Merge remote-tracking branch 'origin/master'
This commit is contained in:
@@ -2415,6 +2415,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
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lst.read = Read a number from a linked memory cell.
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lst.read = Read a number from a linked memory cell.
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lst.write = Write a number to a linked memory cell.
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lst.write = Write a number to a linked memory cell.
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lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
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lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
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lst.drawflush = Flush queued [accent]Draw[] operations to a display.
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lst.drawflush = Flush queued [accent]Draw[] operations to a display.
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@@ -2357,6 +2357,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
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lst.read = Read a number from a linked memory cell.
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lst.read = Read a number from a linked memory cell.
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lst.write = Write a number to a linked memory cell.
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lst.write = Write a number to a linked memory cell.
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lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
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lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
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lst.drawflush = Flush queued [accent]Draw[] operations to a display.
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lst.drawflush = Flush queued [accent]Draw[] operations to a display.
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File diff suppressed because it is too large
Load Diff
@@ -2381,6 +2381,7 @@ unit.emanate.description = Construeix estructures per defensar el nucli Acròpol
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lst.read = Llegeix un nombre des d’una cel·la de memòria connectada.
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lst.read = Llegeix un nombre des d’una cel·la de memòria connectada.
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lst.write = Escriu un nombre en una cel·la de memòria connectada.
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lst.write = Escriu un nombre en una cel·la de memòria connectada.
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lst.print = Afegeix un text a la cua d’impressió.\nEl text no es mostrarà fins que s’apliqui «[accent]Print Flush[]».
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lst.print = Afegeix un text a la cua d’impressió.\nEl text no es mostrarà fins que s’apliqui «[accent]Print Flush[]».
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lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.format = Reemplaça el següent marcador de posició a la cua d’impressió amb un valor.\nNo fa res si el patró del marcador no és vàlid.\nPatró del marcador: "{[accent]número 0-9[]}"\nExemple:\n[accent]print "test {0}"\nformat "example"
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lst.format = Reemplaça el següent marcador de posició a la cua d’impressió amb un valor.\nNo fa res si el patró del marcador no és vàlid.\nPatró del marcador: "{[accent]número 0-9[]}"\nExemple:\n[accent]print "test {0}"\nformat "example"
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lst.draw = Afegeix una instrucció de dibuix a la cua corresponent.\nEl resultat no es mostrarà fins que s’apliqui «[accent]Draw Flush[]».
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lst.draw = Afegeix una instrucció de dibuix a la cua corresponent.\nEl resultat no es mostrarà fins que s’apliqui «[accent]Draw Flush[]».
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lst.drawflush = Executa les operacions de la cua de dibuix al monitor lògic.
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lst.drawflush = Executa les operacions de la cua de dibuix al monitor lògic.
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@@ -2376,6 +2376,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
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lst.read = Přečte číslo z připojené paměti.
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lst.read = Přečte číslo z připojené paměti.
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lst.write = Zapíše číslo do připojené paměti.
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lst.write = Zapíše číslo do připojené paměti.
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lst.print = Přídá text do vypisovacího buferu.\nNezobrazí nic dokud [accent]Print Flush[] je použít.
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lst.print = Přídá text do vypisovacího buferu.\nNezobrazí nic dokud [accent]Print Flush[] je použít.
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lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.draw = Přídá operaci do vykreslovacího buferu.\nNezobrazí nic dokud [accent]Draw Flush[] je použít.
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lst.draw = Přídá operaci do vykreslovacího buferu.\nNezobrazí nic dokud [accent]Draw Flush[] je použít.
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lst.drawflush = Provede všechny [accent]Draw[] operace na zobrazovač logiky. Pak vyčistí vykreslovací bufer.
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lst.drawflush = Provede všechny [accent]Draw[] operace na zobrazovač logiky. Pak vyčistí vykreslovací bufer.
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@@ -2357,6 +2357,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
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lst.read = Read a number from a linked memory cell.
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lst.read = Read a number from a linked memory cell.
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||||||
lst.write = Write a number to a linked memory cell.
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lst.write = Write a number to a linked memory cell.
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||||||
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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||||||
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lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
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lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
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||||||
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
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lst.drawflush = Flush queued [accent]Draw[] operations to a display.
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@@ -2406,6 +2406,7 @@ unit.emanate.description = Baut Blöcke, um den Akropolis-Kern zu beschützen. H
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lst.read = Liest einen Wert aus einer verbundenen Speicherzelle.
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lst.read = Liest einen Wert aus einer verbundenen Speicherzelle.
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lst.write = Schreibt eine Zahl in einer verbundene Speicherzelle.
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lst.write = Schreibt eine Zahl in einer verbundene Speicherzelle.
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lst.print = Fügt Text zum Textspeicher hinzu.\nZeigt nichts an, bis [accent]Print Flush[] verwendet wird.
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lst.print = Fügt Text zum Textspeicher hinzu.\nZeigt nichts an, bis [accent]Print Flush[] verwendet wird.
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||||||
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lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.draw = Fügt eine [accent]Draw[]-Aufgabe zum Bildspeicher hinzu.\nZeigt nichts an, bis [accent]Draw Flush[] verwendet wird.
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lst.draw = Fügt eine [accent]Draw[]-Aufgabe zum Bildspeicher hinzu.\nZeigt nichts an, bis [accent]Draw Flush[] verwendet wird.
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lst.drawflush = Druckt [accent]Draw[]-Aufgaben aus dem Bildspeicher auf einen Bildschirm.
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lst.drawflush = Druckt [accent]Draw[]-Aufgaben aus dem Bildspeicher auf einen Bildschirm.
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@@ -2399,6 +2399,7 @@ unit.emanate.description = Construye estructuras para defender el núcleo Acropo
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lst.read = Lee un número desde una unidad de memoria conectada.
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lst.read = Lee un número desde una unidad de memoria conectada.
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lst.write = Escribe un número en una unidad de memoria conectada.
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lst.write = Escribe un número en una unidad de memoria conectada.
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lst.print = Añade texto a la cola para imprimir texto.\nNo mostrará nada hasta que se use [accent]Print Flush[].
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lst.print = Añade texto a la cola para imprimir texto.\nNo mostrará nada hasta que se use [accent]Print Flush[].
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||||||
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lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.draw = Añade una operación a la cola para dibujar.\nNo mostrará nada hasta que se use [accent]Draw Flush[].
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lst.draw = Añade una operación a la cola para dibujar.\nNo mostrará nada hasta que se use [accent]Draw Flush[].
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lst.drawflush = Muestra los datos en cola de operaciones [accent]Draw[] en un monitor gráfico.
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lst.drawflush = Muestra los datos en cola de operaciones [accent]Draw[] en un monitor gráfico.
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@@ -2359,6 +2359,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
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lst.read = Read a number from a linked memory cell.
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lst.read = Read a number from a linked memory cell.
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||||||
lst.write = Write a number to a linked memory cell.
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lst.write = Write a number to a linked memory cell.
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||||||
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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||||||
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lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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||||||
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
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lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
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||||||
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
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lst.drawflush = Flush queued [accent]Draw[] operations to a display.
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@@ -2361,6 +2361,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
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lst.read = Read a number from a linked memory cell.
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lst.read = Read a number from a linked memory cell.
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||||||
lst.write = Write a number to a linked memory cell.
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lst.write = Write a number to a linked memory cell.
|
||||||
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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||||||
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lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
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||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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||||||
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
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lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
||||||
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
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lst.drawflush = Flush queued [accent]Draw[] operations to a display.
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||||||
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@@ -2362,6 +2362,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
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lst.read = Lue numero yhdistetystä muistisolusta.
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lst.read = Lue numero yhdistetystä muistisolusta.
|
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lst.write = Kirjoita numero yhdistettyyn muistisoluun.
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lst.write = Kirjoita numero yhdistettyyn muistisoluun.
|
||||||
lst.print = Lisää tekstiä tekstipuskuriin.\nEi näytä mitään, kunnes [accent]Painosyötettä[] käytetään.
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lst.print = Lisää tekstiä tekstipuskuriin.\nEi näytä mitään, kunnes [accent]Painosyötettä[] käytetään.
|
||||||
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lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
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lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Lisää operaation piirtopuskuriin.\nEi näytä mitään, kunnes [accent]Piirtosyötettä[] käytetään.
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lst.draw = Lisää operaation piirtopuskuriin.\nEi näytä mitään, kunnes [accent]Piirtosyötettä[] käytetään.
|
||||||
lst.drawflush = Syöttää jonottavat [accent]Piirto[]-operaatiot näyttöön.
