781 lines
48 KiB
INI
781 lines
48 KiB
INI
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
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text.credits = Creditos
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text.discord = Junte-se ao Discord do Mindustry! (Lá nós falamos em inglês)
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text.link.discord.description = O discord oficial do Mindustry
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text.link.github.description = Game source code
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text.link.dev-builds.description = Desenvolvimentos Instaveis
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text.link.trello.description = Trello Oficial para Updates Planejados
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text.link.itch.io.description = Pagina da Itch.io com os Downloads
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text.link.google-play.description = Google Play store listing
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text.link.wiki.description = Wiki oficial do Mindustry
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text.linkfail = Falha ao abrir o link\nO Url foi copiado
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text.editor.web = A versão web não suporta o editor!\nBaixe o jogo para usar.
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text.web.unsupported = A versão web não suporta este recurso! Baixe o jogo para usar.
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text.gameover = O núcleo foi destruído.
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text.gameover.pvp = The[accent] {0}[] team is victorious!
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text.sector.gameover = Esse setor foi perdido! Soltar Novamente?
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text.sector.retry = Tentar novamente?
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text.highscore = [YELLOW]Novo recorde!
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text.wave.lasted = Você sobreviveu até a onda [accent]{0}[].
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text.level.highscore = Melhor\npontuação: [accent] {0}
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text.level.delete.title = Confirmar exclusão
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text.map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"?
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text.level.select = Seleção de Fase
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text.level.mode = Modo de Jogo:
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text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[].
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text.construction.title = Guia de contrução de blocos
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text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
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text.deconstruction.title = Block Deconstruction Guide
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text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
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text.showagain = Não mostrar na proxima sessão
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text.coreattack = < A base está sobre ataque! >
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text.unlocks = Desbloqueados
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text.savegame = Salvar Jogo
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text.loadgame = Carregar Jogo
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text.joingame = Entrar no Jogo
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text.addplayers = Adicionar/Remover Jogador
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text.customgame = Jogo Customizado
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text.sectors = Setores
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text.sector = Setor Selecionado: [LIGHT_GRAY]{0}
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text.sector.time = Tempo: [LIGHT_GRAY]{0}
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text.sector.deploy = Soltar
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text.sector.abandon = Abandon
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text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone!
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text.sector.resume = Voltar
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text.sector.locked = [scarlet][[Incomplete]
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text.sector.unexplored = [accent][[Unexplored]
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text.missions = Missions:[LIGHT_GRAY] {0}
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text.mission = Missão:[LIGHT_GRAY] {0}
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text.mission.main = Main Mission:[LIGHT_GRAY] {0}
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text.mission.info = Mission Info
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text.mission.complete = Mission complete!
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text.mission.complete.body = Sector {0},{1} has been conquered.
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text.mission.wave = Sobrevive [accent]{0}/{1}[] Onda\nOnda em {2}
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text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies
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text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy
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text.mission.wave.menu = Survive[accent] {0} []waves
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text.mission.battle = Destrua a base inimiga.
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text.mission.resource.menu = Obtain {0} x{1}
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text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[]
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text.mission.block = Create {0}
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text.mission.unit = Create {0} Unit
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text.mission.command = Send Command {0} To Units
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text.mission.linknode = Link Power Node
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text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0}
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text.mission.mech = Switch to mech[accent] {0}[]
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text.mission.create = Create[accent] {0}[]
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text.none = <none>
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text.close = Fechar
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text.quit = Sair
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text.maps = Mapas
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text.continue = Continue
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text.nextmission = Próxima Missão
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text.maps.none = [LIGHT_GRAY]Nenhum Mapa Encontrado!
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text.about.button = Sobre
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text.name = Nome:
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text.filename = File Name:
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text.unlocked = Novo bloco Desbloqueado!
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text.unlocked.plural = Novos Blocos desbloqueados!
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text.players = {0} Jogadores Ativos
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text.players.single = {0} Jogador Ativo
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text.server.closing = [accent]Fechando servidor...
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text.server.kicked.kick = Voce foi expulso do servidor!
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text.server.kicked.serverClose = Server closed.
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text.server.kicked.sectorComplete = Sector completed.
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text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector.
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text.server.kicked.clientOutdated = Cliente desatualizado! Atualize seu jogo!
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text.server.kicked.serverOutdated = Servidor desatualiado! Peca ao dono para atualizar!
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text.server.kicked.banned = Voce foi banido do servidor.
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text.server.kicked.recentKick = Voce foi banido recentemente.\nEspere para conectar de novo.
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text.server.kicked.nameInUse = Este nome ja esta sendo usado\nneste servidor.
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text.server.kicked.nameEmpty = Voce deve ter pelo menos uma letra ou numero.
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text.server.kicked.idInUse = Voce ja esta neste servidor! Conectar com duas contas não é permitido.
