Merge remote-tracking branch 'origin/master'

This commit is contained in:
Anuken
2025-02-04 20:40:40 -05:00
42 changed files with 3151 additions and 2942 deletions

View File

@@ -5502,7 +5502,7 @@ public class Blocks{
}};
malign = new PowerTurret("malign"){{
requirements(Category.turret, with(Items.carbide, 400, Items.beryllium, 2000, Items.silicon, 800, Items.graphite, 800, Items.phaseFabric, 300));
requirements(Category.turret, with(Items.carbide, 200, Items.beryllium, 1000, Items.silicon, 500, Items.graphite, 500, Items.phaseFabric, 200));
var haloProgress = PartProgress.warmup;
Color haloColor = Color.valueOf("d370d3"), heatCol = Color.purple;
@@ -5810,26 +5810,26 @@ public class Blocks{
}};
velocityRnd = 0.15f;
heatRequirement = 90f;
heatRequirement = 72f;
maxHeatEfficiency = 2f;
warmupMaintainTime = 120f;
consumePower(10f);
shoot = new ShootSummon(0f, 0f, circleRad, 48f);
consumePower(40f);
unitSort = UnitSorts.strongest;
shoot = new ShootSummon(0f, 0f, circleRad, 20f);
minWarmup = 0.96f;
shootWarmupSpeed = 0.03f;
shootWarmupSpeed = 0.08f;
shootY = circleY - 5f;
outlineColor = Pal.darkOutline;
envEnabled |= Env.space;
reload = 9f;
range = 370;
reload = 7f;
range = 380;
trackingRange = range * 1.4f;
shootCone = 100f;
scaledHealth = 370;
rotateSpeed = 2f;
rotateSpeed = 2.6f;
recoil = 0.5f;
recoilTime = 30f;
shake = 3f;

View File

@@ -988,6 +988,29 @@ public class LExecutor{
}
}
public static class PrintCharI implements LInstruction{
public LVar value;
public PrintCharI(LVar value){
this.value = value;
}
PrintCharI(){}
@Override
public void run(LExecutor exec){
if(exec.textBuffer.length() >= maxTextBuffer) return;
if(value.isobj){
if(!(value.objval instanceof UnlockableContent cont)) return;
exec.textBuffer.append((char)cont.emojiChar());
return;
}
exec.textBuffer.append((char)Math.floor(value.numval));
}
}
public static class FormatI implements LInstruction{
public LVar value;

View File

@@ -312,6 +312,46 @@ public class LStatements{
}
}
@RegisterStatement("printchar")
public static class PrintCharStatement extends LStatement{
public String value = "65";
@Override
public void build(Table table){
table.add(" char ");
TextField field = field(table, value, str -> value = str).get();
table.button(b -> {
b.image(Icon.pencilSmall);
b.clicked(() -> showSelectTable(b, (t, hide) -> {
t.row();
t.table(i -> {
i.left();
int c = 0;
for(char j = 32; j < 127; j++){
final int chr = j;
i.button(String.valueOf(j), Styles.flatt, () -> {
value = Integer.toString(chr);
field.setText(value);
hide.run();
}).size(32f);
if(++c % 8 == 0) i.row();
}
});
}));
}, Styles.logict, () -> {}).size(40f).padLeft(-2).color(table.color);
}
@Override
public LInstruction build(LAssembler builder){
return new PrintCharI(builder.var(value));
}
@Override
public LCategory category(){
return LCategory.io;
}
}
@RegisterStatement("format")
public static class FormatStatement extends LStatement{
public String value = "\"frog\"";