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lst.drawflush = Syöttää jonottavat [accent]Piirto[]-operaatiot näyttöön.
|
||||||
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|||||||
@@ -2358,6 +2358,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
|
|||||||
lst.read = Read a number from a linked memory cell.
|
lst.read = Read a number from a linked memory cell.
|
||||||
lst.write = Write a number to a linked memory cell.
|
lst.write = Write a number to a linked memory cell.
|
||||||
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
||||||
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
||||||
|
|||||||
@@ -2406,6 +2406,7 @@ unit.emanate.description = Construit des structures pour défendre le Noyau acro
|
|||||||
lst.read = Lit un nombre depuis un bloc de mémoire relié au processeur.
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lst.read = Lit un nombre depuis un bloc de mémoire relié au processeur.
|
||||||
lst.write = Écrit un nombre dans un bloc de mémoire relié au processeur.
|
lst.write = Écrit un nombre dans un bloc de mémoire relié au processeur.
|
||||||
lst.print = Ajoute du texte dans la mémoire tampon de l'imprimante.\nNe montrera aucun texte tant que [accent]Print Flush[] ne sera pas utilisé.
|
lst.print = Ajoute du texte dans la mémoire tampon de l'imprimante.\nNe montrera aucun texte tant que [accent]Print Flush[] ne sera pas utilisé.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Ajoute une opération dans la mémoire tampon de dessin.\nNe montrera aucune image tant que [accent]Draw Flush[] ne sera pas utilisé.
|
lst.draw = Ajoute une opération dans la mémoire tampon de dessin.\nNe montrera aucune image tant que [accent]Draw Flush[] ne sera pas utilisé.
|
||||||
lst.drawflush = Affiche les opérations [accent]Draw[] en file d'attente vers un écran.
|
lst.drawflush = Affiche les opérations [accent]Draw[] en file d'attente vers un écran.
|
||||||
|
|||||||
@@ -2414,6 +2414,7 @@ unit.emanate.description = Az Akropolisz védelmére szolgáló építményeket
|
|||||||
lst.read = Szám kiolvasása egy összekapcsolt memóriacellából.
|
lst.read = Szám kiolvasása egy összekapcsolt memóriacellából.
|
||||||
lst.write = Szám beírása egy összekapcsolt memóriacellába.
|
lst.write = Szám beírása egy összekapcsolt memóriacellába.
|
||||||
lst.print = Szöveg hozzáadása a kiírási pufferhez.\nA [accent]Print Flush[] használatáig nem jelenít meg semmit.
|
lst.print = Szöveg hozzáadása a kiírási pufferhez.\nA [accent]Print Flush[] használatáig nem jelenít meg semmit.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = A szövegpufferben lévő következő helyőrző cseréje egy értékre.\nNem csinál semmit, ha a helyőrzőminta érvénytelen.\nHelyőrzőminta: „{[accent]number 0-9[]}”\nPélda:\n[accent]print „test {0}”\nformat „example”
|
lst.format = A szövegpufferben lévő következő helyőrző cseréje egy értékre.\nNem csinál semmit, ha a helyőrzőminta érvénytelen.\nHelyőrzőminta: „{[accent]number 0-9[]}”\nPélda:\n[accent]print „test {0}”\nformat „example”
|
||||||
lst.draw = Művelet hozzáadása a rajzpufferhez.\nA [accent]Draw Flush[] használatáig nem jelenít meg semmit.
|
lst.draw = Művelet hozzáadása a rajzpufferhez.\nA [accent]Draw Flush[] használatáig nem jelenít meg semmit.
|
||||||
lst.drawflush = Sorba állított [accent]Draw[] műveletek megjelenítése a kijelzőn.
|
lst.drawflush = Sorba állított [accent]Draw[] műveletek megjelenítése a kijelzőn.
|
||||||
|
|||||||
@@ -2410,6 +2410,7 @@ unit.emanate.description = Membangun struktur untuk melindungi inti Acropolis. M
|
|||||||
lst.read = Membaca angka dari memori sel yang dihubungkan.
|
lst.read = Membaca angka dari memori sel yang dihubungkan.
|
||||||
lst.write = Menulis angka ke memori sel yang dihubungkan.
|
lst.write = Menulis angka ke memori sel yang dihubungkan.
|
||||||
lst.print = Menambahkan teks ke daftar cetak.\nTidak dapat menampilkan apapun sampai [accent]Print Flush[] dipakai.
|
lst.print = Menambahkan teks ke daftar cetak.\nTidak dapat menampilkan apapun sampai [accent]Print Flush[] dipakai.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Ganti placeholder berikutnya di buffer teks dengan sebuah nilai.\nTidak melakukan apa pun jika pola placeholder tidak valid.\nPola placeholder: "{[accent]nomor 0-9[]}"\nContoh:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Ganti placeholder berikutnya di buffer teks dengan sebuah nilai.\nTidak melakukan apa pun jika pola placeholder tidak valid.\nPola placeholder: "{[accent]nomor 0-9[]}"\nContoh:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Menambahkan perintah ke daftar gambar.\nTidak dapat menampilkan apapun sampai [accent]Draw Flush[] dipakai.
|
lst.draw = Menambahkan perintah ke daftar gambar.\nTidak dapat menampilkan apapun sampai [accent]Draw Flush[] dipakai.
|
||||||
lst.drawflush = Mengeluarkan perintah [accent]Draw[] dari daftar antrean untuk ditampilkan.
|
lst.drawflush = Mengeluarkan perintah [accent]Draw[] dari daftar antrean untuk ditampilkan.
|
||||||
|
|||||||
@@ -2371,6 +2371,7 @@ unit.emanate.description = Costruisce strutture per difendere il nucleo dell'Acr
|
|||||||
lst.read = Leggi un numero da una cella di memoria collegata.
|
lst.read = Leggi un numero da una cella di memoria collegata.
|
||||||
lst.write = Scrivi un numero in una cella di memoria collegata.
|
lst.write = Scrivi un numero in una cella di memoria collegata.
|
||||||
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
||||||
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
||||||
|
|||||||
@@ -2375,6 +2375,7 @@ unit.emanate.description = アクロポリスコアを敵から守ります。\n
|
|||||||
lst.read = リンクされたメモリセルから数値を読み取ります。
|
lst.read = リンクされたメモリセルから数値を読み取ります。
|
||||||
lst.write = リンクされたメモリセルに数値を書き込みます。
|
lst.write = リンクされたメモリセルに数値を書き込みます。
|
||||||
lst.print = メッセージブロックにテキストを追加します。[accent]Print Flush[] を使用するまで何も表示しません。
|
lst.print = メッセージブロックにテキストを追加します。[accent]Print Flush[] を使用するまで何も表示しません。
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = ロジックディスプレイに操作を追加します。[accent]Draw Flush[] を使用するまで何も表示しません。
|
lst.draw = ロジックディスプレイに操作を追加します。[accent]Draw Flush[] を使用するまで何も表示しません。
|
||||||
lst.drawflush = キューに入れられた [accent]Draw[] 操作をディスプレイにフラッシュします。
|
lst.drawflush = キューに入れられた [accent]Draw[] 操作をディスプレイにフラッシュします。
|
||||||
|
|||||||
@@ -2413,6 +2413,7 @@ unit.emanate.description = 코어: 도심을 지켜내기 위해 구조물을
|
|||||||
lst.read = 연결된 메모리 셀에서 숫자를 읽습니다.
|
lst.read = 연결된 메모리 셀에서 숫자를 읽습니다.
|
||||||
lst.write = 연결된 메모리 셀에 숫자를 작성합니다.
|
lst.write = 연결된 메모리 셀에 숫자를 작성합니다.
|
||||||
lst.print = 프린트 버퍼에 텍스트를 추가합니다.\n[accent]Print Flush[]가 사용되기 전까진 아무것도 보여주지 않습니다.
|
lst.print = 프린트 버퍼에 텍스트를 추가합니다.\n[accent]Print Flush[]가 사용되기 전까진 아무것도 보여주지 않습니다.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = 텍스트 버퍼의 다음 플레이스홀더를 값으로 바꿉니다.\n자리 표시자 패턴이 유효하지 않은 경우 아무것도 하지 않습니다.\n플레이스홀더 패턴: "{[accent]number 0-9[]}"\n예:\n[accent]print "test {0}"\nformat "example"
|
lst.format = 텍스트 버퍼의 다음 플레이스홀더를 값으로 바꿉니다.\n자리 표시자 패턴이 유효하지 않은 경우 아무것도 하지 않습니다.\n플레이스홀더 패턴: "{[accent]number 0-9[]}"\n예:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = 드로잉 버퍼에 실행문을 추가합니다.\n[accent]Draw Flush[]가 사용되기 전까진 아무것도 보여주지 않습니다.
|
lst.draw = 드로잉 버퍼에 실행문을 추가합니다.\n[accent]Draw Flush[]가 사용되기 전까진 아무것도 보여주지 않습니다.
|
||||||
lst.drawflush = 대기중인 [accent]Draw[]실행문을 디스플레이에 출력합니다.
|
lst.drawflush = 대기중인 [accent]Draw[]실행문을 디스플레이에 출력합니다.
