Fixed compilation errors
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
package io.anuke.mindustry.entities;
|
||||
|
||||
import io.anuke.mindustry.entities.enemies.BaseUnit;
|
||||
import io.anuke.mindustry.entities.units.BaseUnit;
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.ucore.entities.BulletEntity;
|
||||
import io.anuke.ucore.entities.Entity;
|
||||
|
||||
@@ -3,7 +3,7 @@ package io.anuke.mindustry.entities;
|
||||
import com.badlogic.gdx.graphics.Color;
|
||||
import io.anuke.mindustry.entities.effect.DamageArea;
|
||||
import io.anuke.mindustry.entities.effect.EMP;
|
||||
import io.anuke.mindustry.entities.enemies.BaseUnit;
|
||||
import io.anuke.mindustry.entities.units.BaseUnit;
|
||||
import io.anuke.mindustry.graphics.Fx;
|
||||
import io.anuke.ucore.graphics.Draw;
|
||||
import io.anuke.ucore.core.Effects;
|
||||
|
||||
@@ -76,7 +76,7 @@ public abstract class SyncEntity extends DestructibleEntity{
|
||||
return (T)this;
|
||||
}
|
||||
|
||||
private static boolean isSmoothing(){
|
||||
public static boolean isSmoothing(){
|
||||
return threads.isEnabled() && threads.getFPS() <= Gdx.graphics.getFramesPerSecond() / 2f;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package io.anuke.mindustry.entities.effect;
|
||||
|
||||
import com.badlogic.gdx.math.Interpolation;
|
||||
import io.anuke.mindustry.entities.enemies.BaseUnit;
|
||||
import io.anuke.mindustry.entities.units.BaseUnit;
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.mindustry.world.blocks.types.defense.ShieldBlock;
|
||||
import io.anuke.ucore.core.Timers;
|
||||
|
||||
@@ -4,7 +4,7 @@ import com.badlogic.gdx.graphics.Color;
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
import com.badlogic.gdx.utils.ObjectSet;
|
||||
import io.anuke.mindustry.entities.enemies.BaseUnit;
|
||||
import io.anuke.mindustry.entities.units.BaseUnit;
|
||||
import io.anuke.mindustry.graphics.Fx;
|
||||
import io.anuke.ucore.core.Effects;
|
||||
import io.anuke.ucore.core.Timers;
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package io.anuke.mindustry.entities.enemies;
|
||||
package io.anuke.mindustry.entities.units;
|
||||
|
||||
import io.anuke.mindustry.entities.Bullet;
|
||||
import io.anuke.mindustry.entities.Unit;
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package io.anuke.mindustry.entities.enemies;
|
||||
package io.anuke.mindustry.entities.units;
|
||||
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
import io.anuke.mindustry.entities.BulletType;
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package io.anuke.mindustry.entities.enemies;
|
||||
package io.anuke.mindustry.entities.units;
|
||||
|
||||
public class UnitTypes {
|
||||
//TODO list types here.
|
||||
Reference in New Issue
Block a user