initial shit
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2
Assets/Models/I3PositionSwitchBase.mtl
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2
Assets/Models/I3PositionSwitchBase.mtl
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# Made in Blockbench 5.1.4
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newmtl none
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3173
Assets/Models/I3PositionSwitchBase.obj
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3173
Assets/Models/I3PositionSwitchBase.obj
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Assets/Models/I3PositionSwitchBase.obj.import
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Assets/Models/I3PositionSwitchBase.obj.import
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://do5kbmfabhhvr"
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path="res://.godot/imported/I3PositionSwitchBase.obj-dc07a67a65f6e19692eeeee0a58d3195.mesh"
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[deps]
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files=["res://.godot/imported/I3PositionSwitchBase.obj-dc07a67a65f6e19692eeeee0a58d3195.mesh"]
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source_file="res://Assets/Models/I3PositionSwitchBase.obj"
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dest_files=["res://.godot/imported/I3PositionSwitchBase.obj-dc07a67a65f6e19692eeeee0a58d3195.mesh", "res://.godot/imported/I3PositionSwitchBase.obj-dc07a67a65f6e19692eeeee0a58d3195.mesh"]
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[params]
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generate_tangents=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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2
Assets/Models/I3PositionSwitchCap.mtl
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2
Assets/Models/I3PositionSwitchCap.mtl
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# Made in Blockbench 5.1.4
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newmtl none
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1219
Assets/Models/I3PositionSwitchCap.obj
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1219
Assets/Models/I3PositionSwitchCap.obj
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25
Assets/Models/I3PositionSwitchCap.obj.import
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25
Assets/Models/I3PositionSwitchCap.obj.import
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://dkhw5hal4yx0b"
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path="res://.godot/imported/I3PositionSwitchCap.obj-119996fee664ddcafaea75050801fa37.mesh"
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[deps]
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files=["res://.godot/imported/I3PositionSwitchCap.obj-119996fee664ddcafaea75050801fa37.mesh"]
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source_file="res://Assets/Models/I3PositionSwitchCap.obj"
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dest_files=["res://.godot/imported/I3PositionSwitchCap.obj-119996fee664ddcafaea75050801fa37.mesh", "res://.godot/imported/I3PositionSwitchCap.obj-119996fee664ddcafaea75050801fa37.mesh"]
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[params]
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generate_tangents=true
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generate_lods=true
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generate_shadow_mesh=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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2
Assets/Models/IButtonBase.mtl
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2
Assets/Models/IButtonBase.mtl
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# Made in Blockbench 5.1.4
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newmtl none
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1849
Assets/Models/IButtonBase.obj
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1849
Assets/Models/IButtonBase.obj
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25
Assets/Models/IButtonBase.obj.import
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25
Assets/Models/IButtonBase.obj.import
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://bn0u7x5cdhqeq"
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path="res://.godot/imported/IButtonBase.obj-88e67638a4fbc9ebb607866e7e5891f3.mesh"
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[deps]
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files=["res://.godot/imported/IButtonBase.obj-88e67638a4fbc9ebb607866e7e5891f3.mesh"]
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source_file="res://Assets/Models/IButtonBase.obj"
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dest_files=["res://.godot/imported/IButtonBase.obj-88e67638a4fbc9ebb607866e7e5891f3.mesh", "res://.godot/imported/IButtonBase.obj-88e67638a4fbc9ebb607866e7e5891f3.mesh"]
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[params]
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generate_tangents=true
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generate_lods=true
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generate_shadow_mesh=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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2
Assets/Models/IButtonCap.mtl
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2
Assets/Models/IButtonCap.mtl
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# Made in Blockbench 5.1.4
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newmtl none
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1113
Assets/Models/IButtonCap.obj
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1113
Assets/Models/IButtonCap.obj
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25
Assets/Models/IButtonCap.obj.import
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25
Assets/Models/IButtonCap.obj.import
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://c14lv8v6bduhu"
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path="res://.godot/imported/IButtonCap.obj-32c39fc93f48cace929c066df68adb88.mesh"
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[deps]
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files=["res://.godot/imported/IButtonCap.obj-32c39fc93f48cace929c066df68adb88.mesh"]
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source_file="res://Assets/Models/IButtonCap.obj"
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dest_files=["res://.godot/imported/IButtonCap.obj-32c39fc93f48cace929c066df68adb88.mesh", "res://.godot/imported/IButtonCap.obj-32c39fc93f48cace929c066df68adb88.mesh"]
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[params]
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generate_tangents=true
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generate_lods=true
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generate_shadow_mesh=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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2
Assets/Models/ISwitchBase.mtl
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2
Assets/Models/ISwitchBase.mtl
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# Made in Blockbench 5.1.4
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newmtl none
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3869
Assets/Models/ISwitchBase.obj
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3869
Assets/Models/ISwitchBase.obj
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25
Assets/Models/ISwitchBase.obj.import
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25
Assets/Models/ISwitchBase.obj.import
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@@ -0,0 +1,25 @@
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://b5ok22cbta76k"
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path="res://.godot/imported/ISwitchBase.obj-1855ae362a9328a76eb4c6ac41acbc39.mesh"
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[deps]
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files=["res://.godot/imported/ISwitchBase.obj-1855ae362a9328a76eb4c6ac41acbc39.mesh"]
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source_file="res://Assets/Models/ISwitchBase.obj"
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dest_files=["res://.godot/imported/ISwitchBase.obj-1855ae362a9328a76eb4c6ac41acbc39.mesh", "res://.godot/imported/ISwitchBase.obj-1855ae362a9328a76eb4c6ac41acbc39.mesh"]
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[params]
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generate_tangents=true
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generate_lods=true
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generate_shadow_mesh=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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2
Assets/Models/ISwitchCap.mtl
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2
Assets/Models/ISwitchCap.mtl
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@@ -0,0 +1,2 @@
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# Made in Blockbench 5.1.4
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newmtl none
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26393
Assets/Models/ISwitchCap.obj
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26393
Assets/Models/ISwitchCap.obj
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25
Assets/Models/ISwitchCap.obj.import
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25
Assets/Models/ISwitchCap.obj.import
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@@ -0,0 +1,25 @@
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://bdjr38o7iuajh"
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path="res://.godot/imported/ISwitchCap.obj-3a4e0db86ed9254e5ad5fee949304494.mesh"
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[deps]
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files=["res://.godot/imported/ISwitchCap.obj-3a4e0db86ed9254e5ad5fee949304494.mesh"]
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source_file="res://Assets/Models/ISwitchCap.obj"
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dest_files=["res://.godot/imported/ISwitchCap.obj-3a4e0db86ed9254e5ad5fee949304494.mesh", "res://.godot/imported/ISwitchCap.obj-3a4e0db86ed9254e5ad5fee949304494.mesh"]
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[params]
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generate_tangents=true
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generate_shadow_mesh=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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