquid Output
|
||
text.blocks.liquiduse=Liquid Use
|
||
text.blocks.coolant=Coolant
|
||
text.blocks.coolantuse=Coolant Use
|
||
text.blocks.inputliquidfuel=Fuel Liquid
|
||
text.blocks.liquidfueluse=Liquid Fuel Use
|
||
text.blocks.reload=Reload
|
||
text.blocks.inputfuel=Fuel
|
||
text.blocks.fuelburntime=Fuel Burn Time
|
||
text.unit.blocks=blocks
|
||
text.unit.powersecond=power units/second
|
||
text.unit.liquidsecond=liquid units/second
|
||
text.unit.itemssecond=items/second
|
||
text.unit.pixelssecond=pixels/second
|
||
text.unit.liquidunits=liquid units
|
||
text.unit.powerunits=power units
|
||
text.unit.degrees=degrees
|
||
text.unit.seconds=seconds
|
||
text.unit.none=
|
||
text.unit.items=items
|
||
text.category.general=General
|
||
text.category.power=Power
|
||
text.category.liquids=Liquids
|
||
text.category.items=Items
|
||
text.category.crafting=Crafting
|
||
text.category.shooting=Shooting
|
||
setting.minimap.name=Show Minimap
|
||
content.item.name=Items
|
||
content.liquid.name=Liquids
|
||
content.unit-type.name=Units
|
||
content.recipe.name=Blocks
|
||
item.stone.description=A common raw material. Used for separating and refining into other materials, or melting into lava.
|
||
item.lead.name=Lead
|
||
item.lead.description=A basic starter material. Used extensively in electronics and liquid transportation blocks.
|
||
item.coal.description=A common and readily available fuel.
|
||
item.titanium.description=A rare super-light metal used extensively in liquid transportation, drills and aircraft.
|
||
item.thorium.name=Thorium
|
||
item.thorium.description=A dense, radioactive metal used as structural support and nuclear fuel.
|
||
item.silicon.name=Silicon
|
||
item.silcion.description=An extremely useful semiconductor, with applications in solar panels and many complex electronics.
|
||
item.plastanium.name=Plastanium
|
||
item.plastanium.description=A light, ductile material used in advanced aircraft and fragmentation ammunition.
|
||
item.phase-matter.name=Phase Matter
|
||
item.surge-alloy.name=Surge Alloy
|
||
item.biomatter.name=Biomatter
|
||
item.biomatter.description=A clump of organic mush; used for conversion into oil or as a basic fuel.
|
||
item.sand.description=A common material that is used extensively in smelting, both in alloying and as a flux.
|
||
item.blast-compound.name=Blast Compound
|
||
item.blast-compound.description=A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
|
||
item.pyratite.name=Pyratite
|
||
item.pyratite.description=An extremely flammable substance used in incendiary weapons.
|
||
liquid.cryofluid.name=Cryofluid
|
||
text.item.explosiveness=[LIGHT_GRAY]Explosiveness: {0}
|
||
text.item.flammability=[LIGHT_GRAY]Flammability: {0}
|
||
text.item.radioactivity=[LIGHT_GRAY]Radioactivity: {0}
|
||
text.item.fluxiness=[LIGHT_GRAY]Flux Power: {0}
|
||
text.item.hardness=[LIGHT_GRAY]Hardness: {0}
|
||
text.liquid.heatcapacity=[LIGHT_GRAY]Heat Capacity: {0}
|
||
text.liquid.viscosity=[LIGHT_GRAY]Viscosity: {0}
|
||
text.liquid.temperature=[LIGHT_GRAY]Temperature: {0}
|
||
block.thorium-wall.name=Thorium Wall
|
||
block.thorium-wall-large.name=Large Thorium Wall
|
||
block.duo.name=Duo
|
||
block.scorch.name=Scorch
|
||
block.hail.name=Hail
|
||
block.lancer.name=Lancer
|
||
block.titanium-conveyor.name=Titanium Conveyor
|
||
block.router.description=Splits items into all 4 directions. Can store items as a buffer.
|
||
block.distributor.name=Distributor
|
||
block.distributor.description=A splitter that can split items into 8 directions.
