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151
.github/workflows/cmake-multi-platform.yml
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151
.github/workflows/cmake-multi-platform.yml
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name: CMake on multiple platforms
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on:
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push:
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tags:
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- "v*"
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workflow_dispatch:
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permissions:
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contents: write
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jobs:
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build:
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runs-on: ${{ matrix.os }}
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strategy:
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fail-fast: false
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matrix:
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include:
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- os: windows-latest
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c_compiler: cl
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cpp_compiler: cl
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platform: Windows
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artifact_name: windows
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build_type: Release
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- os: ubuntu-latest
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c_compiler: gcc
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cpp_compiler: g++
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platform: Linux
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artifact_name: linux
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build_type: Release
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- os: macos-latest
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c_compiler: clang
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cpp_compiler: clang++
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platform: MacOS
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artifact_name: macos
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build_type: Release
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- os: ubuntu-latest
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c_compiler: emcc
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cpp_compiler: em++
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platform: Web
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artifact_name: web
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build_type: Release
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steps:
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- uses: actions/checkout@v4
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- name: Set reusable strings
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id: strings
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shell: bash
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run: |
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echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
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- name: Install Linux Dependencies
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if: runner.os == 'Linux'
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run: |
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sudo apt-get update
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sudo apt-get install -y libasound2-dev mesa-common-dev libx11-dev libxrandr-dev libxi-dev xorg-dev libgl1-mesa-dev libglu1-mesa-dev vim-common
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- name: Install MacOS Dependencies
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if: runner.os == 'macOS'
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run: |
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brew install cmake
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xcode-select --install || true
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- name: Install Windows Dependencies
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if: runner.os == 'Windows'
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run: choco install vim -y
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shell: pwsh
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- name: Cache CMake files
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uses: actions/cache@v4
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with:
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path: |
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~/.cmake
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${{ github.workspace }}/build/_deps
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key: ${{ runner.os }}-cmake-${{ matrix.c_compiler }}-${{ hashFiles('**/CMakeLists.txt', '**/*.cmake') }}
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restore-keys: |
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${{ runner.os }}-cmake-${{ matrix.c_compiler }}-
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${{ runner.os }}-cmake-
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- name: Setup Emscripten
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if: matrix.c_compiler == 'emcc'
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uses: mymindstorm/setup-emsdk@v14
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with:
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version: latest
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- name: Setup Web Build Environment
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if: matrix.c_compiler == 'emcc'
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run: |
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mkdir -p ${{ steps.strings.outputs.build-output-dir }}/assets
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# cp -r assets/* ${{ steps.strings.outputs.build-output-dir }}/assets/
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- name: Configure CMake
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run: >
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cmake -B ${{ steps.strings.outputs.build-output-dir }}
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-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
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-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
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-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
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${{ matrix.c_compiler == 'emcc' && '-DPLATFORM=Web' || '' }}
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-S ${{ github.workspace }}
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- name: Build
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run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
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- name: Test
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working-directory: ${{ steps.strings.outputs.build-output-dir }}
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run: ctest --build-config ${{ matrix.build_type }}
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- name: Create Release ZIP (Windows)
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if: matrix.platform == 'Windows'
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run: |
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cd build/${{ matrix.build_type }}
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Compress-Archive -Path *.exe -DestinationPath ../../${{ matrix.artifact_name }}.zip
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shell: pwsh
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- name: Create Release ZIP (Web)
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if: matrix.platform == 'Web'
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run: |
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cd build
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zip -r ../${{ matrix.artifact_name }}.zip *.html *.js *.data *.wasm 2>/dev/null || true
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shell: bash
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- name: Create Release ZIP (Linux/macOS)
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if: matrix.platform == 'Linux' || matrix.platform == 'MacOS'
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run: |
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mkdir -p release_files
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cd build
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# Copy executable files (excluding libraries and build artifacts)
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for file in *; do
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if [ -f "$file" ] && [ -x "$file" ]; then
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case "$file" in
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*.so|*.a|*.dylib|*.sh) ;;
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*) cp "$file" ../release_files/ ;;
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esac
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fi
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done
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cd ../release_files
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if [ -n "$(ls -A 2>/dev/null)" ]; then
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zip ../${{ matrix.artifact_name }}.zip *
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fi
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shell: bash
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- name: Upload Build Artifacts
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uses: actions/upload-artifact@v4
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with:
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name: ${{ matrix.artifact_name }}
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path: ${{ matrix.artifact_name }}.zip
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