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text.server.kicked.customClient = Este servidor não suporta construções customizadas. Baixe a versão original.
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text.host.info = The [accent]Hospedar[]Botão Hopeda um servidor no Host[scarlet]6567[] e [scarlet]6568.[]\nQualquer um no [LIGHT_GRAY]Wi-fi Ou Internet local[] Pode ver este servidor na lista de servidores.\n\nSe voce quer poder entrar em qualquer servidor em seu ip, [accent]port forwarding[] é requerido.\n\n[LIGHT_GRAY]Note: Se alguem esta com problemas em conectar no seu servidor lan, Tenha certeza que deixou mindustry Acessar sua internet local nas configurações de firewall
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text.join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
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text.hostserver = Hospedar servidor
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text.hostserver.mobile = Host\nGame
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text.host = Hospedar
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text.hosting = [accent]Abrindo server...
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text.hosts.refresh = atualizar
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text.hosts.discovering = Descobrindo jogos em lan
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text.server.refreshing = Atualizando servidor
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text.hosts.none = [lightgray]Nenhum jogo lan encontrado!
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text.host.invalid = [scarlet]Não foi possivel Hospedar.
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text.trace = Traçar jogador
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text.trace.playername = Nome do jogador: [accent]{0}
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text.trace.ip = IP: [accent]{0}
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text.trace.id = Unique ID: [accent]{0}
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text.trace.android = Cliente Androide: [accent]{0}
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text.trace.modclient = Cliente Customizado: [accent]{0}
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text.trace.totalblocksbroken = Blocos totais quebrados: [accent]{0}
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text.trace.structureblocksbroken = Blocos de estrutura quebrados: [accent]{0}
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text.trace.lastblockbroken = Ultimo bloco quebrado: [accent]{0}
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text.trace.totalblocksplaced = Blocos totais Colocados: [accent]{0}
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text.trace.lastblockplaced = Ultimo bloco colocado: [accent]{0}
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text.invalidid = ID do cliente invalido! Reporte o bug.
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text.server.bans = Banidos
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text.server.bans.none = Nenhum jogador banido encontrado!
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text.server.admins = Administradores
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text.server.admins.none = Nenhum administrador encontrado!
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text.server.add = Adicionar servidor
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text.server.delete = Certeza que quer deletar o servidor?
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text.server.hostname = Hospedar: {0}
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text.server.edit = Editar servidor
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text.server.outdated = [crimson]Servidor desatualizado![]
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text.server.outdated.client = [crimson]Cliente desatualizado![]
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text.server.version = [lightgray]Versão: {0}
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text.server.custombuild = [yellow]Construção customizada
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text.confirmban = Certeza que quer banir este jogador?
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text.confirmkick = Are you sure you want to kick this player?
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text.confirmunban = Certeza que quer desbanir este jogador?
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text.confirmadmin = Certeza que quer fazer este jogador um administrador?
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text.confirmunadmin = Certeza que quer remover o estatus de adminstrador deste jogador?
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text.joingame.title = Entrar no jogo
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text.joingame.ip = IP:
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text.disconnect = Desconectado.
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text.disconnect.data = Falha ao abrir a data do mundo!
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text.connecting = [accent]Conectando...
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text.connecting.data = [accent]Carregando data do mundo...
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text.server.port = Porte:
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text.server.addressinuse = Senha em uso!
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text.server.invalidport = Numero de port invalido!
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text.server.error = [crimson]Erro ao hospedar o servidor: [accent]{0}
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text.save.old = Este save é para uma versão antiga do jogo, E não pode ser usado.\n\n[LIGHT_GRAY]Salvar Versões antigas vai ser Implementado Na versão 4.0 completa
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text.save.new = Novo Save
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text.save.overwrite = Você tem certeza que quer salvar sobre este slot?
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text.overwrite = Salvar sobre
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text.save.none = Nenhum save encontrado!
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text.saveload = [accent]Salvando...
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text.savefail = Falha ao salvar jogo!
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text.save.delete.confirm = Certeza que quer deletar este save?
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text.save.delete = Deletar
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text.save.export = Exportar save
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text.save.import.invalid = [accent]Este save é invalido!
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text.save.import.fail = [crimson]Falha ao importar save: [accent]{0}
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text.save.export.fail = [crimson]Falha ao Exportar save: [accent]{0}
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text.save.import = Importar save
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text.save.newslot = Nome do save:
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text.save.rename = Renomear
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text.save.rename.text = Novo jogo:
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text.selectslot = Selecione um slot para salvar.
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text.slot = [accent]Slot {0}
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text.save.corrupted = [accent]Arquivo corrompido ou inválido!
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text.sector.corrupted = [accent]Um arquivo de save Foi encontrado neste setor, Mas o login falhou.\nUm novo foi criado.