|
||
block.sorter.description=Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
|
||
block.overflow-gate.name=Overflow Gate
|
||
block.overflow-gate.description=A combination splitter and router that only outputs to the left and right if the front path is blocked.
|
||
block.bridgeconveyor.name=Bridge Conveyor
|
||
block.bridgeconveyor.description=A conveyor that can go over other blocks, for up to two total blocks.
|
||
block.arc-smelter.name=Arc Smelter
|
||
block.silicon-smelter.name=Silicon Smelter
|
||
block.phase-weaver.name=Phase Weaver
|
||
block.pulverizer.name=Pulverizer
|
||
block.cryofluidmixer.name=Cryofluid Mixer
|
||
block.melter.name=Melter
|
||
block.incinerator.name=Incinerator
|
||
block.biomattercompressor.name=Biomatter Compressor
|
||
block.separator.name=Separator
|
||
block.centrifuge.name=Centrifuge
|
||
block.power-node.name=Power Node
|
||
block.power-node-large.name=Large Power Node
|
||
block.battery.name=Battery
|
||
block.battery-large.name=Large Battery
|
||
block.combustion-generator.name=Combustion Generator
|
||
block.turbine-generator.name=Turbine Generator
|
||
block.laser-drill.name=Laser Drill
|
||
block.water-extractor.name=Water Extractor
|
||
block.cultivator.name=Cultivator
|
||
block.dart-ship-factory.name=Dart Ship Factory
|
||
block.delta-mech-factory.name=Delta Mech Factory
|
||
block.repairpoint.name=Repair Point
|
||
block.resupplypoint.name=Resupply Point
|
||
block.liquidtank.name=Liquid Tank
|
||
block.bridgeconduit.name=Bridge Conduit
|
||
block.mechanical-pump.name=Mechanical Pump
|
||
block.itemsource.name=Item Source
|
||
block.itemvoid.name=Item Void
|
||
block.liquidsource.name=Liquid Source
|
||
block.powervoid.name=Power Void
|
||
block.powerinfinite.name=Power Infinite
|
||
block.unloader.name=Unloader
|
||
block.sortedunloader.name=Sorted Unloader
|
||
block.vault.name=Vault
|
||
block.wave.name=Wave
|
||
block.swarmer.name=Swarmer
|
||
block.salvo.name=Salvo
|
||
block.ripple.name=Ripple
|
||
block.phase-conveyor.name=Phase Conveyor
|
||
block.bridge-conveyor.name=Bridge Conveyor
|
||
block.plastanium-compressor.name=Plastanium Compressor
|
||
block.pyratite-mixer.name=Pyratite Mixer
|
||
block.blast-mixer.name=Blast Mixer
|
||
block.solidifer.name=Solidifer
|
||
block.solar-panel.name=Solar Panel
|
||
block.solar-panel-large.name=Large Solar Panel
|
||
block.oil-extractor.name=Oil Extractor
|
||
block.javelin-ship-factory.name=Javelin Ship factory
|
||
block.repair-point.name=Repair Point
|
||
block.resupply-point.name=Resupply Point
|
||
block.pulse-conduit.name=Pulse Conduit
|
||
block.phase-conduit.name=Phase Conduit
|
||
block.liquid-router.name=Liquid Router
|
||
block.liquid-tank.name=Liquid Tank
|
||
block.liquid-junction.name=Liquid Junction
|
||
block.bridge-conduit.name=Bridge Conduit
|
||
block.rotary-pump.name=Rotary Pump
|
||
text.customgame=Custom Game
|
||
text.sectors=Sectors
|
||
text.sector=Selected Sector: [LIGHT_GRAY]{0}
|
||
text.sector.time=Time: [LIGHT_GRAY]{0}
|
||
text.sector.deploy=Deploy
|
||
text.sector.resume=Resume
|
||
text.sector.locked=[scarlet][[Incomplete]
|
||
text.sector.unexplored=[accent][[Unexplored]
|
||
text.close=Close
|
||
text.save.playtime=Playtime: {0}
|
||
text.editor.brush=Brush
|
||
text.credits.text=Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
|
||
text.sector.gameover=This sector has been lost. Re-deploy?
