29 lines
811 B
Java
29 lines
811 B
Java
package mindustry.entities.comp;
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import arc.util.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.blocks.units.*;
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@Component
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abstract class AmmoDistributeComp implements Unitc{
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@Import float x, y;
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@Import UnitType type;
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@Import Team team;
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@Import float ammo;
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private transient float ammoCooldown;
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@Override
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public void update(){
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if(ammoCooldown > 0f) ammoCooldown -= Time.delta;
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if(ammo > 0 && ammoCooldown <= 0f && ResupplyPoint.resupply(team, x, y, type.ammoResupplyRange, Math.min(type.ammoResupplyAmount, ammo), type.ammoType.color, u -> u != self())){
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ammo -= Math.min(type.ammoResupplyAmount, ammo);
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ammoCooldown = 5f;
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}
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}
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}
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