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text.empty = <vazio>
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text.on = Ligado
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text.off = Desligado
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text.save.autosave = Autosalvar: {0}
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text.save.map = Mapa: {0}
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text.save.wave = Horda {0}
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text.save.difficulty = Dificuldade: {0}
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text.save.date = Último salvamento: {0}
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text.save.playtime = Playtime: {0}
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text.confirm = Confirmar
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text.delete = Excluir
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text.ok = OK
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text.open = Abrir
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text.cancel = Cancelar
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text.openlink = Abrir Link
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text.copylink = Copiar link
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text.back = Voltar
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text.quit.confirm = Você tem certeza que quer sair?
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text.changelog.title = Changelog
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text.changelog.loading = Coletando changelog...
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text.changelog.error.android = [accent]Note que a Changelog as vezes Funciona no android 4.4 e abaixo!\nIsso é por causa de um erro interno no sistema android.
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text.changelog.error.ios = [accent]A changelog não é suportada no IOS.
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text.changelog.error = [scarlet]Erro ao coletar Changelog!\nCheque a Conexão com a internet.
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text.changelog.current = [yellow][[Primeira versão]
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text.changelog.latest = [accent][[Ultima versão]
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text.loading = [accent]Carregando...
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text.saving = [accent]Salvando...
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text.wave = [accent]Horda {0}
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text.wave.waiting = Horda em {0}
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text.waiting = Aguardando...
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text.waiting.players = Waiting for players...
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text.wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
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text.wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining
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text.loadimage = Carregar\nImagem
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text.saveimage = Salvar\nImagem
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text.unknown = Desconhecido
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text.custom = Customizado
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text.builtin = Built-In
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text.map.delete.confirm = Certeza que quer deletar este mapa? Isto não pode ser desfeito!
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text.map.random = [accent]Mapa aleatório
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text.map.nospawn = Esse mapa não contém um [yellow]core[] para o jogador Nascer! [ROYAL]blue[] Coloque um [yellow]core[] no editor de mapa.
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text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
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text.map.invalid = Error loading map: corrupted or invalid map file.
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text.editor.brush = Brush
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text.editor.slope = \\
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text.editor.openin = Abrir no Editor
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text.editor.oregen = Geração de minério
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text.editor.oregen.info = Geração de minério:
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text.editor.mapinfo = Informação do mapa
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text.editor.author = Autor:
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text.editor.description = Descrição:
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text.editor.name = Nome:
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text.editor.teams = Time
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text.editor.elevation = Elevação
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text.editor.errorimageload = Erro ao carregar arquivo de imagem:\n[accent]{0}
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text.editor.errorimagesave = Erro ao salvar arquivo de imagem:\n[accent]{0}
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text.editor.generate = Gerar
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text.editor.resize = Redimen\n sionar
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text.editor.loadmap = Carregar\n Mapa
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text.editor.savemap = Salvar\n Mapa
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text.editor.saved = Salvo!
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text.editor.save.noname = Seu mapa não tem um nome! Coloque um no menu de "Informação do mapa"
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text.editor.save.overwrite = O seu mapa Substitui um mapa já construído! Coloque um nome diferente no menu "Informação do mapa"
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text.editor.import.exists = [scarlet]Não foi possivel importar:[] Um mapa Construído chamado '{0}' Já existe!
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text.editor.import = Importando...
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text.editor.importmap = Importar Mapa
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text.editor.importmap.description = Importar um mapa existente
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text.editor.importfile = Importar arquivo
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text.editor.importfile.description = Importar um arquivo externo
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text.editor.importimage = Importar imagem do terreno
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text.editor.importimage.description = Importar uma imagem de terreno externa
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text.editor.export = Exportando...
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text.editor.exportfile = Exportar arquivo
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text.editor.exportfile.description = Exportar um arquivo de mapa
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text.editor.exportimage = Exportar imagem de terreno
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text.editor.exportimage.description = Exportar um arquivo de imagem de mapa
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text.editor.loadimage = Carregar\n Imagem
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text.editor.saveimage = Salvar\nImagem
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text.editor.unsaved = [scarlet]Você tem alterações não salvas![]\nTem certeza que quer sair?
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text.editor.resizemap = Redimensionar Mapa
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text.editor.mapname = Nome do Mapa:
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text.editor.overwrite = [accent]Aviso!\nIsso Subistitui um mapa existente.
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text.editor.overwrite.confirm = [scarlet]Aviso![] Um mapa com esse nome já existe. Tem certeza que deseja substituir?
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text.editor.selectmap = Selecione uma mapa para carregar:
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text.width = Largura:
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text.height = Altura:
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text.menu = Menu
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text.play = Jogar
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text.load = Carregar
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text.save = Salvar
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text.fps = FPS: {0}
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text.tps = TPS: {0}
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text.ping = Ping: {0}ms
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text.language.restart = Por favor Reinicie seu jogo para a tradução tomar efeito.
