197 lines
6.3 KiB
Java
197 lines
6.3 KiB
Java
package mindustry.ui.dialogs;
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import arc.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.scene.style.*;
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import arc.scene.ui.*;
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import arc.scene.ui.layout.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.core.GameState.*;
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import mindustry.game.Saves.*;
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import mindustry.gen.*;
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import mindustry.io.*;
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import mindustry.io.SaveIO.*;
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import mindustry.ui.*;
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import java.io.*;
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import static mindustry.Vars.*;
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public class LoadDialog extends BaseDialog{
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ScrollPane pane;
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Table slots;
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public LoadDialog(){
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this("$loadgame");
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}
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public LoadDialog(String title){
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super(title);
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setup();
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shown(this::setup);
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onResize(this::setup);
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addCloseButton();
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addSetup();
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}
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protected void setup(){
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cont.clear();
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slots = new Table();
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pane = new ScrollPane(slots);
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pane.setFadeScrollBars(false);
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pane.setScrollingDisabled(true, false);
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slots.marginRight(24).marginLeft(20f);
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Time.runTask(2f, () -> Core.scene.setScrollFocus(pane));
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Seq<SaveSlot> array = control.saves.getSaveSlots();
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array.sort((slot, other) -> -Long.compare(slot.getTimestamp(), other.getTimestamp()));
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int maxwidth = Math.max((int)(Core.graphics.getWidth() / Scl.scl(470)), 1);
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int i = 0;
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boolean any = false;
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for(SaveSlot slot : array){
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if(slot.isHidden()) continue;
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any = true;
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TextButton button = new TextButton("", Styles.cleart);
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button.getLabel().remove();
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button.clearChildren();
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button.defaults().left();
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button.table(title -> {
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title.add("[accent]" + slot.getName()).left().growX().width(230f).wrap();
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title.table(t -> {
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t.right();
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t.defaults().size(40f);
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t.button(Icon.save, Styles.emptytogglei, () -> {
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slot.setAutosave(!slot.isAutosave());
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}).checked(slot.isAutosave()).right();
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t.button(Icon.trash, Styles.emptyi, () -> {
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ui.showConfirm("$confirm", "$save.delete.confirm", () -> {
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slot.delete();
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setup();
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});
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}).right();
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t.button(Icon.pencil, Styles.emptyi, () -> {
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ui.showTextInput("$save.rename", "$save.rename.text", slot.getName(), text -> {
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slot.setName(text);
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setup();
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});
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}).right();
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t.button(Icon.export, Styles.emptyi, () -> platform.export("save-" + slot.getName(), saveExtension, slot::exportFile)).right();
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}).padRight(-10).growX();
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}).growX().colspan(2);
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button.row();
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String color = "[lightgray]";
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TextureRegion def = Core.atlas.find("nomap");
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button.left().add(new BorderImage(def, 4f)).update(im -> {
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TextureRegionDrawable draw = (TextureRegionDrawable)im.getDrawable();
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if(draw.getRegion().getTexture().isDisposed()){
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draw.setRegion(def);
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}
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Texture text = slot.previewTexture();
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if(draw.getRegion() == def && text != null){
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draw.setRegion(new TextureRegion(text));
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}
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im.setScaling(Scaling.fit);
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}).left().size(160f).padRight(6);
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button.table(meta -> {
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meta.left().top();
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meta.defaults().padBottom(-2).left().width(290f);
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meta.row();
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meta.labelWrap(Core.bundle.format("save.map", color + (slot.getMap() == null ? Core.bundle.get("unknown") : slot.getMap().name())));
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meta.row();
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meta.labelWrap(slot.mode().toString() + " /" + color + " " + Core.bundle.format("save.wave", color + slot.getWave()));
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meta.row();
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meta.labelWrap(() -> Core.bundle.format("save.autosave", color + Core.bundle.get(slot.isAutosave() ? "on" : "off")));
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meta.row();
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meta.labelWrap(() -> Core.bundle.format("save.playtime", color + slot.getPlayTime()));
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meta.row();
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meta.labelWrap(color + slot.getDate());
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meta.row();
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}).left().growX().width(250f);
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modifyButton(button, slot);
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slots.add(button).uniformX().fillX().pad(4).padRight(8f).margin(10f);
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if(++i % maxwidth == 0){
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slots.row();
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}
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}
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if(!any){
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slots.button("$save.none", () -> {}).disabled(true).fillX().margin(20f).minWidth(340f).height(80f).pad(4f);
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}
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cont.add(pane);
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}
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public void addSetup(){
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buttons.button("$save.import", Icon.add, () -> {
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platform.showFileChooser(true, saveExtension, file -> {
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if(SaveIO.isSaveValid(file)){
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try{
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control.saves.importSave(file);
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setup();
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}catch(IOException e){
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e.printStackTrace();
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ui.showException("$save.import.fail", e);
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}
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}else{
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ui.showErrorMessage("$save.import.invalid");
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}
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});
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}).fillX().margin(10f);
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}
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public void runLoadSave(SaveSlot slot){
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slot.cautiousLoad(() -> {
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ui.loadAnd(() -> {
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hide();
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ui.paused.hide();
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try{
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net.reset();
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slot.load();
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state.rules.editor = false;
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state.rules.sector = null;
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state.set(State.playing);
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}catch(SaveException e){
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Log.err(e);
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logic.reset();
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ui.showErrorMessage("$save.corrupted");
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}
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});
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});
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}
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public void modifyButton(TextButton button, SaveSlot slot){
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button.clicked(() -> {
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if(!button.childrenPressed()){
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runLoadSave(slot);
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}
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});
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}
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}
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