View File

@@ -28,6 +28,7 @@ public class MenuFragment{
private Button currentMenu;
private MenuRenderer renderer;
private Seq<MenuButton> customButtons = new Seq<>();
public Seq<MenuButton> desktopButtons = null;
public void build(Group parent){
renderer = new MenuRenderer();
@@ -187,22 +188,26 @@ public class MenuFragment{
t.defaults().width(width).height(70f);
t.name = "buttons";
buttons(t,
new MenuButton("@play", Icon.play,
new MenuButton("@campaign", Icon.play, () -> checkPlay(ui.planet::show)),
new MenuButton("@joingame", Icon.add, () -> checkPlay(ui.join::show)),
new MenuButton("@customgame", Icon.terrain, () -> checkPlay(ui.custom::show)),
new MenuButton("@loadgame", Icon.download, () -> checkPlay(ui.load::show))
),
new MenuButton("@database.button", Icon.menu,
new MenuButton("@schematics", Icon.paste, ui.schematics::show),
new MenuButton("@database", Icon.book, ui.database::show),
new MenuButton("@about.button", Icon.info, ui.about::show)
),
new MenuButton("@editor", Icon.terrain, () -> checkPlay(ui.maps::show)), steam ? new MenuButton("@workshop", Icon.steam, platform::openWorkshop) : null,
new MenuButton("@mods", Icon.book, ui.mods::show),
new MenuButton("@settings", Icon.settings, ui.settings::show)
);
if(desktopButtons == null){
desktopButtons = Seq.with(
new MenuButton("@play", Icon.play,
new MenuButton("@campaign", Icon.play, () -> checkPlay(ui.planet::show)),
new MenuButton("@joingame", Icon.add, () -> checkPlay(ui.join::show)),
new MenuButton("@customgame", Icon.terrain, () -> checkPlay(ui.custom::show)),
new MenuButton("@loadgame", Icon.download, () -> checkPlay(ui.load::show))
),
new MenuButton("@database.button", Icon.menu,
new MenuButton("@schematics", Icon.paste, ui.schematics::show),
new MenuButton("@database", Icon.book, ui.database::show),
new MenuButton("@about.button", Icon.info, ui.about::show)
),
new MenuButton("@editor", Icon.terrain, () -> checkPlay(ui.maps::show)), steam ? new MenuButton("@workshop", Icon.steam, platform::openWorkshop) : null,
new MenuButton("@mods", Icon.book, ui.mods::show),
new MenuButton("@settings", Icon.settings, ui.settings::show)
);
}
buttons(t, desktopButtons.toArray(MenuButton.class));
buttons(t, customButtons.toArray(MenuButton.class));
buttons(t, new MenuButton("@quit", Icon.exit, Core.app::exit));
}).width(width).growY();
@@ -250,14 +255,14 @@ public class MenuFragment{
currentMenu = null;
fadeOutMenu();
}else{
if(b.submenu != null){
if(b.submenu != null && b.submenu.any()){
currentMenu = out[0];
submenu.clearChildren();
fadeInMenu();
//correctly offset the button
submenu.add().height((Core.graphics.getHeight() - Core.scene.marginTop - Core.scene.marginBottom - out[0].getY(Align.topLeft)) / Scl.scl(1f));
submenu.row();
buttons(submenu, b.submenu);
buttons(submenu, b.submenu.toArray());
}else{
currentMenu = null;
fadeOutMenu();
@@ -296,7 +301,7 @@ public class MenuFragment{
/** Runnable ran when the button is clicked. Ignored on desktop if {@link #submenu} is not null. */
public final Runnable runnable;
/** Submenu shown when this button is clicked. Used instead of {@link #runnable} on desktop. */
public final @Nullable MenuButton[] submenu;
public final @Nullable Seq<MenuButton> submenu;
/** Constructs a simple menu button, which behaves the same way on desktop and mobile. */
public MenuButton(String text, Drawable icon, Runnable runnable){
@@ -311,7 +316,7 @@ public class MenuFragment{
this.icon = icon;
this.text = text;
this.runnable = runnable;
this.submenu = submenu;
this.submenu = submenu != null ? Seq.with(submenu) : null;
}
/** Comstructs a desktop-only button; used internally. */
@@ -319,7 +324,7 @@ public class MenuFragment{
this.icon = icon;
this.text = text;
this.runnable = () -> {};
this.submenu = submenu;
this.submenu = submenu != null ? Seq.with(submenu) : null;
}
}
}