|
||
text.sector.retry=Retry
|
||
text.wave.lasted=You lasted until wave [accent]{0}[].
|
||
setting.fpscap.name=Max FPS
|
||
setting.fpscap.none=None
|
||
setting.fpscap.text={0} FPS
|
||
block.command-center.name=Command Center
|
||
text.mission=Mission:[LIGHT_GRAY] {0}
|
||
text.mission.wave=Survive [accent]{0}[] waves.
|
||
text.mission.battle=Destroy the enemy base.
|
||
text.none=<none>
|
||
text.sector.corrupted=[orange]A save file for this sector was found, but loading failed.\nA new one has been created.
|
||
text.mission.complete=Mission complete!
|
||
text.mission.complete.body=Sector {0},{1} has been conquered.
|
||
text.mission.resource=Obtain {0} x{1}
|
||
text.unit.health=[LIGHT_GRAY]Health: {0}
|
||
text.unit.speed=[LIGHT_GRAY]Speed: {0}
|
||
block.drone-pad.name=Drone Pad
|
||
block.fabricator-pad.name=Fabricator Pad
|
||
block.interceptor-pad.name=Interceptor Pad
|
||
block.monsoon-pad.name=Monsoon Pad
|
||
block.mass-driver.name=Mass Driver
|
||
block.blast-drill.name=Blast Drill
|
||
unit.drone.name=Drone
|
||
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
||
unit.fabricator.name=Fabricator
|
||
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||
unit.titan.name=Titan
|
||
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
||
unit.monsoon.name=Monsoon
|
||
unit.monsoon.description=A heavy carpet bomber. Uses blast compound or pyratite as ammo.
|
||
unit.interceptor.name=Interceptor
|
||
unit.interceptor.description=A fast, hit-and-run strike unit. Uses lead as ammo.
|
||
mode.sandbox.warning=Note that blocks cannot be used in sandbox mode until they are unlocked in other modes.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
|
||
block.thermal-pump.name=Thermal Pump
|
||
block.dagger-pad.name=Dagger Pad
|
||
block.titan-pad.name=Titan Pad
|
||
block.thermal-generator.name=Thermal Generator
|
||
text.coreattack=< Core is under attack! >
|
||
text.continue=Continue
|
||
text.nextmission=Next Mission
|
||
text.server.kicked.serverClose=Server closed.
|
||
text.server.kicked.sectorComplete=Sector completed.
|
||
text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||
text.map.invalid=Error loading map: corrupted or invalid map file.
|
||
block.deepwater.name=deepwater
|
||
block.water.name=water
|
||
block.lava.name=lava
|
||
block.oil.name=oil
|
||
block.blackstone.name=blackstone
|
||
block.stone.name=stone
|
||
block.dirt.name=dirt
|
||
block.sand.name=sand
|
||
block.ice.name=ice
|
||
block.snow.name=snow
|
||
block.grass.name=grass
|
||
block.shrub.name=shrub
|
||
block.rock.name=rock
|
||
block.blackrock.name=blackrock
|
||
block.icerock.name=icerock
|
||
unit.dagger.name=Dagger
|
||
unit.dagger.description=A basic ground unit. Useful in swarms.
|
||
category.general.name=General
|
||
category.view.name=View
|
||
category.multiplayer.name=Multiplayer
|
||
keybind.toggle_menus.name=Toggle menus
|
||
keybind.chat_history_prev.name=Chat history prev
|
||
keybind.chat_history_next.name=Chat history next
|
||
keybind.chat_scroll.name=Chat scroll
|
||
keybind.drop_unit.name=drop unit
|
||
keybind.zoom_minimap.name=Zoom minimap
|
||
content.mech.name=Mechs
|
||
item.copper.name=Copper
|
||
item.copper.description=A useful structure material. Used extensively in all types of blocks.
|
||
item.dense-alloy.name=Dense Alloy
|
||
item.dense-alloy.description=A tough alloy made with lead and copper. Used in advanced transportation blocks and high-tier drills.