|
||||||
|
|||||||
@@ -13,18 +13,18 @@ link.google-play.description = Google Play parduotuvės elementas
|
|||||||
link.f-droid.description = F-Droid katalogo elementas
|
link.f-droid.description = F-Droid katalogo elementas
|
||||||
link.wiki.description = Oficialus Mindustry wiki
|
link.wiki.description = Oficialus Mindustry wiki
|
||||||
link.suggestions.description = Pasiūlykite naujas funkcijas
|
link.suggestions.description = Pasiūlykite naujas funkcijas
|
||||||
link.bug.description = Found one? Report it here
|
link.bug.description = Radot vieną? Praneškite čia
|
||||||
linkopen = This server has sent you a link. Are you sure you want to open it?\n\n[sky]{0}
|
linkopen = Šis serveris atsiuntė jums nuorodą. Ar jūs norite atidaryti ją?\n\n[sky]{0}
|
||||||
linkfail = Nepavyko atidaryti nuorodos!\nURL nukopijuotas į jūsų iškarpinę.
|
linkfail = Nepavyko atidaryti nuorodos!\nURL nukopijuotas į jūsų iškarpinę.
|
||||||
screenshot = Ekrano kopija išsaugota į {0}
|
screenshot = Ekrano kopija išsaugota į {0}
|
||||||
screenshot.invalid = Žemėlapis yra per didelis, potencialiai nepakanka vietos išsaugoti ekrano kopiją.
|
screenshot.invalid = Žemėlapis yra per didelis, potencialiai nepakanka vietos išsaugoti ekrano kopiją.
|
||||||
gameover = Žaidimas Baigtas
|
gameover = Žaidimas Baigtas
|
||||||
gameover.disconnect = Disconnect
|
gameover.disconnect = Atsijungti
|
||||||
gameover.pvp = [accent] {0}[] komanda laimėjo!
|
gameover.pvp = [accent] {0}[] komanda laimėjo!
|
||||||
gameover.waiting = [accent]Waiting for next map...
|
gameover.waiting = [accent]Laukiama kito žemėlapio...
|
||||||
highscore = [accent]Naujas rekordas!
|
highscore = [accent]Naujas rekordas!
|
||||||
copied = Nukopijuota.
|
copied = Nukopijuota.
|
||||||
indev.notready = This part of the game isn't ready yet
|
indev.notready = Ši žaidimo dalis dar neparuošta
|
||||||
|
|
||||||
load.sound = Garsai
|
load.sound = Garsai
|
||||||
load.map = Žemėlapiai
|
load.map = Žemėlapiai
|
||||||
@@ -40,23 +40,23 @@ be.updating = Naujinama...
|
|||||||
be.ignore = Ignoruoti
|
be.ignore = Ignoruoti
|
||||||
be.noupdates = Naujinimų nerasta.
|
be.noupdates = Naujinimų nerasta.
|
||||||
be.check = Ieškoti naujinimų
|
be.check = Ieškoti naujinimų
|
||||||
mods.browser = Mod Browser
|
mods.browser = Modifikacijų naršyklė
|
||||||
mods.browser.selected = Selected mod
|
mods.browser.selected = Parinkta modifikacija
|
||||||
mods.browser.add = Install
|
mods.browser.add = Įdiegti
|
||||||
mods.browser.reinstall = Reinstall
|
mods.browser.reinstall = Perdiegti
|
||||||
mods.browser.view-releases = View Releases
|
mods.browser.view-releases = Pažiūrėti leidimus
|
||||||
mods.browser.noreleases = [scarlet]No Releases Found\n[accent]Couldn't find any releases for this mod. Check if the mod's repository has any releases published.
|
mods.browser.noreleases = [scarlet]Nerasti jokių leidimų\n[accent]Nėjo rasti leidimų šiai modifikacijai. Patikrinkite ar modifikacijos repo yra paskelbtų leidimų.
|
||||||
mods.browser.latest = <Latest>
|
mods.browser.latest = <Naujausia>
|
||||||
mods.browser.releases = Releases
|
mods.browser.releases = Leidimai
|
||||||
mods.github.open = Repo
|
mods.github.open = Repo
|
||||||
mods.github.open-release = Release Page
|
mods.github.open-release = Leidimų puslapis
|
||||||
mods.browser.sortdate = Sort by recent
|
mods.browser.sortdate = Rūšioti pagal naujausius
|
||||||
mods.browser.sortstars = Sort by stars
|
mods.browser.sortstars = Rūšiuoti pagal žvaigždes
|
||||||
|
|
||||||
schematic = Schema
|
schematic = Schema
|
||||||
schematic.add = Išsaugoti schemą...
|
schematic.add = Išsaugoti schemą...
|
||||||
schematics = Schemos
|
schematics = Schemos
|
||||||
schematic.search = Search schematics...
|
schematic.search = Ieškoti schemas...
|
||||||
schematic.replace = Schema šiuo pavadinimu jau egzistuoja. Pakeisti?
|
schematic.replace = Schema šiuo pavadinimu jau egzistuoja. Pakeisti?
|
||||||
schematic.exists = Schema šiuo pavadinimu jau egzistuoja.
|
schematic.exists = Schema šiuo pavadinimu jau egzistuoja.
|
||||||
schematic.import = Importuoti schemą...
|
schematic.import = Importuoti schemą...
|
||||||
@@ -69,28 +69,28 @@ schematic.shareworkshop = Dalintis Dirbtuvėje
|
|||||||
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Apversti schemą
|
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Apversti schemą
|
||||||
schematic.saved = Schema išsaugota.
|
schematic.saved = Schema išsaugota.
|
||||||
schematic.delete.confirm = Ši schema bus negrįžtamai pašalinta.
|
schematic.delete.confirm = Ši schema bus negrįžtamai pašalinta.
|
||||||
schematic.edit = Edit Schematic
|
schematic.edit = Redaguoti schemą
|
||||||
schematic.info = {0}x{1}, {2} blokai
|
schematic.info = {0}x{1}, {2} blokai
|
||||||
schematic.disabled = [scarlet]Schematics disabled[]\nYou are not allowed to use schematics on this [accent]map[] or [accent]server.
|
schematic.disabled = [scarlet]Schemos išjungtos[]\nJums neleidžiama naudoti schemų šiame [accent]žemėlapyje[] ar [accent]serveryje.
|
||||||
schematic.tags = Tags:
|
schematic.tags = Žymės:
|
||||||
schematic.edittags = Edit Tags
|
schematic.edittags = Redaguoti žymes
|
||||||
schematic.addtag = Add Tag
|
schematic.addtag = Pridėti žymę
|
||||||
schematic.texttag = Text Tag
|
schematic.texttag = Teksto žymė
|
||||||
schematic.icontag = Icon Tag
|
schematic.icontag = Piktogramos žymė
|
||||||
schematic.renametag = Rename Tag
|
schematic.renametag = Pervadinti žymę
|
||||||
schematic.tagged = {0} tagged
|
schematic.tagged = {0} pažymėta
|
||||||
schematic.tagdelconfirm = Delete this tag completely?
|
schematic.tagdelconfirm = Visiškai ištrinti šią žymę?
|
||||||
schematic.tagexists = That tag already exists.
|
schematic.tagexists = Ši žymė jau egzistuoja.
|
||||||
stats = Stats
|
stats = Statistikos
|
||||||
stats.wave = Waves Defeated
|
stats.wave = Bangos Praeitos
|
||||||
stats.unitsCreated = Units Created
|
stats.unitsCreated = Units Created
|
||||||
stats.enemiesDestroyed = Enemies Destroyed
|
stats.enemiesDestroyed = Priešai sunaikinti
|
||||||
stats.built = Buildings Built
|
stats.built = Pastatų pastata
|
||||||
stats.destroyed = Buildings Destroyed
|
stats.destroyed = Pastatų sugriauta
|
||||||
stats.deconstructed = Buildings Deconstructed
|
stats.deconstructed = Pastatų dekonstruta
|
||||||
stats.playtime = Time Played
|
stats.playtime = Laiko žaista
|
||||||
|
|
||||||
globalitems = [accent]Global Items
|
globalitems = [accent]Globalūs Daiktai
|
||||||
map.delete = Ar esate tikri, jog norite ištrinti žemėlapį "[accent]{0}[]"?
|
map.delete = Ar esate tikri, jog norite ištrinti žemėlapį "[accent]{0}[]"?
