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Add base Component class
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13
include/component.h
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13
include/component.h
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class Entity;
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class Component {
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public:
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virtual void Init();
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virtual void Draw();
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virtual void Update();
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virtual void FixedUpdate();
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virtual void Destroy();
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private:
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Entity *owner;
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};
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// Public code time!
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// Code time!
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