final commit :)
This commit is contained in:
@@ -1,4 +1,4 @@
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||||
[gd_scene load_steps=127 format=3 uid="uid://ca7jd0ttc0v67"]
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||||
[gd_scene format=3 uid="uid://ca7jd0ttc0v67"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://0oxneml3esdx" path="res://Entities/Player/player.gd" id="1_8soms"]
|
||||
[ext_resource type="Shader" uid="uid://cqjsw6d71kkd2" path="res://Entities/Player/player_hit_flash_shader.tres" id="2_3ep63"]
|
||||
@@ -776,14 +776,14 @@ tracks/2/keys = {
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
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||||
tracks/3/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
|
||||
tracks/3/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [4.0]
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||||
"values": [Vector2(0, -10)]
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||||
}
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||||
tracks/4/type = "value"
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||||
tracks/4/imported = false
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||||
@@ -795,19 +795,19 @@ tracks/4/keys = {
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||||
"times": PackedFloat32Array(0),
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||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [18.0]
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||||
"values": [10.0]
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||||
}
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||||
tracks/5/type = "value"
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||||
tracks/5/imported = false
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||||
tracks/5/enabled = true
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||||
tracks/5/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
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||||
tracks/5/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
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||||
tracks/5/interp = 1
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||||
tracks/5/loop_wrap = true
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||||
tracks/5/keys = {
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||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
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||||
"update": 0,
|
||||
"values": [Vector2(0, -10)]
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||||
"values": [4.0]
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||||
}
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||||
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||||
[sub_resource type="Animation" id="Animation_epc1c"]
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||||
@@ -816,62 +816,62 @@ length = 0.001
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tracks/0/type = "value"
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||||
tracks/0/imported = false
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tracks/0/enabled = true
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||||
tracks/0/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
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||||
tracks/0/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:height")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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||||
tracks/0/keys = {
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"times": PackedFloat32Array(0),
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||||
"transitions": PackedFloat32Array(1),
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||||
"update": 0,
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||||
"values": [4.0]
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||||
"values": [26.0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:height")
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tracks/1/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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||||
tracks/1/keys = {
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"times": PackedFloat32Array(0),
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||||
"transitions": PackedFloat32Array(1),
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||||
"update": 0,
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||||
"values": [26.0]
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"values": [4.0]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("WalkHitBox:shape:radius")
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tracks/2/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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||||
tracks/2/keys = {
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||||
"times": PackedFloat32Array(0),
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||||
"transitions": PackedFloat32Array(1),
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||||
"update": 0,
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||||
"values": [6.0]
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||||
"values": [Vector2(0, -15)]
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||||
}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("WalkHitBox:shape:height")
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tracks/3/path = NodePath("WalkHitBox:shape:radius")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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||||
tracks/3/keys = {
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||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
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||||
"values": [30.0]
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||||
"values": [6.0]
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||||
}
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||||
tracks/4/type = "value"
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||||
tracks/4/imported = false
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||||
tracks/4/enabled = true
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tracks/4/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
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||||
tracks/4/path = NodePath("WalkHitBox:shape:height")
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||||
tracks/4/interp = 1
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||||
tracks/4/loop_wrap = true
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||||
tracks/4/keys = {
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||||
"times": PackedFloat32Array(0),
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||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
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||||
"values": [Vector2(0, -15)]
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||||
"values": [30.0]
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||||
}
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||||
tracks/5/type = "value"
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||||
tracks/5/imported = false
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||||
@@ -891,62 +891,62 @@ length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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||||
tracks/0/enabled = true
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||||
tracks/0/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
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||||
tracks/0/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:height")
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||||
tracks/0/interp = 1
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||||
tracks/0/loop_wrap = true
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||||
tracks/0/keys = {
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||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
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||||
"values": [4.0]
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||||
"values": [26.0]
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||||
}
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||||
tracks/1/type = "value"
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||||
tracks/1/imported = false
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||||
tracks/1/enabled = true
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||||
tracks/1/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:height")
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||||
tracks/1/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
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||||
tracks/1/interp = 1
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||||
tracks/1/loop_wrap = true
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||||
tracks/1/keys = {
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||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [26.0]