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text.settings = Configurações
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text.tutorial = Tutorial
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text.editor = Editor
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text.mapeditor = Editor de mapa
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text.donate = Doar
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text.connectfail = [crimson]Falha ao entrar no servidor: [accent]{0}
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text.error.unreachable = Server unreachable.
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text.error.invalidaddress = Invalid address.
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text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
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text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
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text.error.alreadyconnected = Already connected.
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text.error.mapnotfound = Map file not found!
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text.error.any = Unkown network error.
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text.settings.language = Linguagem
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text.settings.reset = Restaurar Padrões
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text.settings.rebind = Religar
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text.settings.controls = Controles
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text.settings.game = Jogo
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text.settings.sound = Som
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text.settings.graphics = Gráficos
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text.settings.cleardata = Clear Game Data...
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text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
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text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
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text.settings.clearsectors = Clear Sectors
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text.settings.clearunlocks = Clear Unlocks
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text.settings.clearall = Clear All
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text.paused = Pausado
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text.yes = Sim
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text.no = Não
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text.info.title = [accent]Informação
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text.error.title = [crimson]Ocorreu um Erro.
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text.error.crashtitle = Ocorreu um Erro
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text.blocks.blockinfo = Informação do Bloco
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text.blocks.powercapacity = Capacidade de Energia
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text.blocks.powershot = Energia/tiro
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text.blocks.targetsair = Mirar no ar
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text.blocks.itemspeed = Unidades mobilizadas
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text.blocks.shootrange = Alcance
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text.blocks.size = Tamanho
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text.blocks.liquidcapacity = Capacidade de Líquido
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text.blocks.maxitemssecond = Máximo de itens/segundo
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text.blocks.powerrange = Alcance da Energia
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text.blocks.poweruse = Uso de energia
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text.blocks.powerdamage = Power/Damage
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text.blocks.inputitemcapacity = Configurar capacidade de itens
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text.blocks.outputitemcapacity = Configurar capacidade de itens
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text.blocks.itemcapacity = Capacidade de Itens
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text.blocks.basepowergeneration = Base Power Generation
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text.blocks.powertransferspeed = Transferência de energia
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text.blocks.craftspeed = Velocidade de produção
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text.blocks.inputliquid = Líquido de entrada
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text.blocks.inputliquidaux = Líquido auxiliar
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text.blocks.inputitem = Item de entrada
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text.blocks.inputitems = Itens de entrada
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text.blocks.outputitem = Itens de saida
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text.blocks.drilltier = Furaveis
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text.blocks.drillspeed = Velocidade da furadeira base
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text.blocks.liquidoutput = Saida de liquido
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text.blocks.liquidoutputspeed = Liquid Output Speed
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text.blocks.liquiduse = Uso de liquido
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text.blocks.coolant = Esfriador
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text.blocks.coolantuse = Uso do esfriador
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text.blocks.inputliquidfuel = Liquido de combustivel
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text.blocks.liquidfueluse = Uso do liquido de combustivel
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text.blocks.explosive = Altamente Explosivo!
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text.blocks.health = Saúde
|
|
text.blocks.inaccuracy = Imprecisão
|
|
text.blocks.shots = Tiros
|
|
text.blocks.reload = Recarregar
|
|
text.blocks.inputfuel = Combustivel
|
|
text.blocks.fuelburntime = Tempo de queima de combustivel
|
|
text.blocks.inputcapacity = Capacidade de entrada
|
|
text.blocks.outputcapacity = Capacidade de saída
|
|
text.unit.blocks = blocos
|
|
text.unit.powersecond = Unidades de energia/segundo
|
|
text.unit.liquidsecond = Unidades de líquido/segundo
|
|
text.unit.itemssecond = itens/segundo
|
|
text.unit.pixelssecond = pixeis/segundo
|
|
text.unit.liquidunits = Unidades de liquido
|
|
text.unit.powerunits = Unidades de energia
|
|
text.unit.degrees = Graus
|
|
text.unit.seconds = segundos
|
|
text.unit.items = itens
|
|
text.category.general = Geral
|
|
text.category.power = Poder
|
|
text.category.liquids = Liquidos
|
|
text.category.items = Itens
|
|
text.category.crafting = Construindo
|
|
text.category.shooting = Atirando
|
|
setting.autotarget.name = Auto-Target
|
|
setting.fpscap.name = FPS Maximo
|
|
setting.fpscap.none = Nenhum
|
|
setting.fpscap.text = {0} FPS
|
|
setting.difficulty.training = training
|
|
setting.difficulty.easy = Fácil
|
|
setting.difficulty.normal = Normal
|
|
setting.difficulty.hard = Difícil
|
|
setting.difficulty.insane = insano
|
|
setting.difficulty.name = Dificuldade
|
|
setting.screenshake.name = Balanço da Tela
|
|
setting.effects.name = Efeitos
|
|
setting.sensitivity.name = Sensibilidade do Controle
|
|
setting.saveinterval.name = Intervalo de autosalvamento
|
|
setting.seconds = {0} Segundos
|
|
setting.fullscreen.name = Tela Cheia
|
|
setting.multithread.name = Multithreading
|
|
setting.fps.name = Mostrar FPS
|
|
setting.vsync.name = VSync
|
|
setting.lasers.name = Mostrar lasers
|
|
setting.minimap.name = Mostrar minimapa
|
|
setting.musicvol.name = Volume da Música
|
|
setting.mutemusic.name = Desligar Música
|
|
setting.sfxvol.name = Volume de Efeitos
|
|
setting.mutesound.name = Desligar Som
|
|
text.keybind.title = Refazer teclas
|
|
category.general.name = General
|
|
category.view.name = View
|
|
category.multiplayer.name = Multiplayer
|
|
command.attack = Attack
|
|
command.retreat = Retreat
|
|
command.patrol = Patrol
|
|
keybind.press = Press a key...
