[gd_scene format=3 uid="uid://dcrnnrnvbqmq0"] [ext_resource type="Texture2D" uid="uid://bcc4liqds1j4t" path="res://icon.svg" id="1_hq8kj"] [sub_resource type="QuadMesh" id="QuadMesh_vj5c4"] [node name="End" type="Node2D" unique_id=597373496] [node name="Camera2D" type="Camera2D" parent="." unique_id=423366882] [node name="Label" type="Label" parent="." unique_id=1268605444] offset_left = -270.0 offset_top = -117.0 offset_right = -89.0 offset_bottom = -94.0 text = "Thank you for playing :)" [node name="Label" type="Label" parent="Label" unique_id=381993421] layout_mode = 0 offset_left = -5.0 offset_top = 65.0 offset_right = 539.0 offset_bottom = 88.0 text = "Source code at https://git.astronand.dev/TSA/2026-video-game-project" [node name="Label" type="Label" parent="Label/Label" unique_id=46903352] layout_mode = 0 offset_left = -5.0 offset_top = 65.0 offset_right = 539.0 offset_bottom = 88.0 text = "Made with godot" [node name="MeshInstance2D" type="MeshInstance2D" parent="." unique_id=1235096764] position = Vector2(-156.00002, 96) scale = Vector2(88.5, -86.5) mesh = SubResource("QuadMesh_vj5c4") texture = ExtResource("1_hq8kj")