Added spikes, Made a way to transition from level to level, and a base level to make level creation easier
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@@ -18,6 +18,7 @@ config/icon="res://icon.svg"
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[autoload]
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PlayerManager="*res://Entities/Player/autoload/player_manager.gd"
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GameManager="*res://AutoLoads/game_manager.gd"
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[display]
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@@ -34,6 +35,7 @@ project/assembly_name="TSA"
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[file_customization]
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folder_colors={
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"res://AutoLoads/": "teal",
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"res://Entities/": "orange",
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"res://Envoroment/": "yellow",
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"res://auto_loads/": "red",
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@@ -73,6 +75,12 @@ dash={
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]
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}
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[layer_names]
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2d_physics/layer_1="Ground"
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2d_physics/layer_2="Player"
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2d_physics/layer_3="Hazards"
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[physics]
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common/physics_interpolation=true
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