* Fix text setting in marker control
* Fix marker and bridge calculation game crashes, minor marker instruction code fixes
* Add privileged desynced client constant global variables
* Remove broken attempt to not initialize client vars on server
* Make @clientLocale variable non-constant, make @server and @client privileged
* WIP Implementation of map-specific locale bundles
* Progress on map locale bundles: add locale data to saves, make objectives use map locales if possible
* Add print formatting and map locale printing to world processors
* 🗿
* Minor map locales dialog ui changes
* Make map locale bundles load when joining multiplayer server
* Remove static declaration of current locale in MapLocales to fix tests failing
* Unify name of localeprint instruction, minor instruction description change, fix map locales incorrectly loading from clipboard
* Fix locale bundles not saving in game state, add global var, make objective markers use map locale bundles and .mobile properties on mobile devices
* Even more map locales dialog improvements
* Fix english locale picking (when property isn't presented in current locale but english version has it) not working
* Add icon pasting to map locales dialog, minor ui changes
* Fix inconsistent game crash with null text in objectives, define player.locale on game loading (for clientLocale var)
* Change format instruction placeholders to backslash, fix map locales system incorrectly handling default locale
* understood
522 lines
19 KiB
Java
522 lines
19 KiB
Java
package mindustry.io;
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import arc.*;
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import arc.func.*;
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import arc.math.geom.*;
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import arc.struct.*;
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import arc.util.*;
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import arc.util.io.*;
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import mindustry.*;
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import mindustry.content.*;
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import mindustry.content.TechTree.*;
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import mindustry.core.*;
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import mindustry.ctype.*;
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import mindustry.entities.*;
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import mindustry.game.*;
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import mindustry.game.MapObjectives.*;
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import mindustry.game.Teams.*;
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import mindustry.gen.*;
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import mindustry.maps.Map;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.meta.*;
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import java.io.*;
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import java.util.*;
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import static mindustry.Vars.*;
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public abstract class SaveVersion extends SaveFileReader{
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protected static OrderedMap<String, CustomChunk> customChunks = new OrderedMap<>();
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public final int version;
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//HACK stores the last read build of the save file, valid after read meta call
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protected int lastReadBuild;
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//stores entity mappings for use after readEntityMapping
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//if null, fall back to EntityMapping's values
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protected @Nullable Prov[] entityMapping;
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/**
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* Registers a custom save chunk reader/writer by name. This is mostly used for mods that need to save extra data.
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* @param name a mod-specific, unique name for identifying this chunk. Prefixing is recommended.
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* */
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public static void addCustomChunk(String name, CustomChunk chunk){
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customChunks.put(name, chunk);
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}
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public SaveVersion(int version){
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this.version = version;
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}
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public SaveMeta getMeta(DataInput stream) throws IOException{
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stream.readInt(); //length of data, doesn't matter here
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StringMap map = readStringMap(stream);
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return new SaveMeta(
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map.getInt("version"),
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map.getLong("saved"),
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map.getLong("playtime"),
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map.getInt("build"),
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map.get("mapname"),
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map.getInt("wave"),
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JsonIO.read(Rules.class, map.get("rules", "{}")),
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map
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);
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}
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@Override
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public final void write(DataOutputStream stream) throws IOException{
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write(stream, new StringMap());
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}
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@Override
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public void read(DataInputStream stream, CounterInputStream counter, WorldContext context) throws IOException{
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region("meta", stream, counter, in -> readMeta(in, context));
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region("content", stream, counter, this::readContentHeader);
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try{
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region("map", stream, counter, in -> readMap(in, context));
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region("entities", stream, counter, this::readEntities);
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if(version >= 8) region("markers", stream, counter, this::readMarkers);
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region("custom", stream, counter, this::readCustomChunks);
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}finally{
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content.setTemporaryMapper(null);
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}
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}
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public void write(DataOutputStream stream, StringMap extraTags) throws IOException{
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region("meta", stream, out -> writeMeta(out, extraTags));
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region("content", stream, this::writeContentHeader);
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region("map", stream, this::writeMap);
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region("entities", stream, this::writeEntities);
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region("markers", stream, this::writeMarkers);
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region("custom", stream, s -> writeCustomChunks(s, false));
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}
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public void writeCustomChunks(DataOutput stream, boolean net) throws IOException{
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var chunks = customChunks.orderedKeys().select(s -> customChunks.get(s).shouldWrite() && (!net || customChunks.get(s).writeNet()));
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stream.writeInt(chunks.size);
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for(var chunkName : chunks){
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var chunk = customChunks.get(chunkName);
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stream.writeUTF(chunkName);
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writeChunk(stream, false, chunk::write);