|
||||||
level.highscore = Rekordas: [accent]{0}
|
level.highscore = Rekordas: [accent]{0}
|
||||||
level.select = Lygio pasirinkimas
|
level.select = Lygio pasirinkimas
|
||||||
@@ -132,43 +132,43 @@ mods.none = [lightgray]Modifikacijos nerastos
|
|||||||
mods.guide = Modifikavimo pagalba
|
mods.guide = Modifikavimo pagalba
|
||||||
mods.report = Pranešti apie klaidas
|
mods.report = Pranešti apie klaidas
|
||||||
mods.openfolder = Atidaryti modifikacijų aplanką
|
mods.openfolder = Atidaryti modifikacijų aplanką
|
||||||
mods.viewcontent = View Content
|
mods.viewcontent = Peržiūrėti turinį
|
||||||
mods.reload = Perkrauti
|
mods.reload = Perkrauti
|
||||||
mods.reloadexit = The game will now exit, to reload mods.
|
mods.reloadexit = Žadimas dabar išsijungs perkrauti modifikacijas.
|
||||||
mod.installed = [[Installed]
|
mod.installed = [[Installed]
|
||||||
mod.display = [gray]Modifikacijos:[orange] {0}
|
mod.display = [gray]Modifikacijos:[orange] {0}
|
||||||
mod.enabled = [lightgray]Įjungta
|
mod.enabled = [lightgray]Įjungta
|
||||||
mod.disabled = [scarlet]Išjungta
|
mod.disabled = [scarlet]Išjungta
|
||||||
mod.multiplayer.compatible = [gray]Multiplayer Compatible
|
mod.multiplayer.compatible = [gray]Suderinama su keliais žaidėjais
|
||||||
mod.disable = Išjungti
|
mod.disable = Išjungti
|
||||||
mod.version = Version:
|
mod.version = Version:
|
||||||
mod.content = Tūrinys:
|
mod.content = Tūrinys:
|
||||||
mod.delete.error = Negalima ištrinti modifikacijos. Failas gali būti naudojamas.
|
mod.delete.error = Negalima ištrinti modifikacijos. Failas gali būti naudojamas.
|
||||||
mod.incompatiblegame = [red]Outdated Game
|
mod.incompatiblegame = [red]Pasenusi žaidimo versija
|
||||||
mod.incompatiblemod = [red]Incompatible
|
mod.incompatiblemod = [red]Nesuderinima
|
||||||
mod.blacklisted = [red]Unsupported
|
mod.blacklisted = [red]Nepalaikoma
|
||||||
mod.unmetdependencies = [red]Unmet Dependencies
|
mod.unmetdependencies = [red]Unmet Dependencies
|
||||||
mod.erroredcontent = [scarlet]Turinio klaidos.
|
mod.erroredcontent = [scarlet]Turinio klaidos.
|
||||||
mod.circulardependencies = [red]Circular Dependencies
|
mod.circulardependencies = [red]Circular Dependencies
|
||||||
mod.incompletedependencies = [red]Incomplete Dependencies
|
mod.incompletedependencies = [red]Nebaigtos Priklausomybės
|
||||||
mod.requiresversion.details = Requires game version: [accent]{0}[]\nYour game is outdated. This mod requires a newer version of the game (possibly a beta/alpha release) to function.
|
mod.requiresversion.details = Requires game version: [accent]{0}[]\nYour game is outdated. This mod requires a newer version of the game (possibly a beta/alpha release) to function.
|
||||||
mod.outdatedv7.details = This mod is incompatible with the latest version of the game. The author must update it, and add [accent]minGameVersion: 136[] to its [accent]mod.json[] file.
|
mod.outdatedv7.details = This mod is incompatible with the latest version of the game. The author must update it, and add [accent]minGameVersion: 136[] to its [accent]mod.json[] file.
|
||||||
mod.blacklisted.details = This mod has been manually blacklisted for causing crashes or other issues with this version of the game. Do not use it.
|
mod.blacklisted.details = This mod has been manually blacklisted for causing crashes or other issues with this version of the game. Do not use it.
|
||||||
mod.missingdependencies.details = This mod is missing dependencies: {0}
|
mod.missingdependencies.details = Šiai modifikacijai trūksta priklausomybių: {0}
|
||||||
mod.erroredcontent.details = This game caused errors when loading. Ask the mod author to fix them.
|
mod.erroredcontent.details = Ši modifikacija kraunant sukėlė klaidų. Paprašykite modifikacijos autoriaus pataisyti jas.
|
||||||
mod.circulardependencies.details = This mod has dependencies that depends on each other.
|
mod.circulardependencies.details = Ši modifikacija turi priklausomybių kurios priklauso nuo vieno kito.
|
||||||
mod.incompletedependencies.details = This mod is unable to be loaded due to invalid or missing dependencies: {0}.
|
mod.incompletedependencies.details = Šios modifikacijos negalima užkrauti dėl netinkamų arba trūkstamų priklausomybių: {0}.
|
||||||
mod.requiresversion = Requires game version: [red]{0}
|
mod.requiresversion = Reikia žaidimo versijos: [red]{0}
|
||||||
mod.errors = Įvyko klaida kraunant turinį.
|
mod.errors = Įvyko klaida kraunant turinį.
|
||||||
mod.noerrorplay = [scarlet]Turite modifikacijas su klaidomis.[] Išjunkite modifikacijas su klaidomis arba patasykite jas prieš žaidžiant.
|
mod.noerrorplay = [scarlet]Turite modifikacijas su klaidomis.[] Išjunkite modifikacijas su klaidomis arba patasykite jas prieš žaidžiant.
|
||||||
mod.nowdisabled = [scarlet]Modifikacijai '{0}' trūksta priklausomybių:[accent] {1}\n[lightgray] Šios modifikacijos turi būti atsisiųstos.\nŠi modifikacija bus automatiškai išjungta.
|
mod.nowdisabled = [scarlet]Modifikacijai '{0}' trūksta priklausomybių:[accent] {1}\n[lightgray] Šios modifikacijos turi būti atsisiųstos.\nŠi modifikacija bus automatiškai išjungta.
|
||||||
mod.enable = Įjungti
|
mod.enable = Įjungti
|
||||||
mod.requiresrestart = Žaidimas dabar išsijungs modifikacijų pakeitimui.
|
mod.requiresrestart = Žaidimas dabar išsijungs modifikacijų perkrovimui.
|
||||||
mod.reloadrequired = [scarlet]Privalomas perkrovimas
|
mod.reloadrequired = [scarlet]Privalomas perkrovimas
|
||||||
mod.import = Importuoti modifikaciją
|
mod.import = Importuoti modifikaciją
|
||||||
mod.import.file = Importuoti failą
|
mod.import.file = Importuoti failą
|
||||||
mod.import.github = Importuoti GitHub modifikaciją
|
mod.import.github = Importuoti GitHub modifikaciją
|
||||||
mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source!
|
mod.jarwarn = [scarlet]JAR modifikacijos iš esmės yra nesaugios.[]\nĮsitikinkite, kad importuojate šį modifikaciją iš patikimo šaltinio!
|
||||||
mod.item.remove = Šis elementas yra[accent] '{0}'[] modifikacijos dalis. Norėdami panaikinti ją turite pašalinti modifikaciją.
|
mod.item.remove = Šis elementas yra[accent] '{0}'[] modifikacijos dalis. Norėdami panaikinti ją turite pašalinti modifikaciją.
|
||||||
mod.remove.confirm = Ši modifikacija bus pašalinta.
|
mod.remove.confirm = Ši modifikacija bus pašalinta.
|
||||||
mod.author = [lightgray]Autorius:[] {0}
|
mod.author = [lightgray]Autorius:[] {0}
|
||||||
@@ -180,21 +180,21 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Apie
|
about.button = Apie
|
||||||
name = Vardas:
|
name = Vardas:
|
||||||
noname = Pirma pasirinkite[accent] žaidėjo vardą[].
|
noname = Pirma pasirinkite[accent] žaidėjo vardą[].
|
||||||
search = Search:
|
search = Ieškoti:
|
||||||
planetmap = Planet Map
|
planetmap = Planetų žemėlaipis
|
||||||
launchcore = Launch Core
|
launchcore = Paleisti branduolį
|
||||||
filename = Failo pavadinimas:
|
filename = Failo pavadinimas:
|
||||||
unlocked = Atrakintas naujas turinys!
|
unlocked = Atrakintas naujas turinys!
|
||||||
available = New research available!
|
available = Naujas turinys pasiekiamas!
|
||||||
unlock.incampaign = < Unlock in campaign for details >
|
unlock.incampaign = < Atrakinkite kampanijoje detalėm >
|
||||||
campaign.select = Select Starting Campaign
|
campaign.select = Pasirinkite pradinę kampanija
|
||||||
campaign.none = [lightgray]Select a planet to start on.\nThis can be switched at any time.
|
campaign.none = [lightgray]Pasirinkite planetą ant kurios pradėti.\nTai gali būti pakeista bet kada.
|
||||||
campaign.erekir = Newer, more polished content. Mostly linear campaign progression.\n\nHigher quality maps and overall experience.
|
campaign.erekir = Naujesnis, patobulintas turinys. Daugiausia linijinė kampanijos eiga.\n\nAukštesnės kokybės žemėlapiai ir bendra patirtis.
