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https://github.com/NickTheFox99/RaylibGame.git
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Merge pull request #1 from NickTheFox99/cmake-multi-platform-workflow
Cmake multi platform workflow
This commit is contained in:
163
.github/workflows/cmake-multi-platform.yml
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163
.github/workflows/cmake-multi-platform.yml
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name: CMake on multiple platforms
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on:
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push:
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tags:
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- "v*"
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workflow_dispatch:
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jobs:
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build:
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runs-on: ${{ matrix.os }}
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strategy:
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fail-fast: false
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matrix:
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os: [ubuntu-latest, windows-latest, macos-latest, ubuntu-latest]
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build_type: [Release]
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c_compiler: [gcc, clang, cl, emcc]
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include:
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- os: windows-latest
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c_compiler: cl
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cpp_compiler: cl
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platform: Windows
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- os: ubuntu-latest
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c_compiler: gcc
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cpp_compiler: g++
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platform: Linux-gcc
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- os: ubuntu-latest
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c_compiler: clang
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cpp_compiler: clang++
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platform: Linux-clang
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- os: macos-latest
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c_compiler: clang
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cpp_compiler: clang++
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platform: MacOS
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- os: ubuntu-latest
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c_compiler: emcc
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cpp_compiler: em++
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build_type: Release
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platform: Web
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exclude:
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- os: windows-latest
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c_compiler: gcc
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- os: windows-latest
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c_compiler: clang
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- os: windows-latest
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c_compiler: emcc
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- os: ubuntu-latest
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c_compiler: cl
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- os: macos-latest
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c_compiler: gcc
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- os: macos-latest
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c_compiler: cl
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- os: macos-latest
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c_compiler: emcc
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steps:
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- uses: actions/checkout@v4
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- name: Set reusable strings
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id: strings
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shell: bash
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run: |
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echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
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- name: Cache CMake files
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uses: actions/cache@v3
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with:
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path: |
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~/.cmake
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${{ github.workspace }}/build/_deps
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key: ${{ runner.os }}-cmake-${{ matrix.c_compiler }}-${{ hashFiles('**/CMakeLists.txt', '**/*.cmake') }}
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restore-keys: |
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${{ runner.os }}-cmake-${{ matrix.c_compiler }}-
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${{ runner.os }}-cmake-
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- name: Cache emsdk
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if: matrix.c_compiler == 'emcc'
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uses: actions/cache@v3
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with:
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path: |
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emsdk-cache
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key: ${{ runner.os }}-emsdk-${{ hashFiles('.github/workflows/**') }}
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restore-keys: |
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${{ runner.os }}-emsdk-
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- name: Setup Emscripten
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if: matrix.c_compiler == 'emcc'
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uses: mymindstorm/setup-emsdk@v12
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with:
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actions-cache-folder: emsdk-cache
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- name: Configure CMake
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run: >
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cmake -B ${{ steps.strings.outputs.build-output-dir }}
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-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
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-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
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-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
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${{ matrix.c_compiler == 'emcc' && '-DPLATFORM=Web' || '' }}
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-S ${{ github.workspace }}
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- name: Build
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run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
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- name: Test
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working-directory: ${{ steps.strings.outputs.build-output-dir }}
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run: ctest --build-config ${{ matrix.build_type }}
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- name: Upload Web Build
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if: matrix.platform == 'Web'
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uses: actions/upload-artifact@v4
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with:
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name: ${{ matrix.platform }}-build
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path: ${{ steps.strings.outputs.build-output-dir }}/*.html
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- name: Upload Windows Build
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if: matrix.platform == 'Windows'
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uses: actions/upload-artifact@v4
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with:
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name: ${{ matrix.platform }}-build
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path: ${{ steps.strings.outputs.build-output-dir }}/${{ matrix.build_type }}/*.exe
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- name: Upload Linux Build
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if: contains(matrix.platform, 'Linux')
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uses: actions/upload-artifact@v4
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with:
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name: ${{ matrix.platform }}-build
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path: ${{ steps.strings.outputs.build-output-dir }}/*
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exclude: |
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**/*.cmake
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**/*.txt
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**/*.json
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**/*.a
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**/*.o
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**/*.d
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**/*.make
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**/*.internal
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**/*.marks
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**/Makefile
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**/.ninja*
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**/*.ninja
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**/CMakeFiles/**
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- name: Upload MacOS Build
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if: matrix.platform == 'MacOS'
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uses: actions/upload-artifact@v4
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with:
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name: ${{ matrix.platform }}-build
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path: ${{ steps.strings.outputs.build-output-dir }}/*
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exclude: |
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**/*.cmake
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**/*.txt
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**/*.json
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**/*.a
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**/*.o
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**/*.d
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**/*.make
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**/*.internal
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**/*.marks
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**/Makefile
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**/.ninja*
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**/*.ninja
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**/CMakeFiles/**
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