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}
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}
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public void readCustomChunks(DataInput stream) throws IOException{
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int amount = stream.readInt();
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for(int i = 0; i < amount; i++){
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String name = stream.readUTF();
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var chunk = customChunks.get(name);
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if(chunk != null){
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readChunk(stream, false, chunk::read);
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}else{
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skipChunk(stream);
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}
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}
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}
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public void writeMeta(DataOutput stream, StringMap tags) throws IOException{
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//prepare campaign data for writing
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if(state.isCampaign()){
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state.rules.sector.info.prepare();
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state.rules.sector.saveInfo();
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}
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//flush tech node progress
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for(TechNode node : TechTree.all){
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node.save();
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}
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StringMap result = new StringMap();
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result.putAll(tags);
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writeStringMap(stream, result.merge(StringMap.of(
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"saved", Time.millis(),
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"playtime", headless ? 0 : control.saves.getTotalPlaytime(),
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"build", Version.build,
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"mapname", state.map.name(),
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"wave", state.wave,
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"tick", state.tick,
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"wavetime", state.wavetime,
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"stats", JsonIO.write(state.stats),
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"rules", JsonIO.write(state.rules),
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"locales", JsonIO.write(state.mapLocales),
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"mods", JsonIO.write(mods.getModStrings().toArray(String.class)),
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"controlGroups", headless || control == null ? "null" : JsonIO.write(control.input.controlGroups),
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"width", world.width(),
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"height", world.height(),
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"viewpos", Tmp.v1.set(player == null ? Vec2.ZERO : player).toString(),
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"controlledType", headless || control.input.controlledType == null ? "null" : control.input.controlledType.name,
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"nocores", state.rules.defaultTeam.cores().isEmpty(),
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"playerteam", player == null ? state.rules.defaultTeam.id : player.team().id
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)));
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}
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public void readMeta(DataInput stream, WorldContext context) throws IOException{
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StringMap map = readStringMap(stream);
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state.wave = map.getInt("wave");
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state.wavetime = map.getFloat("wavetime", state.rules.waveSpacing);
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state.tick = map.getFloat("tick");
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state.stats = JsonIO.read(GameStats.class, map.get("stats", "{}"));
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state.rules = JsonIO.read(Rules.class, map.get("rules", "{}"));
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state.mapLocales = JsonIO.read(MapLocales.class, map.get("locales", "{}"));
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if(state.rules.spawns.isEmpty()) state.rules.spawns = waves.get();
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lastReadBuild = map.getInt("build", -1);
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if(context.getSector() != null){
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state.rules.sector = context.getSector();
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if(state.rules.sector != null){
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state.rules.sector.planet.applyRules(state.rules);
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}
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}
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//replace the default serpulo env with erekir
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if(state.rules.planet == Planets.serpulo && state.rules.hasEnv(Env.scorching)){
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state.rules.planet = Planets.erekir;
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}
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if(!headless){
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Tmp.v1.tryFromString(map.get("viewpos"));
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Core.camera.position.set(Tmp.v1);
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player.set(Tmp.v1);
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control.input.controlledType = content.getByName(ContentType.unit, map.get("controlledType", "<none>"));
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Team team = Team.get(map.getInt("playerteam", state.rules.defaultTeam.id));
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if(!net.client() && team != Team.derelict){
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player.team(team);
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}
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var groups = JsonIO.read(IntSeq[].class, map.get("controlGroups", "null"));
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if(groups != null && groups.length == control.input.controlGroups.length){
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control.input.controlGroups = groups;
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}
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}
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Map worldmap = maps.byName(map.get("mapname", "\\\\\\"));
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state.map = worldmap == null ? new Map(StringMap.of(
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"name", map.get("mapname", "Unknown"),
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"width", 1,
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"height", 1
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)) : worldmap;
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}
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public void writeMap(DataOutput stream) throws IOException{
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//write world size
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stream.writeShort(world.width());
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stream.writeShort(world.height());
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//floor + overlay
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for(int i = 0; i < world.width() * world.height(); i++){
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Tile tile = world.rawTile(i % world.width(), i / world.width());
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stream.writeShort(tile.floorID());
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stream.writeShort(tile.overlayID());
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int consecutives = 0;
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for(int j = i + 1; j < world.width() * world.height() && consecutives < 255; j++){
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Tile nextTile = world.rawTile(j % world.width(), j / world.width());
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if(nextTile.floorID() != tile.floorID() || nextTile.overlayID() != tile.overlayID()){
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break;