|
||||||
campaign.serpulo = Older content; the classic experience. More open-ended.\n\nPotentially unbalanced maps and campaign mechanics. Less polished.
|
campaign.serpulo = Senesnis turinys; klasikinė versija. Atviresnis.\n\nPotencialiai nebalancuoti žemelapiai ir kampanijos mechanika. Mažiau tobulinta.
|
||||||
campaign.difficulty = Difficulty
|
campaign.difficulty = Difficulty
|
||||||
completed = [accent]Išrasta
|
completed = [accent]Išrasta
|
||||||
techtree = Technologijų Medis
|
techtree = Technologijų Medis
|
||||||
techtree.select = Tech Tree Selection
|
techtree.select = Technologijų Medį parinkti
|
||||||
techtree.serpulo = Serpulo
|
techtree.serpulo = Serpulo
|
||||||
techtree.erekir = Erekir
|
techtree.erekir = Erekir
|
||||||
research.load = Load
|
research.load = Load
|
||||||
@@ -202,11 +202,11 @@ research.discard = Discard
|
|||||||
research.list = [lightgray]Išradimai:
|
research.list = [lightgray]Išradimai:
|
||||||
research = Išrasti
|
research = Išrasti
|
||||||
researched = [lightgray]{0} išrasta.
|
researched = [lightgray]{0} išrasta.
|
||||||
research.progress = {0}% complete
|
research.progress = {0}% baigta
|
||||||
players = {0} žaidėjai
|
players = {0} žaidėjai
|
||||||
players.single = {0} žaidėjas
|
players.single = {0} žaidėjas
|
||||||
players.search = ieškoti
|
players.search = ieškoti
|
||||||
players.notfound = [gray]no players found
|
players.notfound = [gray]žaidėjų nerasta
|
||||||
server.closing = [accent]Uždaromas serveris...
|
server.closing = [accent]Uždaromas serveris...
|
||||||
server.kicked.kick = Jūs buvote išmestas iš serverio!
|
server.kicked.kick = Jūs buvote išmestas iš serverio!
|
||||||
server.kicked.whitelist = Jūs nesate baltajame sąraše.
|
server.kicked.whitelist = Jūs nesate baltajame sąraše.
|
||||||
@@ -244,10 +244,10 @@ servers.local.steam = Open Games & Local Servers
|
|||||||
servers.remote = Nuotoliniai Serveriai
|
servers.remote = Nuotoliniai Serveriai
|
||||||
servers.global = Globalūs Serveriai
|
servers.global = Globalūs Serveriai
|
||||||
servers.disclaimer = Community servers are [accent]not[] owned or controlled by the developer.\n\nServers may contain user-generated content that is not appropriate for all ages.
|
servers.disclaimer = Community servers are [accent]not[] owned or controlled by the developer.\n\nServers may contain user-generated content that is not appropriate for all ages.
|
||||||
servers.showhidden = Show Hidden Servers
|
servers.showhidden = Rodyti paslėtus serverius
|
||||||
server.shown = Shown
|
server.shown = Rodoma
|
||||||
server.hidden = Hidden
|
server.hidden = Paslėpta
|
||||||
viewplayer = Viewing Player: [accent]{0}
|
viewplayer = Stebimas žaidėjas: [accent]{0}
|
||||||
|
|
||||||
trace = Sekti Žaidėją
|
trace = Sekti Žaidėją
|
||||||
trace.playername = Žaidėjo vardas: [accent]{0}
|
trace.playername = Žaidėjo vardas: [accent]{0}
|
||||||
@@ -256,16 +256,16 @@ trace.id = Unikalus ID: [accent]{0}
|
|||||||
trace.language = Language: [accent]{0}
|
trace.language = Language: [accent]{0}
|
||||||
trace.mobile = Mobilus Klientas: [accent]{0}
|
trace.mobile = Mobilus Klientas: [accent]{0}
|
||||||
trace.modclient = Custom Client: [accent]{0}
|
trace.modclient = Custom Client: [accent]{0}
|
||||||
trace.times.joined = Times Joined: [accent]{0}
|
trace.times.joined = Sykių prisijungta: [accent]{0}
|
||||||
trace.times.kicked = Times Kicked: [accent]{0}
|
trace.times.kicked = Sykių išmesta: [accent]{0}
|
||||||
trace.ips = IPs:
|
trace.ips = IPs:
|
||||||
trace.names = Names:
|
trace.names = Vardai:
|
||||||
invalidid = Netaisyklingas kliento ID! Praneškite apie klaidą.
|
invalidid = Netaisyklingas kliento ID! Praneškite apie klaidą.
|
||||||
player.ban = Ban
|
player.ban = Baninti
|
||||||
player.kick = Kick
|
player.kick = Išmesti
|
||||||
player.trace = Trace
|
player.trace = Sekti
|
||||||
player.admin = Toggle Admin
|
player.admin = Perjungti admininistratorių
|
||||||
player.team = Change Team
|
player.team = Keisti komandą
|
||||||
server.bans = Užblokavimai
|
server.bans = Užblokavimai
|
||||||
server.bans.none = Nerasta užblokuotų žaidėjų!
|
server.bans.none = Nerasta užblokuotų žaidėjų!
|
||||||
server.admins = Administratoriai
|
server.admins = Administratoriai
|
||||||
@@ -302,7 +302,7 @@ server.error.addressinuse = [scarlet]Failed to open server on port 6567.[]\n\nMa
|
|||||||
server.error = [crimson]Įvyko klaida.
|
server.error = [crimson]Įvyko klaida.
|
||||||
save.new = Naujas Išsaugojimas
|
save.new = Naujas Išsaugojimas
|
||||||
save.overwrite = Ar esate tikras, jog\n norite perrašyti šį elementą?
|
save.overwrite = Ar esate tikras, jog\n norite perrašyti šį elementą?
|
||||||
save.nocampaign = Individual save files from the campaign cannot be imported.
|
save.nocampaign = Individualūs išsaugojimo failai iš kampanijos negali būti importuoti.
|
||||||
overwrite = Perrašyti
|
overwrite = Perrašyti
|
||||||
save.none = Nerasta jokių išsaugojimų!
|
save.none = Nerasta jokių išsaugojimų!
|
||||||
savefail = Nepavyko išsaugoti žaidimo!
|
savefail = Nepavyko išsaugoti žaidimo!
|
||||||
@@ -1909,9 +1909,9 @@ block.flux-reactor.name = Flux Reactor
|
|||||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||||
|
|
||||||
block.switch.name = Switch
|
block.switch.name = Switch
|
||||||
block.micro-processor.name = Micro Processor
|
block.micro-processor.name = Mikro Procesorius
|
||||||
block.logic-processor.name = Logic Processor
|
block.logic-processor.name = Loginis Procesorius
|
||||||
block.hyper-processor.name = Hyper Processor
|
block.hyper-processor.name = Hiper Procesorius
|
||||||
block.logic-display.name = Logic Display
|
block.logic-display.name = Logic Display
|
||||||
block.large-logic-display.name = Large Logic Display
|
block.large-logic-display.name = Large Logic Display
|
||||||
block.memory-cell.name = Memory Cell
|
block.memory-cell.name = Memory Cell
|
||||||
@@ -2359,6 +2359,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
|
|||||||
lst.read = Read a number from a linked memory cell.
|
lst.read = Read a number from a linked memory cell.
|
||||||
lst.write = Write a number to a linked memory cell.
|
lst.write = Write a number to a linked memory cell.
|
||||||
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
||||||
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
||||||
|
|||||||
@@ -2372,6 +2372,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
|
|||||||
lst.read = Read a number from a linked memory cell.
|
lst.read = Read a number from a linked memory cell.
|
||||||
lst.write = Write a number to a linked memory cell.
|
lst.write = Write a number to a linked memory cell.
|
||||||
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
||||||
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
||||||
|
|||||||
@@ -2359,6 +2359,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
|
|||||||
lst.read = Read a number from a linked memory cell.
|
lst.read = Read a number from a linked memory cell.
|
||||||
lst.write = Write a number to a linked memory cell.
|
lst.write = Write a number to a linked memory cell.
|
||||||
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
||||||
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
||||||
|
|||||||
@@ -2393,6 +2393,7 @@ unit.emanate.description = Lotnicza jednostka aministracyjna zdolna do wydobycia
|
|||||||
lst.read = Wczytuje liczbę z połączonej komórki pamięci.
|
lst.read = Wczytuje liczbę z połączonej komórki pamięci.
|
||||||
lst.write = Zapisuje liczbę do połączonej komórki pamięci.
|
lst.write = Zapisuje liczbę do połączonej komórki pamięci.
|
||||||
lst.print = Dodaje tekst do buforu drukującego.\nNie wyświetla niczego dopóki [accent]Print Flush[] nie jest użyte.