|
|
keybind.press.axis = Press an axis or key...
|
|
keybind.move_x.name = move_x
|
|
keybind.move_y.name = move_y
|
|
keybind.select.name = selecionar
|
|
keybind.break.name = quebrar
|
|
keybind.deselect.name = Deselect
|
|
keybind.shoot.name = Atirar
|
|
keybind.zoom_hold.name = segurar_zoom
|
|
keybind.zoom.name = zoom
|
|
keybind.menu.name = menu
|
|
keybind.pause.name = pausar
|
|
keybind.dash.name = Correr
|
|
keybind.chat.name = Conversa
|
|
keybind.player_list.name = Lista_de_jogadores
|
|
keybind.console.name = console
|
|
keybind.rotate.name = girar
|
|
keybind.toggle_menus.name = Toggle menus
|
|
keybind.chat_history_prev.name = Chat history prev
|
|
keybind.chat_history_next.name = Chat history next
|
|
keybind.chat_scroll.name = Chat scroll
|
|
keybind.drop_unit.name = drop unit
|
|
keybind.zoom_minimap.name = Zoom minimap
|
|
mode.text.help.title = Descrição dos modos
|
|
mode.waves.name = hordas
|
|
mode.waves.description = O modo normal. Recursos limitados E os ataques vem automaticamente.
|
|
mode.sandbox.name = sandbox
|
|
mode.sandbox.description = Recursos infinitos E sem tempo para Ataques.
|
|
mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
|
|
mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
|
|
mode.freebuild.name = construção \nlivre
|
|
mode.freebuild.description = recursos limitados e Sem tempo para Ataques.
|
|
mode.pvp.name = PvP
|
|
mode.pvp.description = fight against other players locally.
|
|
content.item.name = Itens
|
|
content.liquid.name = Liquidos
|
|
content.unit.name = Units
|
|
content.recipe.name = Blocos
|
|
content.mech.name = Mechs
|
|
item.stone.name = Pedra
|
|
item.stone.description = Um Material Incomum Cru. Usado para separar e refinar Em outros materiais,Ou Derreter em Lava.
|
|
item.copper.name = Cobre
|
|
item.copper.description = A useful structure material. Used extensively in all types of blocks.
|
|
item.lead.name = Chumbo
|
|
item.lead.description = Material de comeco basico. usado intensivamente em Blocos de transporte de liquidos e eletronicos.
|
|
item.coal.name = Carvão
|
|
item.coal.description = Combustivel pronto.
|
|
item.dense-alloy.name = Dense Alloy
|
|
item.dense-alloy.description = A tough alloy made with lead and copper. Used in advanced transportation blocks and high-tier drills.
|
|
item.titanium.name = Titânio
|
|
item.titanium.description = Um Material raro super leve, metal usado intensivamente na transportação de líquidos, Brocas e Aeronaves.
|
|
item.thorium.name = Urânio
|
|
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
|
|
item.silicon.name = Sílicio
|
|
item.silicon.description = Condutor extremamente importante,Com aplicação em paneis solares e dispositivos complexos.
|
|
item.plastanium.name = Plastanio
|
|
item.plastanium.description = Leve, Material dutil Usado em aeronaves Avançadas E munição de fragmentação.
|
|
item.phase-fabric.name = Phase Fabric
|
|
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
|
|
item.surge-alloy.name = Liga de surto
|
|
item.surge-alloy.description = An advanced alloy with unique electrical properties.
|
|
item.biomatter.name = Biomateria
|
|
item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel.
|
|
item.sand.name = Areia
|
|
item.sand.description = Um material comum Que é usado intensivamente em derretimento, Tanto em ligas como fluxo.
