Files
Mindustry/core/src/mindustry/entities/abilities/SpawnDeathAbility.java
nullevoy cc66ccb49f most ability displays (#8981)
* works

* why not

* idk if that changes it but

* json

* destringening

* automatic imports and leftover marker

* uirfirf
2023-09-02 09:19:32 -04:00

46 lines
1.3 KiB
Java

package mindustry.entities.abilities;
import arc.math.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import mindustry.*;
import mindustry.gen.*;
import mindustry.type.*;
/** Spawns a certain amount of units upon death. */
public class SpawnDeathAbility extends Ability{
public UnitType unit;
public int amount = 1, randAmount = 0;
/** Random spread of units away from the spawned. */
public float spread = 8f;
/** If true, units spawned face outwards from the middle. */
public boolean faceOutwards = true;
public SpawnDeathAbility(UnitType unit, int amount, float spread){
this.unit = unit;
this.amount = amount;
this.spread = spread;
}
public SpawnDeathAbility(){
}
@Override
public void addStats(Table t){
t.add((randAmount > 0 ? amount + "-" + (amount + randAmount) : amount) + " " + unit.emoji() + " " + unit.localizedName);
}
@Override
public void death(Unit unit){
if(!Vars.net.client()){
int spawned = amount + Mathf.random(randAmount);
for(int i = 0; i < spawned; i++){
Tmp.v1.rnd(Mathf.random(spread));
var u = this.unit.spawn(unit.team, unit.x + Tmp.v1.x, unit.y + Tmp.v1.y);
u.rotation = faceOutwards ? Tmp.v1.angle() : unit.rotation + Mathf.range(5f);
}
}
}
}