|
lst.print = Dodaje tekst do buforu drukującego.\nNie wyświetla niczego dopóki [accent]Print Flush[] nie jest użyte.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Dodaje operacje do buforu rysującego.\nNie wyświetla niczego dopóki [accent]Draw Flush[] nie jest użyte.
|
lst.draw = Dodaje operacje do buforu rysującego.\nNie wyświetla niczego dopóki [accent]Draw Flush[] nie jest użyte.
|
||||||
lst.drawflush = Wyświetla oczekujące operacje z funkcji [accent]Draw[] na wyświetlaczu.
|
lst.drawflush = Wyświetla oczekujące operacje z funkcji [accent]Draw[] na wyświetlaczu.
|
||||||
|
|||||||
@@ -2392,6 +2392,7 @@ unit.emanate.description = Constrói estruturas para defender o Núcelo Acrópol
|
|||||||
lst.read = Ler um número de uma célula de memória vinculada.
|
lst.read = Ler um número de uma célula de memória vinculada.
|
||||||
lst.write = Escrever um número de uma célula de memória vinculada.
|
lst.write = Escrever um número de uma célula de memória vinculada.
|
||||||
lst.print = Adiciona texto ao buffer de impressão.\nNão exibe nada até [accent]Print Flush[] ser usado.
|
lst.print = Adiciona texto ao buffer de impressão.\nNão exibe nada até [accent]Print Flush[] ser usado.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Adicionar uma operação ao buffer de desenho.\nNão exibe nada até [accent]Draw Flush[] ser usado.
|
lst.draw = Adicionar uma operação ao buffer de desenho.\nNão exibe nada até [accent]Draw Flush[] ser usado.
|
||||||
lst.drawflush = Liberar operações [accent]Draw[] enfileiradas para um display.
|
lst.drawflush = Liberar operações [accent]Draw[] enfileiradas para um display.
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -2376,6 +2376,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
|
|||||||
lst.read = Citește un număr dintr-o celulă de memorie conectată.
|
lst.read = Citește un număr dintr-o celulă de memorie conectată.
|
||||||
lst.write = Scrie un număr într-o celulă de memorie conectată.
|
lst.write = Scrie un număr într-o celulă de memorie conectată.
|
||||||
lst.print = Adaugă text în bufferul de tipărire.\nNu tipărește decât când se execută [accent]Print Flush[].
|
lst.print = Adaugă text în bufferul de tipărire.\nNu tipărește decât când se execută [accent]Print Flush[].
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Adaugă o operație în bufferul de desenare.\nNu afișează decât când se execută [accent]Draw Flush[].
|
lst.draw = Adaugă o operație în bufferul de desenare.\nNu afișează decât când se execută [accent]Draw Flush[].
|
||||||
lst.drawflush = Afișează pe un monitor instrucțiunile [accent]Draw[] aflate în așteptare.
|
lst.drawflush = Afișează pe un monitor instrucțiunile [accent]Draw[] aflate în așteptare.
|
||||||
|
|||||||
@@ -2378,6 +2378,7 @@ unit.emanate.description = Защищает ядро «Акрополь» от
|
|||||||
lst.read = Считывает число из соединённой ячейки памяти.
|
lst.read = Считывает число из соединённой ячейки памяти.
|
||||||
lst.write = Записывает число в соединённую ячейку памяти.
|
lst.write = Записывает число в соединённую ячейку памяти.
|
||||||
lst.print = Добавляет текст в текстовый буфер. Ничего не отображает, пока не будет вызван [accent]Print Flush[].
|
lst.print = Добавляет текст в текстовый буфер. Ничего не отображает, пока не будет вызван [accent]Print Flush[].
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Добавляет операцию в буфер отрисовки. Ничего не отображает, пока не будет вызван [accent]Draw Flush[].
|
lst.draw = Добавляет операцию в буфер отрисовки. Ничего не отображает, пока не будет вызван [accent]Draw Flush[].
|
||||||
lst.drawflush = Сбрасывает буфер [accent]Draw[] операций на дисплей.
|
lst.drawflush = Сбрасывает буфер [accent]Draw[] операций на дисплей.
|
||||||
|
|||||||
@@ -2379,6 +2379,7 @@ unit.emanate.description = Gradi građevine da odbrani Veliki Grad jezgro. Popra
|
|||||||
lst.read = Čita broj iz povezane memorijske ćelije.
|
lst.read = Čita broj iz povezane memorijske ćelije.
|
||||||
lst.write = Piše broj u povezanu memorijsku ćeliju.
|
lst.write = Piše broj u povezanu memorijsku ćeliju.
|
||||||
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
||||||
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
||||||
|
|||||||
@@ -2359,6 +2359,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
|
|||||||
lst.read = Read a number from a linked memory cell.
|
lst.read = Read a number from a linked memory cell.
|
||||||
lst.write = Write a number to a linked memory cell.
|
lst.write = Write a number to a linked memory cell.
|
||||||
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
||||||
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
||||||
|
|||||||
@@ -2393,6 +2393,7 @@ unit.emanate.description = สร้างสิ่งต่างๆ เพื
|
|||||||
lst.read = อ่านเลขจากเซลล์ความจำที่เชื่อมต่อไว้
|
lst.read = อ่านเลขจากเซลล์ความจำที่เชื่อมต่อไว้
|
||||||
lst.write = เขียนเลขไปยังเซลล์ความจำที่เชื่อมต่อไว้
|
lst.write = เขียนเลขไปยังเซลล์ความจำที่เชื่อมต่อไว้
|
||||||
lst.print = เพิ่มข้อความไปยังคิวข้อความ\nข้อความจะยังไม่แสดงจนกว่าจะใช้คำสั่ง [accent]Print Flush[]
|
lst.print = เพิ่มข้อความไปยังคิวข้อความ\nข้อความจะยังไม่แสดงจนกว่าจะใช้คำสั่ง [accent]Print Flush[]
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = แทนที่ข้อความตัวแทนถัดไปในบัฟเฟอร์ข้อความด้วยค่า\nจะไม่ทำอะไรหากรูปแบบข้อความแทนที่นั้นไม่ถูกต้อง\nรูปแบบข้อความแทนที่: "{[accent]ตัวเลข 0-9[]}"\nตัวอย่าง:\n[accent]print "ทดสอบ {0}"\nformat "สวัสดี"
|
lst.format = แทนที่ข้อความตัวแทนถัดไปในบัฟเฟอร์ข้อความด้วยค่า\nจะไม่ทำอะไรหากรูปแบบข้อความแทนที่นั้นไม่ถูกต้อง\nรูปแบบข้อความแทนที่: "{[accent]ตัวเลข 0-9[]}"\nตัวอย่าง:\n[accent]print "ทดสอบ {0}"\nformat "สวัสดี"
|
||||||
lst.draw = เพิ่มรูปไปยังคิวการวาด\nภาพจะยังไม่แสดงจนกว่าจะใช้คำสั่ง [accent]Draw Flush[]
|
lst.draw = เพิ่มรูปไปยังคิวการวาด\nภาพจะยังไม่แสดงจนกว่าจะใช้คำสั่ง [accent]Draw Flush[]
|
||||||
lst.drawflush = ปล่อยคิว [accent]Draw[] ไปยังหน้าจอลอจิกที่เชื่อมต่อไว้
|
lst.drawflush = ปล่อยคิว [accent]Draw[] ไปยังหน้าจอลอจิกที่เชื่อมต่อไว้
|
||||||
|
|||||||
@@ -2359,6 +2359,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
|
|||||||
lst.read = Read a number from a linked memory cell.
|
lst.read = Read a number from a linked memory cell.
|
||||||
lst.write = Write a number to a linked memory cell.
|
lst.write = Write a number to a linked memory cell.
|
||||||
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
|
||||||
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
|
||||||
|
|||||||
@@ -2376,6 +2376,7 @@ unit.emanate.description = Akropolis Merkezini korumak için binalar inşa eder.
|
|||||||
lst.read = Bağlı hafıza kutusundaki numarayı okur.
|
lst.read = Bağlı hafıza kutusundaki numarayı okur.
|
||||||
lst.write = Bağlı hafıza kutuaundaki numaraya yazar.
|
lst.write = Bağlı hafıza kutuaundaki numaraya yazar.
|
||||||
lst.print = Yazı yazar.
|
lst.print = Yazı yazar.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Ekrana Çizer.
|
lst.draw = Ekrana Çizer.
|
||||||
lst.drawflush = Ekrana Çizimi Aktarır.
|
lst.drawflush = Ekrana Çizimi Aktarır.
|
||||||
|
|||||||
@@ -2403,6 +2403,7 @@ unit.emanate.description = Англійська назва: Emanate\nБудує
|
|||||||
lst.read = Зчитує число із з’єднаної комірки пам’яті.
|
lst.read = Зчитує число із з’єднаної комірки пам’яті.