|
|
item.blast-compound.name = Composto de explosão
|
|
item.blast-compound.description = Um composto volatil usado em bombas em bombas em explosivos. Enquanto pode ser queimado como combustivel, Isso não é recomendado.
|
|
item.pyratite.name = piratita
|
|
item.pyratite.description = Substancia extremamente inflamavel usado em armas incendiarias.
|
|
liquid.water.name = Água
|
|
liquid.lava.name = Lava
|
|
liquid.oil.name = Petróleo
|
|
liquid.cryofluid.name = Crio Fluido
|
|
mech.alpha-mech.name = Alpha
|
|
mech.alpha-mech.weapon = Heavy Repeater
|
|
mech.alpha-mech.ability = Drone Swarm
|
|
mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
|
|
mech.delta-mech.name = Delta
|
|
mech.delta-mech.weapon = Arc Generator
|
|
mech.delta-mech.ability = Discharge
|
|
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
|
|
mech.tau-mech.name = Tau
|
|
mech.tau-mech.weapon = Restruct Laser
|
|
mech.tau-mech.ability = Repair Burst
|
|
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can extinguish fires and heal allies in a radius with its repair ability.
|
|
mech.omega-mech.name = Omega
|
|
mech.omega-mech.weapon = Swarm Missiles
|
|
mech.omega-mech.ability = Armored Configuration
|
|
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
|
|
mech.dart-ship.name = Dart
|
|
mech.dart-ship.weapon = Repeater
|
|
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
|
|
mech.javelin-ship.name = Javelin
|
|
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
|
|
mech.javelin-ship.weapon = Burst Missiles
|
|
mech.javelin-ship.ability = Discharge Booster
|
|
mech.trident-ship.name = Trident
|
|
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
|
|
mech.trident-ship.weapon = Bomb Bay
|
|
mech.glaive-ship.name = Glaive
|
|
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
|
|
mech.glaive-ship.weapon = Flame Repeater
|
|
text.item.explosiveness = [LIGHT_GRAY]Explosividade: {0}
|
|
text.item.flammability = [LIGHT_GRAY]Inflamabilidade: {0}
|
|
text.item.radioactivity = [LIGHT_GRAY]RadioAtividade: {0}
|
|
text.item.fluxiness = [LIGHT_GRAY]Poder do fluxo: {0}
|
|
text.unit.health = [LIGHT_GRAY]Health: {0}
|
|
text.unit.speed = [LIGHT_GRAY]Speed: {0}
|
|
text.mech.weapon = [LIGHT_GRAY]Weapon: {0}
|
|
text.mech.armor = [LIGHT_GRAY]Armor: {0}
|
|
text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
|
|
text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
|
|
text.mech.minepower = [LIGHT_GRAY]Mining Power: {0}
|
|
text.mech.ability = [LIGHT_GRAY]Ability: {0}
|
|
text.liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento: {0}
|
|
text.liquid.viscosity = [LIGHT_GRAY]Viscosidade: {0}
|
|
text.liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
|
|
block.spawn.name = Enemy Spawn
|
|
block.core.name = Core
|
|
block.metalfloor.name = Metal Floor
|
|
block.deepwater.name = água funda
|
|
block.water.name = água
|
|
block.lava.name = lava
|
|
block.tar.name = Tar
|
|
block.blackstone.name = pedra negra
|
|
block.stone.name = pedra
|
|
block.dirt.name = terra
|
|
block.sand.name = areia
|
|
block.ice.name = gelo
|
|
block.snow.name = neve
|
|
block.grass.name = grama
|
|
block.shrub.name = shrub
|
|
block.rock.name = rocha
|
|
block.blackrock.name = rocha negra
|
|
block.icerock.name = rocha de gelo
|
|
block.copper-wall.name = Parede de Cobre
|
|
block.copper-wall-large.name = Parede de Cobre Grande
|
|
block.dense-alloy-wall.name = Dense Alloy Wall
|
|
block.dense-alloy-wall-large.name = Large Dense Alloy Wall
|
|
block.phase-wall.name = Phase Wall
|
|
block.phase-wall-large.name = Large Phase Wall
|
|
block.thorium-wall.name = Parede de tório
|
|
block.thorium-wall-large.name = Parede larga de tório
|
|
block.door.name = Porta
|
|
block.door-large.name = Porta Grande
|
|
block.duo.name = Duplo
|
|
block.scorch.name = Quimar
|
|
block.hail.name = Hail
|
|
block.lancer.name = Lancer
|
|
block.conveyor.name = Esteira
|
|
block.titanium-conveyor.name = Esteira de Titanio
|
|
block.junction.name = Junção
|
|
block.router.name = Roteador
|
|
block.distributor.name = Distribuidor
|
|
block.sorter.name = Ordenador
|
|
block.sorter.description = [interact]Aperte no bloco para configurar[]
|
|
block.overflow-gate.name = Portão Sobrecarregado
|
|
block.overflow-gate.description = Uma combinação de roteador e divisor Que apenas manda para a esquerda e Direita se a frente estiver bloqueada.
