Files
Mindustry/core/src/mindustry/entities/effect/RubbleDecal.java
2020-01-20 14:13:20 -05:00

47 lines
1.1 KiB
Java

package mindustry.entities.effect;
import arc.Core;
import arc.graphics.g2d.Draw;
import arc.graphics.g2d.TextureRegion;
import arc.math.Mathf;
import static mindustry.Vars.headless;
public class RubbleDecal extends Decal{
private TextureRegion region;
/** Creates a rubble effect at a position. Provide a block size to use. */
public static void create(float x, float y, int size){
if(headless) return;
RubbleDecal decal = new RubbleDecal();
decal.region = Core.atlas.find("rubble-" + size + "-" + Mathf.randomSeed(decal.id, 0, 1));
if(!Core.atlas.isFound(decal.region)){
return;
}
decal.set(x, y);
decal.add();
}
@Override
public float lifetime(){
return 8200f;
}
@Override
public void drawDecal(){
if(!Core.atlas.isFound(region)){
remove();
return;
}
Draw.rect(region, x, y, Mathf.randomSeed(id, 0, 4) * 90);
}
@Override
public float drawSize(){
return region.getWidth() * 3f;
}
}