|
||||||
lst.write = Записує числу у з’єднану комірку пам’яті.
|
lst.write = Записує числу у з’єднану комірку пам’яті.
|
||||||
lst.print = Додайте текст до буфера друку.\nНічого не відображає, поки [accent]Print Flush[] використовується.
|
lst.print = Додайте текст до буфера друку.\nНічого не відображає, поки [accent]Print Flush[] використовується.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Замінити наступний замінник у текстовому буфері значенням.\nНе робить нічого, якщо шаблон заповнювача є недійсним.\nШаблон заповнювача: "{[accent]number 0-9[]}"\nПриклад:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Замінити наступний замінник у текстовому буфері значенням.\nНе робить нічого, якщо шаблон заповнювача є недійсним.\nШаблон заповнювача: "{[accent]number 0-9[]}"\nПриклад:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = Додає операцію до буфера рисунка.\nНічого не відображає, поки [accent]Draw Flush[] використовується.
|
lst.draw = Додає операцію до буфера рисунка.\nНічого не відображає, поки [accent]Draw Flush[] використовується.
|
||||||
lst.drawflush = Скидає буфер операцій [accent]Draw[] на дисплей.
|
lst.drawflush = Скидає буфер операцій [accent]Draw[] на дисплей.
|
||||||
|
|||||||
@@ -2414,6 +2414,7 @@ unit.emanate.description = Xây công trình để phòng thủ lõi Đại đô
|
|||||||
lst.read = Đọc một số từ bộ nhớ được liên kết.
|
lst.read = Đọc một số từ bộ nhớ được liên kết.
|
||||||
lst.write = Ghi một số vào bộ nhớ được liên kết.
|
lst.write = Ghi một số vào bộ nhớ được liên kết.
|
||||||
lst.print = Thêm văn bản vào bộ đệm in.\nKhông hiển thị gì cho đến khi [accent]Print Flush[] được sử dụng.
|
lst.print = Thêm văn bản vào bộ đệm in.\nKhông hiển thị gì cho đến khi [accent]Print Flush[] được sử dụng.
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Thay thế từ giữ chỗ tiếp theo trong bộ đệm văn bản bằng giá trị.\nKhông làm gì nếu khuôn mẫu từ giữ chỗ không hợp lệ.\nKhuôn mẫu từ giữ chỗ: "{[accent]số 0-9[]}"\nVí dụ:\n[accent]print "ví dụ {0}"\nformat "mẫu"
|
lst.format = Thay thế từ giữ chỗ tiếp theo trong bộ đệm văn bản bằng giá trị.\nKhông làm gì nếu khuôn mẫu từ giữ chỗ không hợp lệ.\nKhuôn mẫu từ giữ chỗ: "{[accent]số 0-9[]}"\nVí dụ:\n[accent]print "ví dụ {0}"\nformat "mẫu"
|
||||||
lst.draw = Thêm một thao tác vào bộ đệm vẽ.\nKhông hiển thị gì cho đến khi [accent]Draw Flush[] được sử dụng.
|
lst.draw = Thêm một thao tác vào bộ đệm vẽ.\nKhông hiển thị gì cho đến khi [accent]Draw Flush[] được sử dụng.
|
||||||
lst.drawflush = Đẩy các thao tác [accent]Draw[] theo trình tự đến màn hình.
|
lst.drawflush = Đẩy các thao tác [accent]Draw[] theo trình tự đến màn hình.
|
||||||
|
|||||||
@@ -2403,6 +2403,7 @@ unit.emanate.description = 保护卫城核心,可建造建筑。 使用一对
|
|||||||
lst.read = 从连接的内存读取数字
|
lst.read = 从连接的内存读取数字
|
||||||
lst.write = 向连接的内存写入数字
|
lst.write = 向连接的内存写入数字
|
||||||
lst.print = 添加文字到打印缓存\n使用[accent]Print Flush[]后才会真正显示
|
lst.print = 添加文字到打印缓存\n使用[accent]Print Flush[]后才会真正显示
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = 添加绘图操作到绘图缓存\n使用[accent]Draw Flush[]后才会真正显示
|
lst.draw = 添加绘图操作到绘图缓存\n使用[accent]Draw Flush[]后才会真正显示
|
||||||
lst.drawflush = 将绘图缓存中的[accent]Draw[]队列刷新到显示屏
|
lst.drawflush = 将绘图缓存中的[accent]Draw[]队列刷新到显示屏
|
||||||
|
|||||||
@@ -2388,6 +2388,7 @@ unit.emanate.description = Builds structures to defend the Acropolis core. Repai
|
|||||||
lst.read = [accent]讀取[]記憶體中的一項數值
|
lst.read = [accent]讀取[]記憶體中的一項數值
|
||||||
lst.write = [accent]寫入[]一項數值到記憶體中
|
lst.write = [accent]寫入[]一項數值到記憶體中
|
||||||
lst.print = 將文字加入輸出的暫存中,搭配[accent]Print Flush[], [accent]Flush message[]使用
|
lst.print = 將文字加入輸出的暫存中,搭配[accent]Print Flush[], [accent]Flush message[]使用
|
||||||
|
lst.printchar = Add a UTF-16 character or content icon to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
|
||||||
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
lst.format = Replace next placeholder in text buffer with a value.\nDoes not do anything if placeholder pattern is invalid.\nPlaceholder pattern: "{[accent]number 0-9[]}"\nExample:\n[accent]print "test {0}"\nformat "example"
|
||||||
lst.draw = 將圖形加入顯示的暫存中,搭配[accent]Draw Flush[]使用
|
lst.draw = 將圖形加入顯示的暫存中,搭配[accent]Draw Flush[]使用
|
||||||
lst.drawflush = 將所有暫存的[accent]Draw[]指令推到顯示器上
|
lst.drawflush = 將所有暫存的[accent]Draw[]指令推到顯示器上
|
||||||
|
|||||||
@@ -171,3 +171,4 @@ hexagon-recursion
|
|||||||
JasonP01
|
JasonP01
|
||||||
BlueTheCube
|
BlueTheCube
|
||||||
sasha0552
|
sasha0552
|
||||||
|
1ue999
|
||||||
|
|||||||
@@ -5502,7 +5502,7 @@ public class Blocks{
|
|||||||
}};
|
}};
|
||||||
|
|
||||||
malign = new PowerTurret("malign"){{
|
malign = new PowerTurret("malign"){{
|
||||||
requirements(Category.turret, with(Items.carbide, 400, Items.beryllium, 2000, Items.silicon, 800, Items.graphite, 800, Items.phaseFabric, 300));
|
requirements(Category.turret, with(Items.carbide, 200, Items.beryllium, 1000, Items.silicon, 500, Items.graphite, 500, Items.phaseFabric, 200));
|
||||||
|
|
||||||
var haloProgress = PartProgress.warmup;
|
var haloProgress = PartProgress.warmup;
|
||||||
Color haloColor = Color.valueOf("d370d3"), heatCol = Color.purple;
|
Color haloColor = Color.valueOf("d370d3"), heatCol = Color.purple;
|
||||||
@@ -5810,26 +5810,26 @@ public class Blocks{
|
|||||||
}};
|
}};
|
||||||
|
|
||||||
velocityRnd = 0.15f;
|
velocityRnd = 0.15f;
|
||||||
heatRequirement = 90f;
|
heatRequirement = 72f;
|
||||||
maxHeatEfficiency = 2f;
|
maxHeatEfficiency = 2f;
|
||||||
warmupMaintainTime = 120f;
|
warmupMaintainTime = 120f;
|
||||||
consumePower(10f);
|
consumePower(40f);
|
||||||
|
unitSort = UnitSorts.strongest;
|
||||||
shoot = new ShootSummon(0f, 0f, circleRad, 48f);
|
shoot = new ShootSummon(0f, 0f, circleRad, 20f);
|
||||||
|
|
||||||
minWarmup = 0.96f;
|
minWarmup = 0.96f;
|
||||||
shootWarmupSpeed = 0.03f;
|
shootWarmupSpeed = 0.08f;
|
||||||
|
|
||||||
shootY = circleY - 5f;
|
shootY = circleY - 5f;
|
||||||
|
|
||||||
outlineColor = Pal.darkOutline;
|
outlineColor = Pal.darkOutline;
|
||||||
envEnabled |= Env.space;
|
envEnabled |= Env.space;
|
||||||
reload = 9f;
|
reload = 7f;
|
||||||
range = 370;
|
range = 380;
|
||||||
trackingRange = range * 1.4f;
|
trackingRange = range * 1.4f;
|
||||||
shootCone = 100f;
|
shootCone = 100f;
|
||||||
scaledHealth = 370;
|
scaledHealth = 370;
|
||||||
rotateSpeed = 2f;
|
rotateSpeed = 2.6f;
|
||||||
recoil = 0.5f;
|
recoil = 0.5f;
|
||||||
recoilTime = 30f;
|
recoilTime = 30f;
|
||||||
shake = 3f;
|
shake = 3f;
|
||||||
|
|||||||
@@ -988,6 +988,29 @@ public class LExecutor{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static class PrintCharI implements LInstruction{
|
||||||
|
public LVar value;
|
||||||
|
|
||||||
|
public PrintCharI(LVar value){
|
||||||
|
this.value = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
PrintCharI(){}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run(LExecutor exec){
|
||||||
|
|
||||||
|
if(exec.textBuffer.length() >= maxTextBuffer) return;
|
||||||
|
if(value.isobj){
|
||||||
|
if(!(value.objval instanceof UnlockableContent cont)) return;
|
||||||
|
exec.textBuffer.append((char)cont.emojiChar());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
