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Fixed copy init of sMgr
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@@ -17,7 +17,7 @@ raylib::Window window(WIN_WIDTH, WIN_HEIGHT, "game",
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raylib::RenderTexture2D target(SCREEN_WIDTH, SCREEN_HEIGHT);
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raylib::RenderTexture2D target(SCREEN_WIDTH, SCREEN_HEIGHT);
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Snow::Manager sMgr = Snow::Manager();
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Snow::Manager sMgr;
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int main(void) {
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int main(void) {
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window.SetMinSize({320, 240});
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window.SetMinSize({320, 240});
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