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2026-video-game-project/Entities/Player/player_hit_flash_shader.tres
2026-02-23 18:19:36 -05:00

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[gd_resource type="VisualShader" format=3 uid="uid://cqjsw6d71kkd2"]
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_wwqby"]
parameter_name = "hit_color"
default_value_enabled = true
default_value = Color(0.886654, 0, 0.166007, 1)
[sub_resource type="VisualShaderNodeBooleanParameter" id="VisualShaderNodeBooleanParameter_12sdw"]
parameter_name = "enabled"
default_value_enabled = true
[sub_resource type="VisualShaderNodeIf" id="VisualShaderNodeIf_bj1hx"]
default_input_values = [0, 0.0, 1, 1.0, 2, 1e-05, 3, Vector3(0, 0, 0), 4, Vector3(0, 0, 0), 5, Vector3(0, 0, 0)]
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_net7a"]
input_name = "color"
[resource]
mode = 1
flags/light_only = false
nodes/fragment/0/position = Vector2(320, 120)
nodes/fragment/2/node = SubResource("VisualShaderNodeColorParameter_wwqby")
nodes/fragment/2/position = Vector2(-420, 220)
nodes/fragment/3/node = SubResource("VisualShaderNodeBooleanParameter_12sdw")
nodes/fragment/3/position = Vector2(-380, -60)
nodes/fragment/4/node = SubResource("VisualShaderNodeIf_bj1hx")
nodes/fragment/4/position = Vector2(20, 140)
nodes/fragment/5/node = SubResource("VisualShaderNodeInput_net7a")
nodes/fragment/5/position = Vector2(-420, 480)
nodes/fragment/connections = PackedInt32Array(3, 0, 4, 0, 2, 0, 4, 3, 4, 0, 0, 0, 5, 0, 4, 4, 5, 0, 4, 5)