Update bundle_zh_TW.properties (#1718)

* Update bundle_zh_TW.properties

* Update bundle_zh_TW.properties
This commit is contained in:
Ali-C-Ila
2020-03-18 00:02:56 +08:00
committed by GitHub
parent b0dddb2a7c
commit 0d19068219

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@@ -39,6 +39,8 @@ be.check = 檢查是否有新的更新
schematic = 藍圖 schematic = 藍圖
schematic.add = 儲存藍圖... schematic.add = 儲存藍圖...
schematics = 藍圖 schematics = 藍圖
schematic.replace = 相同名稱的藍圖已經存在。是否取代它?
schematic.exists = 相同名稱的藍圖已經存在。
schematic.import = 匯入藍圖... schematic.import = 匯入藍圖...
schematic.exportfile = 匯出檔案 schematic.exportfile = 匯出檔案
schematic.importfile = 匯入檔案 schematic.importfile = 匯入檔案
@@ -775,6 +777,7 @@ rules.respawntime = 重生時間︰[lightgray](秒)
rules.wavespacing = 波次間距︰[lightgray](秒) rules.wavespacing = 波次間距︰[lightgray](秒)
rules.buildcostmultiplier = 建設成本倍數 rules.buildcostmultiplier = 建設成本倍數
rules.buildspeedmultiplier = 建設速度倍數 rules.buildspeedmultiplier = 建設速度倍數
rules.deconstructrefundmultiplier = 拆除資源返還比例
rules.waitForWaveToEnd = 等待所有敵人毀滅才開始下一波次 rules.waitForWaveToEnd = 等待所有敵人毀滅才開始下一波次
rules.dropzoneradius = 空降區半徑:[lightgray](格) rules.dropzoneradius = 空降區半徑:[lightgray](格)
rules.respawns = 每波次最多重生次數 rules.respawns = 每波次最多重生次數