Files
Mindustry/core/src/mindustry/ui/dialogs/LaunchLoadoutDialog.java
2020-06-28 13:33:53 -04:00

117 lines
3.5 KiB
Java

package mindustry.ui.dialogs;
import arc.*;
import arc.func.*;
import arc.scene.ui.*;
import arc.scene.ui.layout.*;
import arc.struct.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.ui.*;
import mindustry.ui.dialogs.SchematicsDialog.*;
import mindustry.world.blocks.storage.*;
import static mindustry.Vars.*;
/** Dialog for selecting loadout at sector launch. */
public class LaunchLoadoutDialog extends BaseDialog{
LoadoutDialog loadout = new LoadoutDialog();
//total as a map
ObjectIntMap<Item> totalMap = new ObjectIntMap<>();
//total required items
Seq<ItemStack> total = new Seq<>();
//currently selected schematic
Schematic selected;
//validity of loadout items
boolean valid;
public LaunchLoadoutDialog(){
super("$configure");
}
public void show(CoreBlock core, Building build, Runnable confirm){
cont.clear();
buttons.clear();
totalMap.clear();
Seq<ItemStack> stacks = universe.getLaunchResources();
addCloseButton();
//updates sum requirements
Runnable update = () -> {
totalMap.clear();
total.clear();
selected.requirements().each(i -> totalMap.increment(i.item, i.amount));
universe.getLaunchResources().each(i -> totalMap.increment(i.item, i.amount));
for(Item item : content.items()){
if(totalMap.containsKey(item)) total.add(new ItemStack(item, totalMap.get(item)));
}
valid = build.items.has(total);
};
Cons<Table> rebuild = table -> {
table.clearChildren();
int i = 0;
for(ItemStack s : total){
table.image(s.item.icon(Cicon.small)).left();
table.add((build.items.has(s.item, s.amount)) ? "[lightgray]" + s.amount + "" :
"[scarlet]" + (Math.min(build.items.get(s.item), s.amount) + "[lightgray]/" + s.amount)).padLeft(2).left().padRight(4);
if(++i % 4 == 0){
table.row();
}
}
};
Table items = new Table();
Runnable rebuildItems = () -> rebuild.get(items);
buttons.button("$resources", Icon.terrain, () -> {
loadout.show(core.itemCapacity, stacks, stacks::clear, () -> {}, () -> {
universe.updateLaunchResources(stacks);
update.run();
rebuildItems.run();
});
});
buttons.button("$launch.text", Icon.ok, () -> {
universe.updateLoadout(core, selected);
confirm.run();
hide();
}).disabled(b -> !valid);
int cols = Math.max((int)(Core.graphics.getWidth() / Scl.scl(230)), 1);
ButtonGroup<Button> group = new ButtonGroup<>();
selected = universe.getLoadout(core);
cont.pane(t -> {
int i = 0;
for(Schematic s : schematics.getLoadouts(core)){
t.button(b -> b.add(new SchematicImage(s)), Styles.togglet, () -> {
selected = s;
update.run();
rebuildItems.run();
}).group(group).pad(4).disabled(!build.items.has(s.requirements())).checked(s == selected).size(200f);
if(++i % cols == 0){
t.row();
}
}
}).growX().get().setScrollingDisabled(true, false);
cont.row();
cont.add(items);
update.run();
rebuildItems.run();
show();
}
}