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rena3d/CppGame/type.h
T
2026-08-25 00:20:49 -05:00

21 lines
193 B
C

#include <SDL3/SDL.h>
struct _v2 {
int X;
int Y;
_v2(int x, int y) {
X = x;
Y = y;
}
};
struct Types {
using uint_32 = unsigned int;
using vec2 = _v2;
using BOOLEAN = bool;
};