|
|
block.smelter.name = Fornalha
|
|
block.arc-smelter.name = Fundidora Arc
|
|
block.silicon-smelter.name = Fundidora de silicio
|
|
block.phase-weaver.name = Palheta de fase
|
|
block.pulverizer.name = Pulverizador
|
|
block.cryofluidmixer.name = Misturador de Crio Fluido
|
|
block.melter.name = Aparelho de fusão
|
|
block.incinerator.name = Incinerador
|
|
block.biomattercompressor.name = Compressor de bio-matéria
|
|
block.separator.name = Separador
|
|
block.centrifuge.name = Centrifuga
|
|
block.power-node.name = Célula de energia
|
|
block.power-node-large.name = Célula de energia Grande
|
|
block.battery.name = Bateria
|
|
block.battery-large.name = Bateria Grande
|
|
block.combustion-generator.name = Gerador de combustão
|
|
block.turbine-generator.name = Gerador de Turbina
|
|
block.mechanical-drill.name = Furadera Mecânica
|
|
block.pneumatic-drill.name = Pneumatic Drill
|
|
block.laser-drill.name = Broca a Laser
|
|
block.water-extractor.name = Extrator de Agua
|
|
block.cultivator.name = Cultivador
|
|
block.alpha-mech-pad.name = Alpha Mech Pad
|
|
block.dart-ship-pad.name = Dart Ship Pad
|
|
block.delta-mech-pad.name = Delta Mech Pad
|
|
block.javelin-ship-pad.name = Javelin Ship Pad
|
|
block.trident-ship-pad.name = Trident Ship Pad
|
|
block.glaive-ship-pad.name = Glaive Ship Pad
|
|
block.omega-mech-pad.name = Omega Mech Pad
|
|
block.tau-mech-pad.name = Tau Mech Pad
|
|
block.conduit.name = Cano
|
|
block.mechanical-pump.name = Bomba Mecanica
|
|
block.itemsource.name = Item Source
|
|
block.itemvoid.name = Item Void
|
|
block.liquidsource.name = Liquid Source
|
|
block.powervoid.name = Power Void
|
|
block.powerinfinite.name = Power Infinite
|
|
block.unloader.name = Unloader
|
|
block.vault.name = Cofre
|
|
block.wave.name = Wave
|
|
block.swarmer.name = Swarmer
|
|
block.salvo.name = Salvo
|
|
block.ripple.name = Ripple
|
|
block.phase-conveyor.name = Esteira de Fases
|
|
block.bridge-conveyor.name = Esteira-Ponte
|
|
block.plastanium-compressor.name = Compressor de Plastanio
|
|
block.pyratite-mixer.name = Misturador de Piratita
|
|
block.blast-mixer.name = Blast Mixer
|
|
block.solidifer.name = Solidificador
|
|
block.solar-panel.name = Painel Solar
|
|
block.solar-panel-large.name = Painel Solar Grande
|
|
block.oil-extractor.name = Extrator de Oleo
|
|
block.spirit-factory.name = Spirit Drone Factory
|
|
block.phantom-factory.name = Phantom Drone Factory
|
|
block.wraith-factory.name = Wraith Fighter Factory
|
|
block.ghoul-factory.name = Ghoul Bomber Factory
|
|
block.dagger-factory.name = Dagger Mech Factory
|
|
block.titan-factory.name = Titan Mech Factory
|
|
block.fortress-factory.name = Fortress Mech Factory
|
|
block.revenant-factory.name = Revenant Fighter Factory
|
|
block.repair-point.name = Ponto de Reparo
|
|
block.pulse-conduit.name = Conduto de Pulso
|
|
block.phase-conduit.name = Conduto de Fase
|
|
block.liquid-router.name = Roteador de Líquido
|
|
block.liquid-tank.name = Tanque de Líquido
|
|
block.liquid-junction.name = Junção de Líquido
|
|
block.bridge-conduit.name = Conduto-Ponte
|
|
block.rotary-pump.name = Bomba Rotatoria
|
|
block.thorium-reactor.name = Thorium Reactor
|
|
block.command-center.name = Centro De Comando
|
|
block.mass-driver.name = Mass Driver
|
|
block.blast-drill.name = Blast Drill
|
|
block.thermal-pump.name = Thermal Pump
|
|
block.thermal-generator.name = Gerador Térmico
|
|
block.alloy-smelter.name = Alloy Smtler
|
|
block.mend-projector.name = Mend Projector
|
|
block.surge-wall.name = Surge Wall
|
|
block.surge-wall-large.name = Large Surge Wall
|
|
block.cyclone.name = Cyclone
|
|
block.fuse.name = Fuse
|
|
block.shock-mine.name = Shock Mine
|
|
block.overdrive-projector.name = Overdrive Projector
|
|
block.force-projector.name = Force Projector
|
|
block.arc.name = Arc
|
|
block.rtg-generator.name = RTG Generator
|
|
block.spectre.name = Spectre
|
|
block.meltdown.name = Meltdown
|
|
block.container.name = Container
|
|
block.core.description = The most important building in the game.
