From a6aeb335fab4ec34f1506853e2596d6b32e55670 Mon Sep 17 00:00:00 2001 From: Astronand Date: Sun, 22 Feb 2026 12:10:01 -0500 Subject: [PATCH] remove node2d.cs --- Node2d.cs | 15 --------------- Node2d.cs.uid | 1 - 2 files changed, 16 deletions(-) delete mode 100644 Node2d.cs delete mode 100644 Node2d.cs.uid diff --git a/Node2d.cs b/Node2d.cs deleted file mode 100644 index c10e391..0000000 --- a/Node2d.cs +++ /dev/null @@ -1,15 +0,0 @@ -using Godot; -using System; - -public partial class Node2d : Node2D -{ - // Called when the node enters the scene tree for the first time. - public override void _Ready() - { - } - - // Called every frame. 'delta' is the elapsed time since the previous frame. - public override void _Process(double delta) - { - } -} diff --git a/Node2d.cs.uid b/Node2d.cs.uid deleted file mode 100644 index cae3a41..0000000 --- a/Node2d.cs.uid +++ /dev/null @@ -1 +0,0 @@ -uid://dt1y3tjsxhn3q