95 lines
3.3 KiB
Java
95 lines
3.3 KiB
Java
package mindustry.entities.part;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.util.*;
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import mindustry.graphics.*;
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public class HaloPart extends DrawPart{
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public boolean hollow = false, tri = false;
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public int shapes = 3;
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public int sides = 3;
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public float radius = 3f, radiusTo = -1f, stroke = 1f, strokeTo = -1f;
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public float triLength = 1f, triLengthTo = -1f;
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public float haloRadius = 10f, haloRadiusTo = -1f;
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public float x, y, shapeRotation;
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public float moveX, moveY, shapeMoveRot;
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public float haloRotateSpeed = 0f, haloRotation = 0f;
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public float rotateSpeed = 0f;
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public Color color = Color.white;
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public @Nullable Color colorTo;
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public boolean mirror = false;
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public boolean clampProgress = true;
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public PartProgress progress = PartProgress.warmup;
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public float layer = -1f, layerOffset = 0f;
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@Override
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public void draw(PartParams params){
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float z = Draw.z();
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if(layer > 0) Draw.z(layer);
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if(under && turretShading) Draw.z(z - 0.0001f);
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Draw.z(Draw.z() + layerOffset);
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float
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prog = progress.getClamp(params, clampProgress),
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baseRot = Time.time * rotateSpeed,
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rad = radiusTo < 0 ? radius : Mathf.lerp(radius, radiusTo, prog),
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triLen = triLengthTo < 0 ? triLength : Mathf.lerp(triLength, triLengthTo, prog),
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str = strokeTo < 0 ? stroke : Mathf.lerp(stroke, strokeTo, prog),
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haloRad = haloRadiusTo < 0 ? haloRadius : Mathf.lerp(haloRadius, haloRadiusTo, prog);
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int len = mirror && params.sideOverride == -1 ? 2 : 1;
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for(int s = 0; s < len; s++){
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//use specific side if necessary
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int i = params.sideOverride == -1 ? s : params.sideOverride;
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float sign = (i == 0 ? 1 : -1) * params.sideMultiplier;
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Tmp.v1.set((x + moveX * prog) * sign, y + moveY * prog).rotate(params.rotation - 90);
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float
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rx = params.x + Tmp.v1.x,
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ry = params.y + Tmp.v1.y;
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if(color != null && colorTo != null){
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Draw.color(color, colorTo, prog);
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}else if(color != null){
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Draw.color(color);
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}
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float haloRot = (haloRotation + haloRotateSpeed * Time.time) * sign;
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for(int v = 0; v < shapes; v++){
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float rot = haloRot + v * 360f / shapes + params.rotation;
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float shapeX = Angles.trnsx(rot, haloRad) + rx, shapeY = Angles.trnsy(rot, haloRad) + ry;
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float pointRot = rot + shapeMoveRot * prog * sign + shapeRotation * sign + baseRot * sign;
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if(tri){
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if(rad > 0.001 && triLen > 0.001){
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Drawf.tri(shapeX, shapeY, rad, triLen, pointRot);
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}
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}else if(!hollow){
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if(rad > 0.001){
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Fill.poly(shapeX, shapeY, sides, rad, pointRot);
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}
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}else if(str > 0.001){
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Lines.stroke(str);
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Lines.poly(shapeX, shapeY, sides, rad, pointRot);
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Lines.stroke(1f);
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}
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}
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if(color != null) Draw.color();
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}
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Draw.z(z);
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}
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@Override
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public void load(String name){
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}
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}
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