|
|
team.blue.name = blue
|
|
team.red.name = red
|
|
team.orange.name = orange
|
|
team.none.name = gray
|
|
team.green.name = green
|
|
team.purple.name = purple
|
|
unit.alpha-drone.name = Alpha Drone
|
|
unit.spirit.name = Spirit Drone
|
|
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
|
unit.phantom.name = Phantom Drone
|
|
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
|
unit.dagger.name = Dagger
|
|
unit.dagger.description = A basic ground unit. Useful in swarms.
|
|
unit.titan.name = Titan
|
|
unit.titan.description = An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
|
unit.ghoul.name = Ghoul Bomber
|
|
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
|
|
unit.wraith.name = Wraith Fighter
|
|
unit.wraith.description = A fast, hit-and-run interceptor unit.
|
|
unit.fortress.name = Fortress
|
|
unit.fortress.description = A heavy artillery ground unit.
|
|
unit.revenant.name = Revenant
|
|
unit.revenant.description = A heavy laser platform.
|
|
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
|
|
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
|
|
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
|
|
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills.
|
|
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
|
|
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
|
|
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
|
|
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources.
|
|
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one.
|
|
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary.
|
|
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter.
|
|
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills.
|
|
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it.
|
|
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill.
|
|
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power.
|
|
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter.
|
|
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised.
|
|
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs.
|
|
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
|
|
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
|
|
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
|
|
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
|
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block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
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block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
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block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
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block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
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block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
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block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
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block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
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block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
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block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
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block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
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block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
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block.mend-projector.description = Periodically heals buildings in its vicinity.
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block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
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block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
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block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
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block.duo.description = A small, cheap turret.
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block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
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block.hail.description = A small artillery turret.
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block.lancer.description = A medium-sized turret which shoots charged electricity beams.
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block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
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block.salvo.description = A medium-sized turret which fires shots in salvos.
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block.swarmer.description = A medium-sized turret which shoots burst missiles.
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block.ripple.description = A large artillery turret which fires several shots simultaneously.
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block.cyclone.description = A large rapid fire turret.
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block.fuse.description = A large turret which shoots powerful short-range beams.
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block.spectre.description = A large turret which shoots two powerful bullets at once.
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block.meltdown.description = A large turret which shoots powerful long-range beams.
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block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
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block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
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block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
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block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
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block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
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block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
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block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
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block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
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block.plastanium-compressor.description = Produces plastanium from oil and titanium.
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block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
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block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
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block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
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block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
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block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
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block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
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block.solidifer.description = Cools lava to stone at a fast pace.
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block.melter.description = Heats up stone to very high temperatures to obtain lava.
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block.incinerator.description = Gets rid of any excess item or liquid.
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block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
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block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
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block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
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block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
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block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
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block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
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block.battery-large.description = Stores much more power than a regular battery.
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block.combustion-generator.description = Generates power by burning oil or flammable materials.
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block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
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block.thermal-generator.description = Generates a large amount of power from lava.
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block.solar-panel.description = Provides a small amount of power from the sun.
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block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
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block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
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block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
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block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
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block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
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block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
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block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
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block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
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block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
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block.blast-drill.description = The ultimate drill. Requires large amounts of power.
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block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
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block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
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block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
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block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
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block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
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block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
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block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
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block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
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block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
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block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
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block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
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block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
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block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
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block.ghoul-factory.description = Produces heavy carpet bombers.
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block.dagger-factory.description = Produces basic ground units.
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block.titan-factory.description = Produces advanced, armored ground units.
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block.fortress-factory.description = Produces heavy artillery ground units.
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block.revenant-factory.description = Produces heavy laser ground units.
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block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
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block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
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block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
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block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
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block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
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block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
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block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
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block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
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block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
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block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
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block.rotary-pump.description = An advanced pump which doubles up speed by using power.
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block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
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block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
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block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
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block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
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block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
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block.itemsource.description = Infinitely outputs items. Sandbox only.
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block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
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block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
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block.powerinfinite.description = Infinitely outputs power. Sandbox only.
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block.powervoid.description = Voids all power inputted into it. Sandbox only.
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liquid.water.description = Commonly used for cooling machines and waste processing.
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liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
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liquid.oil.description = Can be burnt, exploded or used as a coolant.
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liquid.cryofluid.description = The most efficient liquid for cooling things down.
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