using Raster3D.Engine; using Raster3D.Engine.Impl; namespace Raster3D.App { public class App : IRunnable { public static Engine.Engine engine; public string WindowTitle { get; set; } = "Raster3D Testing Application"; public App() { engine = new Engine.Engine(this, new Game()); } public void Run(string[] args) { engine.Run(); } static void Main(string[] args) { IRunnable app = new App(); app.Run(args); } } }