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}
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consecutives++;
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}
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stream.writeByte(consecutives);
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i += consecutives;
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}
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//blocks
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for(int i = 0; i < world.width() * world.height(); i++){
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Tile tile = world.rawTile(i % world.width(), i / world.width());
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stream.writeShort(tile.blockID());
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boolean savedata = tile.block().saveData;
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byte packed = (byte)((tile.build != null ? 1 : 0) | (savedata ? 2 : 0));
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//make note of whether there was an entity/rotation here
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stream.writeByte(packed);
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//only write the entity for multiblocks once - in the center
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if(tile.build != null){
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if(tile.isCenter()){
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stream.writeBoolean(true);
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writeChunk(stream, true, out -> {
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out.writeByte(tile.build.version());
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tile.build.writeAll(Writes.get(out));
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});
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}else{
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stream.writeBoolean(false);
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}
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}else if(savedata){
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stream.writeByte(tile.data);
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}else{
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//write consecutive non-entity blocks
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int consecutives = 0;
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for(int j = i + 1; j < world.width() * world.height() && consecutives < 255; j++){
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Tile nextTile = world.rawTile(j % world.width(), j / world.width());
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if(nextTile.blockID() != tile.blockID()){
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break;
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}
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consecutives++;
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}
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stream.writeByte(consecutives);
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i += consecutives;
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}
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}
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}
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public void readMap(DataInput stream, WorldContext context) throws IOException{
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int width = stream.readUnsignedShort();
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int height = stream.readUnsignedShort();
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boolean generating = context.isGenerating();
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if(!generating) context.begin();
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try{
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context.resize(width, height);
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//read floor and create tiles first
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for(int i = 0; i < width * height; i++){
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int x = i % width, y = i / width;
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short floorid = stream.readShort();
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short oreid = stream.readShort();
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int consecutives = stream.readUnsignedByte();
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if(content.block(floorid) == Blocks.air) floorid = Blocks.stone.id;
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context.create(x, y, floorid, oreid, (short)0);
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for(int j = i + 1; j < i + 1 + consecutives; j++){
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int newx = j % width, newy = j / width;
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context.create(newx, newy, floorid, oreid, (short)0);
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}
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i += consecutives;
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}
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//read blocks
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for(int i = 0; i < width * height; i++){
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Block block = content.block(stream.readShort());
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Tile tile = context.tile(i);
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if(block == null) block = Blocks.air;
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boolean isCenter = true;
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byte packedCheck = stream.readByte();
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boolean hadEntity = (packedCheck & 1) != 0;
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boolean hadData = (packedCheck & 2) != 0;
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if(hadEntity){
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isCenter = stream.readBoolean();
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}
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//set block only if this is the center; otherwise, it's handled elsewhere
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if(isCenter){
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tile.setBlock(block);
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}
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if(hadEntity){
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if(isCenter){ //only read entity for center blocks
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if(block.hasBuilding()){
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try{
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readChunk(stream, true, in -> {
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byte revision = in.readByte();
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tile.build.readAll(Reads.get(in), revision);
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});
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}catch(Throwable e){
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throw new IOException("Failed to read tile entity of block: " + block, e);
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}
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}else{
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//skip the entity region, as the entity and its IO code are now gone
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skipChunk(stream, true);
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}
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context.onReadBuilding();
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}
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}else if(hadData){
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tile.setBlock(block);
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tile.data = stream.readByte();
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}else{
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int consecutives = stream.readUnsignedByte();
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for(int j = i + 1; j < i + 1 + consecutives; j++){
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context.tile(j).setBlock(block);
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}
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i += consecutives;
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}
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}
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}finally{
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if(!generating) context.end();
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}
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}
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public void writeTeamBlocks(DataOutput stream) throws IOException{
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//write team data with entities.
