Add project files.
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using Raster3D.Engine;
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using Raster3D.Engine.Impl;
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namespace Raster3D.App
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{
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public class App : IRunnable
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{
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public static Engine.Engine engine;
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public string WindowTitle { get; set; } = "Raster3D Testing Application";
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public App()
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{
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engine = new Engine.Engine(this, new Game());
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}
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public void Run(string[] args)
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{
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engine.Run();
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}
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static void Main(string[] args)
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{
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IRunnable app = new App();
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app.Run(args);
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}
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}
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}
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