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ed0b796c5a2e022690af4d1c6679aab2ebc0ac1d
Mindustry/core/assets/shaders
History
Anuken 52c0a8e573 Fixed compile errors, unitification
2018-03-15 21:42:23 -04:00
..
default.vertex
Implemented more enemies and a tier system
2017-09-23 20:48:18 -04:00
hit.fragment
Fixed compile errors, unitification
2018-03-15 21:42:23 -04:00
lava.fragment
Fixed positions jumping with shader zoom-out
2018-03-14 14:13:06 -04:00
oil.fragment
Mass-deletion of enemy code
2018-03-14 18:02:35 -04:00
outline.fragment
Fixed compile errors, unitification
2018-03-15 21:42:23 -04:00
pattern.fragment
Moved block types into subpackages
2017-10-22 21:58:05 -04:00
shield.fragment
Converted almost everything to an I18nBundle
2017-12-26 17:58:20 -05:00
water.fragment
Fixed positions jumping with shader zoom-out
2018-03-14 14:13:06 -04:00
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