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||||
"values": [4.0]
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||||
}
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||||
tracks/2/type = "value"
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||||
tracks/2/imported = false
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||||
tracks/2/enabled = true
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||||
tracks/2/path = NodePath("WalkHitBox:shape:radius")
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||||
tracks/2/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
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||||
tracks/2/interp = 1
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||||
tracks/2/loop_wrap = true
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||||
tracks/2/keys = {
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||||
"times": PackedFloat32Array(0),
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||||
"transitions": PackedFloat32Array(1),
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||||
"update": 0,
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||||
"values": [6.0]
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||||
"values": [Vector2(0, -15)]
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||||
}
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||||
tracks/3/type = "value"
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||||
tracks/3/imported = false
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||||
tracks/3/enabled = true
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||||
tracks/3/path = NodePath("WalkHitBox:shape:height")
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||||
tracks/3/path = NodePath("WalkHitBox:shape:radius")
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tracks/3/interp = 1
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||||
tracks/3/loop_wrap = true
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||||
tracks/3/keys = {
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||||
"times": PackedFloat32Array(0),
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||||
"transitions": PackedFloat32Array(1),
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||||
"update": 0,
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||||
"values": [30.0]
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||||
"values": [6.0]
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||||
}
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||||
tracks/4/type = "value"
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||||
tracks/4/imported = false
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||||
tracks/4/enabled = true
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||||
tracks/4/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
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||||
tracks/4/path = NodePath("WalkHitBox:shape:height")
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||||
tracks/4/interp = 1
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||||
tracks/4/loop_wrap = true
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||||
tracks/4/keys = {
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||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
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||||
"update": 0,
|
||||
"values": [Vector2(0, -15)]
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||||
"values": [30.0]
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||||
}
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||||
tracks/5/type = "value"
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||||
tracks/5/imported = false
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@@ -1005,11 +1005,11 @@ _data = {
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&"hit": SubResource("Animation_2mv0n")
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}
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[node name="Player" type="CharacterBody2D" groups=["Player"]]
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[node name="Player" type="CharacterBody2D" unique_id=1798592382 groups=["Player"]]
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collision_layer = 2
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script = ExtResource("1_8soms")
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||||
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=816774718]
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||||
material = SubResource("ShaderMaterial_rqcxa")
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position = Vector2(0, -16)
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||||
sprite_frames = SubResource("SpriteFrames_usp30")
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@@ -1018,73 +1018,71 @@ autoplay = "Idle"
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frame = 3
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frame_progress = 0.8699081
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[node name="WalkHitBox" type="CollisionShape2D" parent="."]
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[node name="WalkHitBox" type="CollisionShape2D" parent="." unique_id=263731821]
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position = Vector2(0, -15)
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shape = SubResource("CapsuleShape2D_0e4oy")
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||||
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||||
[node name="LedgeGrab" type="CollisionShape2D" parent="."]
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||||
[node name="LedgeGrab" type="CollisionShape2D" parent="." unique_id=1217724181]
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||||
visible = false
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||||
position = Vector2(0, -27)
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||||
shape = SubResource("RectangleShape2D_kjljb")
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||||
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||||
[node name="HitBoxes" type="Node2D" parent="."]
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||||
[node name="HitBoxes" type="Node2D" parent="." unique_id=745233801]
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visible = false
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||||
|
||||
[node name="FloorCheck" type="RayCast2D" parent="HitBoxes"]
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||||
[node name="FloorCheck" type="RayCast2D" parent="HitBoxes" unique_id=1291008332]
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||||
visible = false
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||||
position = Vector2(0, -19)
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||||
target_position = Vector2(0, 29)
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||||
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||||
[node name="TopCheck" type="ShapeCast2D" parent="HitBoxes"]
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||||
[node name="TopCheck" type="ShapeCast2D" parent="HitBoxes" unique_id=1788346164]
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||||
visible = false
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||||
position = Vector2(0, -30)
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||||
shape = SubResource("RectangleShape2D_ib3u0")
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||||
target_position = Vector2(0, 0)
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||||
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||||
[node name="WallCheck" type="ShapeCast2D" parent="HitBoxes"]
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||||
[node name="WallCheck" type="ShapeCast2D" parent="HitBoxes" unique_id=1346807795]
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||||
visible = false
|
||||
position = Vector2(0, -18)
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||||
shape = SubResource("RectangleShape2D_brh81")
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||||
target_position = Vector2(0, 3)
|
||||
|
||||
[node name="HurtBox" type="Area2D" parent="HitBoxes"]
|
||||
[node name="HurtBox" type="Area2D" parent="HitBoxes" unique_id=552489258]
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||||
collision_layer = 2
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||||
collision_mask = 4
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||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="HitBoxes/HurtBox"]
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="HitBoxes/HurtBox" unique_id=1057503068]
|
||||
position = Vector2(0, -15)
|
||||
shape = SubResource("CapsuleShape2D_n270p")
|
||||
debug_color = Color(0.997466, 0, 0.165329, 0.42)
|
||||
|
||||
[node name="CollisionShapeMove" type="AnimationPlayer" parent="HitBoxes"]
|
||||
[node name="CollisionShapeMove" type="AnimationPlayer" parent="HitBoxes" unique_id=903815220]
|
||||
root_node = NodePath("../..")
