Files
Logic0/Logic0/wall.h
T
2026-09-30 19:55:25 -05:00

17 lines
407 B
C++

#pragma once
#include "element.h"
#include <SDL3/SDL.h>
#include "graphics.h"
class Wall : public Element {
public:
Wall(int px, int py) : Element(px, py) {
type = 940;
}
void draw(int posX, int posY, Logic0_RenderContext::RenderCtx* ctx) override {
SDL_SetRenderDrawColor(ctx->renderer, 100, 100, 100, 255);
SDL_FRect rect{ posX, posY, 40, 40 };
SDL_RenderFillRect(ctx->renderer, &rect);
}
};