View File

@@ -45,6 +45,10 @@ public class BeamDrill extends Block{
/** Multipliers of drill speed for each item. Defaults to 1. */
public ObjectFloatMap<Item> drillMultipliers = new ObjectFloatMap<>();
/** Special exemption item that this drill can't mine. */
public @Nullable Item blockedItem;
/** Special exemption items that this drill can't mine. */
public @Nullable Seq<Item> blockedItems;
public Color sparkColor = Color.valueOf("fd9e81"), glowColor = Color.white;
public float glowIntensity = 0.2f, pulseIntensity = 0.07f;
@@ -76,6 +80,9 @@ public class BeamDrill extends Block{
public void init(){
updateClipRadius((range + 2) * tilesize);
super.init();
if(blockedItems == null && blockedItem != null){
blockedItems = Seq.with(blockedItem);
}
}
@Override
@@ -111,7 +118,10 @@ public class BeamDrill extends Block{
public void setStats(){
super.setStats();
stats.add(Stat.drillTier, StatValues.drillables(drillTime, 0f, size, drillMultipliers, b -> (b instanceof Floor f && f.wallOre && f.itemDrop != null && f.itemDrop.hardness <= tier) || (b instanceof StaticWall w && w.itemDrop != null && w.itemDrop.hardness <= tier)));
stats.add(Stat.drillTier, StatValues.drillables(drillTime, 0f, size, drillMultipliers, b ->
(b instanceof Floor f && f.wallOre && f.itemDrop != null && f.itemDrop.hardness <= tier && (blockedItems == null || !blockedItems.contains(f.itemDrop))) ||
(b instanceof StaticWall w && w.itemDrop != null && w.itemDrop.hardness <= tier && (blockedItems == null || !blockedItems.contains(w.itemDrop)))
));
stats.add(Stat.drillSpeed, 60f / drillTime * size, StatUnit.itemsSecond);
@@ -142,7 +152,7 @@ public class BeamDrill extends Block{
if(other != null && other.solid()){
Item drop = other.wallDrop();
if(drop != null){
if(drop.hardness <= tier){
if(drop.hardness <= tier && (blockedItems == null || !blockedItems.contains(drop))){
found = drop;
count++;
}else{
@@ -193,7 +203,7 @@ public class BeamDrill extends Block{
Tile other = world.tile(Tmp.p1.x + Geometry.d4x(rotation)*j, Tmp.p1.y + Geometry.d4y(rotation)*j);
if(other != null && other.solid()){
Item drop = other.wallDrop();
if(drop != null && drop.hardness <= tier){
if(drop != null && drop.hardness <= tier && (blockedItems == null || !blockedItems.contains(drop))){
return true;
}
break;
@@ -379,7 +389,7 @@ public class BeamDrill extends Block{
if(other != null){
if(other.solid()){
Item drop = other.wallDrop();
if(drop != null && drop.hardness <= tier){
if(drop != null && drop.hardness <= tier && (blockedItems == null || !blockedItems.contains(drop))){
facingAmount ++;
if(lastItem != drop && lastItem != null){
multiple = true;

View File

@@ -40,6 +40,8 @@ public class Drill extends Block{
public float warmupSpeed = 0.015f;
/** Special exemption item that this drill can't mine. */
public @Nullable Item blockedItem;
/** Special exemption items that this drill can't mine. */
public @Nullable Seq<Item> blockedItems;
//return variables for countOre
protected @Nullable Item returnItem;
@@ -89,6 +91,9 @@ public class Drill extends Block{
@Override
public void init(){
super.init();
if(blockedItems == null && blockedItem != null){
blockedItems = Seq.with(blockedItem);
}
if(drillEffectRnd < 0) drillEffectRnd = size;
}
@@ -155,7 +160,7 @@ public class Drill extends Block{
Draw.color();
}
}else{
Tile to = tile.getLinkedTilesAs(this, tempTiles).find(t -> t.drop() != null && (t.drop().hardness > tier || t.drop() == blockedItem));
Tile to = tile.getLinkedTilesAs(this, tempTiles).find(t -> t.drop() != null && (t.drop().hardness > tier || (blockedItems != null && blockedItems.contains(t.drop()))));
Item item = to == null ? null : to.drop();
if(item != null){
drawPlaceText(Core.bundle.get("bar.drilltierreq"), x, y, valid);
@@ -172,7 +177,7 @@ public class Drill extends Block{
super.setStats();
stats.add(Stat.drillTier, StatValues.drillables(drillTime, hardnessDrillMultiplier, size * size, drillMultipliers, b -> b instanceof Floor f && !f.wallOre && f.itemDrop != null &&
f.itemDrop.hardness <= tier && f.itemDrop != blockedItem && (indexer.isBlockPresent(f) || state.isMenu())));
f.itemDrop.hardness <= tier && (blockedItems == null || !blockedItems.contains(f.itemDrop)) && (indexer.isBlockPresent(f) || state.isMenu())));
stats.add(Stat.drillSpeed, 60f / drillTime * size * size, StatUnit.itemsSecond);
@@ -227,7 +232,7 @@ public class Drill extends Block{
public boolean canMine(Tile tile){
if(tile == null || tile.block().isStatic()) return false;
Item drops = tile.drop();
return drops != null && drops.hardness <= tier && drops != blockedItem;
return drops != null && drops.hardness <= tier && (blockedItems == null || !blockedItems.contains(drops));
}
public class DrillBuild extends Building{