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Seq<TeamData> data = state.teams.getActive().copy();
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if(!data.contains(Team.sharded.data())) data.add(Team.sharded.data());
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stream.writeInt(data.size);
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for(TeamData team : data){
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stream.writeInt(team.team.id);
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stream.writeInt(team.plans.size);
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for(BlockPlan block : team.plans){
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stream.writeShort(block.x);
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stream.writeShort(block.y);
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stream.writeShort(block.rotation);
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stream.writeShort(block.block);
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TypeIO.writeObject(Writes.get(stream), block.config);
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}
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}
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}
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public void writeWorldEntities(DataOutput stream) throws IOException{
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stream.writeInt(Groups.all.count(Entityc::serialize));
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for(Entityc entity : Groups.all){
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if(!entity.serialize()) continue;
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writeChunk(stream, true, out -> {
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out.writeByte(entity.classId());
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out.writeInt(entity.id());
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entity.write(Writes.get(out));
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});
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}
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}
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public void writeEntityMapping(DataOutput stream) throws IOException{
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stream.writeShort(EntityMapping.customIdMap.size);
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for(var entry : EntityMapping.customIdMap.entries()){
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stream.writeShort(entry.key);
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stream.writeUTF(entry.value);
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}
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}
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public void writeEntities(DataOutput stream) throws IOException{
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writeEntityMapping(stream);
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writeTeamBlocks(stream);
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writeWorldEntities(stream);
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}
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public void writeMarkers(DataOutput stream) throws IOException{
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JsonIO.writeBytes(Vars.state.markers, ObjectiveMarker.class, (DataOutputStream)stream);
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}
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public void readMarkers(DataInput stream) throws IOException{
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Vars.state.markers = JsonIO.readBytes(IntMap.class, ObjectiveMarker.class, (DataInputStream)stream);
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}
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public void readTeamBlocks(DataInput stream) throws IOException{
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int teamc = stream.readInt();
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for(int i = 0; i < teamc; i++){
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Team team = Team.get(stream.readInt());
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TeamData data = team.data();
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int blocks = stream.readInt();
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data.plans.clear();
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data.plans.ensureCapacity(Math.min(blocks, 1000));
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var reads = Reads.get(stream);
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var set = new IntSet();
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for(int j = 0; j < blocks; j++){
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short x = stream.readShort(), y = stream.readShort(), rot = stream.readShort(), bid = stream.readShort();
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var obj = TypeIO.readObject(reads);
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//cannot have two in the same position
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if(set.add(Point2.pack(x, y))){
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data.plans.addLast(new BlockPlan(x, y, rot, content.block(bid).id, obj));
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}
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}
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}
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}
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public void readWorldEntities(DataInput stream) throws IOException{
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//entityMapping is null in older save versions, so use the default
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var mapping = this.entityMapping == null ? EntityMapping.idMap : this.entityMapping;
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int amount = stream.readInt();
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for(int j = 0; j < amount; j++){
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readChunk(stream, true, in -> {
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int typeid = in.readUnsignedByte();
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if(mapping[typeid] == null){
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in.skipBytes(lastRegionLength - 1);
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return;
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}
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int id = in.readInt();
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Entityc entity = (Entityc)mapping[typeid].get();
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EntityGroup.checkNextId(id);
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entity.id(id);
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entity.read(Reads.get(in));
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entity.add();
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});
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}
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}
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public void readEntityMapping(DataInput stream) throws IOException{
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//copy entityMapping for further mutation; will be used in readWorldEntities
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entityMapping = Arrays.copyOf(EntityMapping.idMap, EntityMapping.idMap.length);
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short amount = stream.readShort();
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for(int i = 0; i < amount; i++){
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//everything that corresponded to this ID in this save goes by this name
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//so replace the prov in the current mapping with the one found with this name
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short id = stream.readShort();
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String name = stream.readUTF();
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entityMapping[id] = EntityMapping.map(name);
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}
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}
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public void readEntities(DataInput stream) throws IOException{
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readEntityMapping(stream);
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readTeamBlocks(stream);
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readWorldEntities(stream);
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}
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public void readContentHeader(DataInput stream) throws IOException{
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byte mapped = stream.readByte();
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MappableContent[][] map = new MappableContent[ContentType.all.length][0];
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for(int i = 0; i < mapped; i++){
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ContentType type = ContentType.all[stream.readByte()];
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short total = stream.readShort();
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map[type.ordinal()] = new MappableContent[total];
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for(int j = 0; j < total; j++){
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String name = stream.readUTF();
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//fallback only for blocks
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map[type.ordinal()][j] = content.getByName(type, type == ContentType.block ? fallback.get(name, name) : name);
|
|
}
|
|
}
|
|
|
|
content.setTemporaryMapper(map);
|
|
}
|
|
|
|
public void writeContentHeader(DataOutput stream) throws IOException{
|
|
Seq<Content>[] map = content.getContentMap();
|
|
|
|
int mappable = 0;
|
|
for(Seq<Content> arr : map){
|
|
if(arr.size > 0 && arr.first() instanceof MappableContent){
|
|
mappable++;
|
|
}
|
|
}
|
|
|
|
stream.writeByte(mappable);
|
|
for(Seq<Content> arr : map){
|
|
if(arr.size > 0 && arr.first() instanceof MappableContent){
|
|
stream.writeByte(arr.first().getContentType().ordinal());
|
|
stream.writeShort(arr.size);
|
|
for(Content c : arr){
|
|
stream.writeUTF(((MappableContent)c).name);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|