start working on the XLib plugin, add evilium
This commit is contained in:
12
GameShit/ItemHandlers/base/evilium.tres
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12
GameShit/ItemHandlers/base/evilium.tres
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[gd_resource type="Resource" script_class="ItemData" format=3 uid="uid://cjdrlgjtalrit"]
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[ext_resource type="Script" uid="uid://cjb16s8q73wkx" path="res://GameShit/PlayerController/Hotbar/ItemData.gd" id="1_uohj2"]
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[ext_resource type="Texture2D" uid="uid://cisnwwf0h8n20" path="res://Assets/grass.jpg" id="2_wtvso"]
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[resource]
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script = ExtResource("1_uohj2")
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Name = "Evilium"
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ID = "base:evilium"
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description = "tis an evil kitty"
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texture = ExtResource("2_wtvso")
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metadata/_custom_type_script = "uid://cjb16s8q73wkx"
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@@ -7,21 +7,31 @@ extends Control
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## if you are looking for chat var storage
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## if you are looking for chat var storage
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## they are in GameShit/ChatSystem/ChatBox.gd
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## they are in GameShit/ChatSystem/ChatBox.gd
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## This dict holds a reference to all command IDs and their corresponding call
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var Commands : Dictionary = {
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var Commands : Dictionary = {
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"give": CommandHandler.registerCommand("base:giveItem").new(),
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"give": CommandHandler.registerCommand("base:giveItem").new(),
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"say": CommandHandler.registerCommand("base:say").new()
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"say": CommandHandler.registerCommand("base:say").new()
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}
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}
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## load the language manager
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var language = LanguageManager.loadLanguage()
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var language = LanguageManager.loadLanguage()
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## parse message
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func _parseMessage():
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func _parseMessage():
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## get the contents
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var messageContents : String = %Input.text
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var messageContents : String = %Input.text
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## handle if its a command
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if messageContents.begins_with("/"):
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if messageContents.begins_with("/"):
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## strip out the /
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var command = messageContents.right(-1)
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var command = messageContents.right(-1)
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## run the command
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runCommand(command)
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runCommand(command)
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%Input.text = ""
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%Input.text = ""
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MainGame.hideChatbox.emit()
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MainGame.hideChatbox.emit()
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## if its not a command, send the message and reset the field and hide the box
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else:
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else:
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sendMessage(messageContents)
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sendMessage(messageContents)
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%Input.text = ""
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%Input.text = ""
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36
WorldObjects/base/evilium.tscn
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36
WorldObjects/base/evilium.tscn
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[gd_scene format=3 uid="uid://cq3k4evus3crp"]
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[sub_resource type="GDScript" id="GDScript_c3ak7"]
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script/source = "extends StaticBody3D
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func _destroy():
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get_parent().queue_free()
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"
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[sub_resource type="SphereShape3D" id="SphereShape3D_c3ak7"]
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[sub_resource type="SphereMesh" id="SphereMesh_l56mc"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_woch8"]
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albedo_color = Color(1, 0, 0, 1)
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metallic = 1.0
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metallic_specular = 0.18
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roughness = 0.13
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emission_enabled = true
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emission = Color(0.95445794, 3.6098063e-06, 1.347661e-06, 1)
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emission_energy_multiplier = 10000.0
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refraction_scale = 1.0
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[node name="Evilium" type="Node3D" unique_id=1080277171]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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[node name="Collider" type="StaticBody3D" parent="." unique_id=1271626654]
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script = SubResource("GDScript_c3ak7")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Collider" unique_id=145644631]
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shape = SubResource("SphereShape3D_c3ak7")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=156585554]
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mesh = SubResource("SphereMesh_l56mc")
