Update src/disks/1h/boot/HBoot.sys

This commit is contained in:
2025-11-11 12:26:58 -05:00
parent 5b2ab09b81
commit 4fb8ef07e9

View File

@@ -11,34 +11,35 @@ local w, h = term.getSize()
local kernel = load(getfile("/boot/Hyprkrnl.sys").readAllText())
local recovery = load(getfile("/boot/util/shell").readAllText())
-- Predeclare dbg so entries can reference it
local dbg = {}
local entries = {
{"HyperionOS", function() kernel(args) end},
{"HyperionOS", function() kernel(args, nil, "/sbin/init") end},
{"HyperionOS (Debug options)", dbg}
}
dbg = {
{"Back", entries},
{"Boot HyperionOS in debug mode", function() kernel(args, true) end},
{"Boot as shell", function() kernel(args, true, true) end},
{"Boot in recovery", function() recovery(args) end}
}
dbg[1] = {"Back", "BACK"}
dbg[2] = {"Boot HyperionOS in debug mode", function() kernel(args, true) end}
dbg[3] = {"Boot as shell", function() kernel(args, true, "/bin/bash") end}
dbg[4] = {"Boot in recovery", function() recovery(args) end}
local function render(tbl, selected)
term.clear()
term.print("HBoot V1.0.0 //\n")
term.print("HBoot V1.0.0 //\n\n")
for i, v in ipairs(tbl) do
if selected == i then
term.print("- " .. v[1] .. "\n")
term.print("> " .. v[1] .. "\n")
else
term.print(" " .. v[1] .. "\n")
end
end
end
-- Initial render
render(entries, 1)
local exit = false
-- Wait for keypress or timeout
local exit = false
while not exit do
local ret = {computer.getMachineEvent()}
if ret[1] == "keyPressed" then
@@ -51,30 +52,45 @@ while not exit do
end
end
local cerent = entries
local cersel = 1
-- Menu handling
if not exit then
local menuStack = {}
local currentMenu = entries
local selected = 1
render(currentMenu, selected)
while true do
local ret = {computer.getMachineEvent()}
if ret[1] == "keyTyped" then
if ret[3] == "\n" then
if type(cerent[cersel][2]) == "function" then
cerent[cersel][2]()
elseif type(cerent[cersel][2]) == "table" then
cerent = cerent[cersel][2]
cersel = 1
local entry = currentMenu[selected]
if entry then
if type(entry[2]) == "function" then
entry[2]()
elseif type(entry[2]) == "table" then
table.insert(menuStack, {currentMenu, selected})
currentMenu = entry[2]
selected = 1
render(currentMenu, selected)
elseif entry[2] == "BACK" then
if #menuStack > 0 then
local prev = table.remove(menuStack)
currentMenu, selected = prev[1], prev[2]
render(currentMenu, selected)
end
end
end
elseif ret[3] == "\x1b[A" then
if cersel > 1 then
cersel = cersel - 1
elseif ret[3] == "\x1b[A" then -- Up arrow
if selected > 1 then
selected = selected - 1
render(currentMenu, selected)
end
elseif ret[3] == "\x1b[B" then
if cersel < #cerent then
cersel = cersel + 1
elseif ret[3] == "\x1b[B" then -- Down arrow
if selected < #currentMenu then
selected = selected + 1
render(currentMenu, selected)
end
end
render(cerent, cersel)
end
end
else