; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Factory47 - Open Beta" run/main_scene="uid://citmbmwk46laj" config/features=PackedStringArray("4.6", "Forward Plus") [autoload] Globals="*uid://bu2uolph3gknp" MainGame="*uid://eudofx4u58h0" SaveManager="*uid://ck4ih2layufdo" CommandHandler="*uid://jo7ml3jp3sd7" InventoryBus="*uid://1esfwguw47p3" CommandBus="*uid://csa2l3h2dohp1" LanguageManager="*uid://cq1njdji6gak6" Save="*uid://bxo4gihn43kx" [display] window/size/viewport_width=1366 window/size/viewport_height=768 [editor_plugins] enabled=PackedStringArray("res://addons/ninetailsrabbit.terrainy/plugin.cfg", "res://addons/savekit/plugin.cfg") [file_customization] folder_colors={ "res://Assets/": "red", "res://EventManagers/": "pink", "res://GameShit/": "teal", "res://Language/": "gray", "res://Objects/": "yellow", "res://Panels/": "purple", "res://WorldObjects/": "purple", "res://addons/": "green", "res://images/": "green", "res://terrainChunks/": "blue" } [global_group] saveable="" [input] move_forward={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) ] } move_left={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) ] } move_right={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) ] } move_backward={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) ] } fly={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":75,"key_label":0,"unicode":107,"location":0,"echo":false,"script":null) ] } save={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"key_label":0,"unicode":112,"location":0,"echo":false,"script":null) ] } load={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":79,"key_label":0,"unicode":111,"location":0,"echo":false,"script":null) ] } chat={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":84,"key_label":0,"unicode":116,"location":0,"echo":false,"script":null) ] } [physics] 3d/physics_engine="Jolt Physics" [rendering] rendering_device/driver.windows="d3d12" textures/vram_compression/import_etc2_astc=true