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surface_material_override/0 = SubResource("StandardMaterial3D_woch8")
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1
WorldObjects/base/scripts/MachineBuiltins.gd.uid
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1
WorldObjects/base/scripts/MachineBuiltins.gd.uid
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uid://c3tgp5r2kwpdp
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@@ -1 +0,0 @@
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uid://06qp61kpmfr3
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@@ -1,10 +1,10 @@
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[gd_scene format=3 uid="uid://bt5an8h7itk1d"]
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[gd_scene format=3 uid="uid://bt5an8h7itk1d"]
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[ext_resource type="Script" uid="uid://06qp61kpmfr3" path="res://WorldObjects/base/scripts/test_machine.gd" id="1_e1b2x"]
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[ext_resource type="Script" uid="uid://lnl2novjwc5x" path="res://WorldObjects/base/scripts/test_machine.torch" id="1_e42so"]
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[ext_resource type="Script" uid="uid://lnl2novjwc5x" path="res://WorldObjects/base/scripts/test_machine.torch" id="1_e42so"]
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[ext_resource type="PackedScene" uid="uid://b1cwggrpop0lm" path="res://Objects/ILed.tscn" id="2_q3u4y"]
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[ext_resource type="PackedScene" uid="uid://b1cwggrpop0lm" path="res://Objects/ILed.tscn" id="2_q3u4y"]
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[ext_resource type="PackedScene" uid="uid://c4skbeito3suj" path="res://Objects/ISwitch.tscn" id="3_2f3vd"]
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[ext_resource type="PackedScene" uid="uid://c4skbeito3suj" path="res://Objects/ISwitch.tscn" id="3_2f3vd"]
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[ext_resource type="PackedScene" uid="uid://dsf43ptd66s8u" path="res://Objects/SUpdate.tscn" id="4_2lqy0"]
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[ext_resource type="PackedScene" uid="uid://dsf43ptd66s8u" path="res://Objects/SUpdate.tscn" id="4_2lqy0"]
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[ext_resource type="Script" uid="uid://c3tgp5r2kwpdp" path="res://WorldObjects/base/scripts/MachineBuiltins.gd" id="5_e42so"]
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[sub_resource type="BoxMesh" id="BoxMesh_i18b1"]
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[sub_resource type="BoxMesh" id="BoxMesh_i18b1"]
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@@ -32,10 +32,10 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.18054277, 0.29619968, 0.393
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[node name="SUpdate" parent="." unique_id=2038046630 groups=["saveable"] instance=ExtResource("4_2lqy0")]
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[node name="SUpdate" parent="." unique_id=2038046630 groups=["saveable"] instance=ExtResource("4_2lqy0")]
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isActive = true
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isActive = true
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[node name="Script" type="StaticBody3D" parent="." unique_id=913681642 groups=["saveable"]]
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[node name="Collider" type="StaticBody3D" parent="." unique_id=913681642 groups=["saveable"]]
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script = ExtResource("1_e1b2x")
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script = ExtResource("5_e42so")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Script" unique_id=505912246 groups=["saveable"]]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Collider" unique_id=505912246 groups=["saveable"]]
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shape = SubResource("BoxShape3D_e1b2x")
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shape = SubResource("BoxShape3D_e1b2x")
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[connection signal="castUpdate" from="SUpdate" to="." method="_on_s_update_cast_update"]
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[connection signal="castUpdate" from="SUpdate" to="." method="_on_s_update_cast_update"]
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22
addons/xlib/main.gd
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22
addons/xlib/main.gd
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@@ -0,0 +1,22 @@
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@tool
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extends EditorPlugin
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func _enable_plugin() -> void:
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# Add autoloads here.
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pass
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func _disable_plugin() -> void:
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# Remove autoloads here.
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pass
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func _enter_tree() -> void:
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# Initialization of the plugin goes here.
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pass
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func _exit_tree() -> void:
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# Clean-up of the plugin goes here.
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pass
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1
addons/xlib/main.gd.uid
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1
addons/xlib/main.gd.uid
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uid://ca2vhil7w317x
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7
addons/xlib/plugin.cfg
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7
addons/xlib/plugin.cfg
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[plugin]
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name="XLib"
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description="XLibrary plugin developed for Factory47"
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author="Xtimhedi"
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version="1.1"
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script="main.gd"
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@@ -32,7 +32,7 @@ window/size/viewport_height=768
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[editor_plugins]
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[editor_plugins]
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enabled=PackedStringArray("res://addons/ninetailsrabbit.terrainy/plugin.cfg", "res://addons/savekit/plugin.cfg")
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enabled=PackedStringArray("res://addons/ninetailsrabbit.terrainy/plugin.cfg", "res://addons/savekit/plugin.cfg", "res://addons/xlib/plugin.cfg")
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[file_customization]
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[file_customization]
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