|
||
mech.alpha-mech.name=Alpha
|
||
mech.alpha-mech.weapon=Heavy Repeater
|
||
mech.alpha-mech.ability=Drone Swarm
|
||
mech.alpha-mech.description=The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
|
||
mech.delta-mech.name=Delta
|
||
mech.delta-mech.weapon=Arc Generator
|
||
mech.delta-mech.ability=Discharge
|
||
mech.delta-mech.description=A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
|
||
mech.tau-mech.name=Tau
|
||
mech.tau-mech.weapon=Restruct Laser
|
||
mech.tau-mech.ability=Repair Burst
|
||
mech.tau-mech.description=The support mech. Heals allied blocks by shooting at them. Can extinguish fires and heal allies in a radius with its repair ability.
|
||
mech.omega-mech.name=Omega
|
||
mech.omega-mech.weapon=Swarm Missiles
|
||
mech.omega-mech.ability=Armored Configuration
|
||
mech.omega-mech.description=A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
|
||
mech.dart-ship.name=Dart
|
||
mech.dart-ship.weapon=Repeater
|
||
mech.dart-ship.description=The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
|
||
mech.javelin-ship.name=Javelin
|
||
mech.javelin-ship.description=A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
|
||
mech.javelin-ship.weapon=Burst Missiles
|
||
mech.javelin-ship.ability=Discharge Booster
|
||
mech.trident-ship.name=Trident
|
||
mech.trident-ship.description=A heavy bomber. Reasonably well armored.
|
||
mech.trident-ship.weapon=Bomb Bay
|
||
mech.glaive-ship.name=Glaive
|
||
mech.glaive-ship.description=A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
|
||
mech.glaive-ship.weapon=Flame Repeater
|
||
text.mech.weapon=[LIGHT_GRAY]Weapon: {0}
|
||
text.mech.armor=[LIGHT_GRAY]Armor: {0}
|
||
text.mech.itemcapacity=[LIGHT_GRAY]Item Capacity: {0}
|
||
text.mech.minespeed=[LIGHT_GRAY]Mining Speed: {0}
|
||
text.mech.minepower=[LIGHT_GRAY]Mining Power: {0}
|
||
text.mech.ability=[LIGHT_GRAY]Ability: {0}
|
||
block.core.name=Core
|
||
block.metalfloor.name=Metal Floor
|
||
block.copper-wall.name=Copper Wall
|
||
block.copper-wall-large.name=Large Copper Wall
|
||
block.composite-wall.name=Composite Wall
|
||
block.composite-wall-large.name=Large Composite Wall
|
||
block.phase-wall.name=Phase Wall
|
||
block.phase-wall-large.name=Large Phase Wall
|
||
block.mechanical-drill.name=Mechanical Drill
|
||
block.pneumatic-drill.name=Pneumatic Drill
|
||
block.trident-ship-factory.name=Trident Ship Reconstructor
|
||
block.glaive-ship-factory.name=Glaive Ship Reconstructor
|
||
block.omega-mech-factory.name=Omega Mech Reconstructor
|
||
block.tau-mech-factory.name=Tau Mech Reconstructor
|
||
block.thorium-reactor.name=Thorium Reactor
|
||
block.alloy-smelter.name=Alloy Smtler
|
||
block.mend-projector.name=Mend Projector
|
||
unit.alpha-drone.name=Alpha Drone
|
||
text.construction.desktop=Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[].
|
||
keybind.press=Press a key...
|
||
keybind.press.axis=Press an axis or key...
|
||
keybind.deselect.name=Deselect
|
||
block.surge-wall.name=Surge Wall
|
||
block.surge-wall-large.name=Large Surge Wall
|
||
block.cyclone.name=Cyclone
|
||
block.fuse.name=Fuse
|
||
text.confirmkick=Are you sure you want to kick this player?
|
||
text.settings.cleardata=Clear Game Data...
|
||
text.settings.clear.confirm=Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||
text.settings.clearall.confirm=[scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||
text.settings.clearsectors=Clear Sectors
|
||
text.settings.clearunlocks=Clear Unlocks
|
||
text.settings.clearall=Clear All
|
||
block.shock-mine.name=Shock Mine
|
||
block.overdrive-projector.name=Overdrive Projector
|