Added spikes, Made a way to transition from level to level, and a base level to make level creation easier

This commit is contained in:
2026-02-21 23:53:55 -05:00
parent c3d09c9a88
commit 3b324caf67
15 changed files with 172 additions and 36 deletions
+8
View File
@@ -18,6 +18,7 @@ config/icon="res://icon.svg"
[autoload]
PlayerManager="*res://Entities/Player/autoload/player_manager.gd"
GameManager="*res://AutoLoads/game_manager.gd"
[display]
@@ -34,6 +35,7 @@ project/assembly_name="TSA"
[file_customization]
folder_colors={
"res://AutoLoads/": "teal",
"res://Entities/": "orange",
"res://Envoroment/": "yellow",
"res://auto_loads/": "red",
@@ -73,6 +75,12 @@ dash={
]
}
[layer_names]
2d_physics/layer_1="Ground"
2d_physics/layer_2="Player"
2d_physics/layer_3="Hazards"
[physics]
common/physics_interpolation=true