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_ib3u0")
|
||||
}
|
||||
libraries/ = SubResource("AnimationLibrary_ib3u0")
|
||||
|
||||
[node name="Markers" type="Node2D" parent="."]
|
||||
[node name="Markers" type="Node2D" parent="." unique_id=43094193]
|
||||
|
||||
[node name="Center" type="Marker2D" parent="Markers"]
|
||||
[node name="Center" type="Marker2D" parent="Markers" unique_id=1014479282]
|
||||
position = Vector2(0, -40)
|
||||
|
||||
[node name="CameraCenter" type="Marker2D" parent="Markers"]
|
||||
[node name="CameraCenter" type="Marker2D" parent="Markers" unique_id=214014744]
|
||||
position = Vector2(0, -44)
|
||||
|
||||
[node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("initialNodeState")]
|
||||
[node name="StateMachine" type="Node" parent="." unique_id=1522439522 node_paths=PackedStringArray("initialNodeState")]
|
||||
script = ExtResource("12_n270p")
|
||||
initialNodeState = NodePath("Idle")
|
||||
|
||||
[node name="Idle" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
[node name="Idle" type="Node" parent="StateMachine" unique_id=1554110740 node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
script = ExtResource("13_3ep63")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
|
||||
[node name="Run" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
[node name="Run" type="Node" parent="StateMachine" unique_id=650516812 node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
script = ExtResource("15_rqcxa")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
|
||||
[node name="Jump" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "wallCheck", "floorCheck", "ledgeGrabBox", "fallState")]
|
||||
[node name="Jump" type="Node" parent="StateMachine" unique_id=602373429 node_paths=PackedStringArray("player", "animatedSprite2D", "wallCheck", "floorCheck", "ledgeGrabBox", "fallState")]
|
||||
script = ExtResource("14_kjljb")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
@@ -1093,7 +1091,7 @@ floorCheck = NodePath("../../HitBoxes/FloorCheck")
|
||||
ledgeGrabBox = NodePath("../../LedgeGrab")
|
||||
fallState = NodePath("../Fall")
|
||||
|
||||
[node name="Fall" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "wallCheck", "floorCheck", "ledgeGrabBox", "jumpState")]
|
||||
[node name="Fall" type="Node" parent="StateMachine" unique_id=1177919389 node_paths=PackedStringArray("player", "animatedSprite2D", "wallCheck", "floorCheck", "ledgeGrabBox", "jumpState")]
|
||||
script = ExtResource("14_3ep63")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
@@ -1103,12 +1101,12 @@ ledgeGrabBox = NodePath("../../LedgeGrab")
|
||||
jumpState = NodePath("../Jump")
|
||||
coyoteTime = 0.3
|
||||
|
||||
[node name="Land" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
[node name="Land" type="Node" parent="StateMachine" unique_id=774044394 node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
script = ExtResource("24_bp242")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
|
||||
[node name="Grab" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "ledgeGrabBox", "wallCheck", "floorCheck")]
|
||||
[node name="Grab" type="Node" parent="StateMachine" unique_id=794082049 node_paths=PackedStringArray("player", "animatedSprite2D", "ledgeGrabBox", "wallCheck", "floorCheck")]
|
||||
script = ExtResource("23_kjljb")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
@@ -1116,33 +1114,31 @@ ledgeGrabBox = NodePath("../../LedgeGrab")
|
||||
wallCheck = NodePath("../../HitBoxes/WallCheck")
|
||||
