#pragma once #include "Variant.h" class Rena3D_Renderer { public: void RenderFrame(r3d_Variant::RenderTime timeSignature); void InitTree(); void Notification(r3d_Variant::NotificationSignal what); private: void _DispatchNotification(r3d_Variant::NotificationSignal what); void _WMGetSignal(r3d_Variant::NotificationSignal what); };