floorCheck = NodePath("../../HitBoxes/FloorCheck")
|
||||
|
||||
[node name="CrouchIdle" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
[node name="CrouchIdle" type="Node" parent="StateMachine" unique_id=1979241886 node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
script = ExtResource("24_brh81")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
collisionShapeMove = NodePath("../../HitBoxes/CollisionShapeMove")
|
||||
|
||||
[node name="CrouchWalk" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
[node name="CrouchWalk" type="Node" parent="StateMachine" unique_id=323925100 node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
script = ExtResource("28_y6drd")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
collisionShapeMove = NodePath("../../HitBoxes/CollisionShapeMove")
|
||||
|
||||
[node name="Slide" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
[node name="Slide" type="Node" parent="StateMachine" unique_id=1722895560 node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
script = ExtResource("26_bp242")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
collisionShapeMove = NodePath("../../HitBoxes/CollisionShapeMove")
|
||||
|
||||
[node name="Dash" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
[node name="Dash" type="Node" parent="StateMachine" unique_id=492363148 node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
script = ExtResource("25_01ng6")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
|
||||
[node name="HitAnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_usp30")
|
||||
}
|
||||
[node name="HitAnimationPlayer" type="AnimationPlayer" parent="." unique_id=909073120]
|
||||
libraries/ = SubResource("AnimationLibrary_usp30")
|
||||
|
||||
[connection signal="area_entered" from="HitBoxes/HurtBox" to="." method="_on_hurt_box_area_entered"]
|
||||
[connection signal="body_entered" from="HitBoxes/HurtBox" to="." method="_on_hurt_box_body_entered"]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_resource type="VisualShader" load_steps=5 format=3 uid="uid://cqjsw6d71kkd2"]
|
||||
[gd_resource type="VisualShader" format=3 uid="uid://cqjsw6d71kkd2"]
|
||||
|
||||
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_wwqby"]
|
||||
parameter_name = "hit_color"
|
||||
@@ -16,51 +16,6 @@ default_input_values = [0, 0.0, 1, 1.0, 2, 1e-05, 3, Vector3(0, 0, 0), 4, Vector
|
||||
input_name = "color"
|
||||
|
||||
[resource]
|
||||
code = "shader_type canvas_item;
|
||||
render_mode blend_mix;
|
||||
|
||||
uniform bool enabled = false;
|
||||
uniform vec4 hit_color : source_color = vec4(0.886654, 0.000000, 0.166007, 1.000000);
|
||||
|
||||
|
||||
|
||||
void fragment() {
|
||||
// BooleanParameter:3
|
||||
bool n_out3p0 = enabled;
|
||||
|
||||
|
||||
// ColorParameter:2
|
||||
vec4 n_out2p0 = hit_color;
|
||||
|
||||
|
||||
// Input:5
|
||||
vec4 n_out5p0 = COLOR;
|
||||
|
||||
|
||||
vec3 n_out4p0;
|
||||
// If:4
|
||||
float n_in4p1 = 1.00000;
|
||||
float n_in4p2 = 0.00001;
|
||||
if(abs((n_out3p0 ? 1.0 : 0.0) - n_in4p1) < n_in4p2)
|
||||
{
|
||||
n_out4p0 = vec3(n_out2p0.xyz);
|
||||
}
|
||||
else if((n_out3p0 ? 1.0 : 0.0) < n_in4p1)
|
||||
{
|
||||
n_out4p0 = vec3(n_out5p0.xyz);
|
||||
}
|
||||
else
|
||||
{
|
||||
n_out4p0 = vec3(n_out5p0.xyz);
|
||||
}
|
||||
|
||||
|
||||
// Output:0
|
||||
COLOR.rgb = n_out4p0;
|
||||
|
||||
|
||||
}
|
||||
"
|
||||
mode = 1
|
||||
flags/light_only = false
|
||||
nodes/fragment/0/position = Vector2(320, 120)
|
||||
|
||||
Reference in New Issue
Block a user