exec.textBuffer.append((char)Math.floor(value.numval));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static class FormatI implements LInstruction{
|
public static class FormatI implements LInstruction{
|
||||||
public LVar value;
|
public LVar value;
|
||||||
|
|
||||||
|
|||||||
@@ -312,6 +312,46 @@ public class LStatements{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@RegisterStatement("printchar")
|
||||||
|
public static class PrintCharStatement extends LStatement{
|
||||||
|
public String value = "65";
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void build(Table table){
|
||||||
|
table.add(" char ");
|
||||||
|
TextField field = field(table, value, str -> value = str).get();
|
||||||
|
table.button(b -> {
|
||||||
|
b.image(Icon.pencilSmall);
|
||||||
|
b.clicked(() -> showSelectTable(b, (t, hide) -> {
|
||||||
|
t.row();
|
||||||
|
t.table(i -> {
|
||||||
|
i.left();
|
||||||
|
int c = 0;
|
||||||
|
for(char j = 32; j < 127; j++){
|
||||||
|
final int chr = j;
|
||||||
|
i.button(String.valueOf(j), Styles.flatt, () -> {
|
||||||
|
value = Integer.toString(chr);
|
||||||
|
field.setText(value);
|
||||||
|
hide.run();
|
||||||
|
}).size(32f);
|
||||||
|
if(++c % 8 == 0) i.row();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}));
|
||||||
|
}, Styles.logict, () -> {}).size(40f).padLeft(-2).color(table.color);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public LInstruction build(LAssembler builder){
|
||||||
|
return new PrintCharI(builder.var(value));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public LCategory category(){
|
||||||
|
return LCategory.io;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@RegisterStatement("format")
|
@RegisterStatement("format")
|
||||||
public static class FormatStatement extends LStatement{
|
public static class FormatStatement extends LStatement{
|
||||||
public String value = "\"frog\"";
|
public String value = "\"frog\"";
|
||||||
|
|||||||
@@ -28,6 +28,7 @@ public class MenuFragment{
|
|||||||
private Button currentMenu;
|
private Button currentMenu;
|
||||||
private MenuRenderer renderer;
|
private MenuRenderer renderer;
|
||||||
private Seq<MenuButton> customButtons = new Seq<>();
|
private Seq<MenuButton> customButtons = new Seq<>();
|
||||||
|
public Seq<MenuButton> desktopButtons = null;
|
||||||
|
|
||||||
public void build(Group parent){
|
public void build(Group parent){
|
||||||
renderer = new MenuRenderer();
|
renderer = new MenuRenderer();
|
||||||
@@ -187,22 +188,26 @@ public class MenuFragment{
|
|||||||
t.defaults().width(width).height(70f);
|
t.defaults().width(width).height(70f);
|
||||||
t.name = "buttons";
|
t.name = "buttons";
|
||||||
|
|
||||||
buttons(t,
|
if(desktopButtons == null){
|
||||||
new MenuButton("@play", Icon.play,
|
desktopButtons = Seq.with(
|
||||||
new MenuButton("@campaign", Icon.play, () -> checkPlay(ui.planet::show)),
|
new MenuButton("@play", Icon.play,
|
||||||
new MenuButton("@joingame", Icon.add, () -> checkPlay(ui.join::show)),
|
new MenuButton("@campaign", Icon.play, () -> checkPlay(ui.planet::show)),
|
||||||
new MenuButton("@customgame", Icon.terrain, () -> checkPlay(ui.custom::show)),
|
new MenuButton("@joingame", Icon.add, () -> checkPlay(ui.join::show)),
|
||||||
new MenuButton("@loadgame", Icon.download, () -> checkPlay(ui.load::show))
|
new MenuButton("@customgame", Icon.terrain, () -> checkPlay(ui.custom::show)),
|
||||||
),
|
new MenuButton("@loadgame", Icon.download, () -> checkPlay(ui.load::show))
|
||||||
new MenuButton("@database.button", Icon.menu,
|
),
|
||||||
new MenuButton("@schematics", Icon.paste, ui.schematics::show),
|
new MenuButton("@database.button", Icon.menu,
|
||||||
new MenuButton("@database", Icon.book, ui.database::show),
|
new MenuButton("@schematics", Icon.paste, ui.schematics::show),
|
||||||
new MenuButton("@about.button", Icon.info, ui.about::show)
|
new MenuButton("@database", Icon.book, ui.database::show),
|
||||||
),
|
new MenuButton("@about.button", Icon.info, ui.about::show)
|
||||||
new MenuButton("@editor", Icon.terrain, () -> checkPlay(ui.maps::show)), steam ? new MenuButton("@workshop", Icon.steam, platform::openWorkshop) : null,
|
),
|
||||||
new MenuButton("@mods", Icon.book, ui.mods::show),
|
new MenuButton("@editor", Icon.terrain, () -> checkPlay(ui.maps::show)), steam ? new MenuButton("@workshop", Icon.steam, platform::openWorkshop) : null,
|
||||||
new MenuButton("@settings", Icon.settings, ui.settings::show)
|
new MenuButton("@mods", Icon.book, ui.mods::show),
|
||||||
);
|
new MenuButton("@settings", Icon.settings, ui.settings::show)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
buttons(t, desktopButtons.toArray(MenuButton.class));
|
||||||
buttons(t, customButtons.toArray(MenuButton.class));
|
buttons(t, customButtons.toArray(MenuButton.class));
|
||||||
buttons(t, new MenuButton("@quit", Icon.exit, Core.app::exit));
|
buttons(t, new MenuButton("@quit", Icon.exit, Core.app::exit));
|
||||||
}).width(width).growY();
|
}).width(width).growY();
|
||||||
@@ -250,14 +255,14 @@ public class MenuFragment{
|
|||||||
currentMenu = null;
|
currentMenu = null;
|
||||||
fadeOutMenu();
|
fadeOutMenu();
|
||||||
}else{
|
}else{
|
||||||
if(b.submenu != null){
|
if(b.submenu != null && b.submenu.any()){
|
||||||
currentMenu = out[0];
|
currentMenu = out[0];
|
||||||
submenu.clearChildren();
|
submenu.clearChildren();
|
||||||
fadeInMenu();
|
fadeInMenu();
|
||||||
//correctly offset the button
|
//correctly offset the button
|
||||||
submenu.add().height((Core.graphics.getHeight() - Core.scene.marginTop - Core.scene.marginBottom - out[0].getY(Align.topLeft)) / Scl.scl(1f));
|
submenu.add().height((Core.graphics.getHeight() - Core.scene.marginTop - Core.scene.marginBottom - out[0].getY(Align.topLeft)) / Scl.scl(1f));
|
||||||
submenu.row();
|
submenu.row();
|
||||||
buttons(submenu, b.submenu);
|
buttons(submenu, b.submenu.toArray());
|
||||||
}else{
|
}else{
|
||||||
currentMenu = null;
|
currentMenu = null;
|
||||||
fadeOutMenu();
|
fadeOutMenu();
|
||||||
@@ -296,7 +301,7 @@ public class MenuFragment{
|
|||||||
/** Runnable ran when the button is clicked. Ignored on desktop if {@link #submenu} is not null. */
|
/** Runnable ran when the button is clicked. Ignored on desktop if {@link #submenu} is not null. */
|
||||||
public final Runnable runnable;
|
public final Runnable runnable;
|
||||||
/** Submenu shown when this button is clicked. Used instead of {@link #runnable} on desktop. */
|
/** Submenu shown when this button is clicked. Used instead of {@link #runnable} on desktop. */
|
||||||
public final @Nullable MenuButton[] submenu;
|
public final @Nullable Seq<MenuButton> submenu;
|
||||||
|
|
||||||
/** Constructs a simple menu button, which behaves the same way on desktop and mobile. */
|
/** Constructs a simple menu button, which behaves the same way on desktop and mobile. */
|
||||||
public MenuButton(String text, Drawable icon, Runnable runnable){
|
public MenuButton(String text, Drawable icon, Runnable runnable){
|
||||||
@@ -311,7 +316,7 @@ public class MenuFragment{
|
|||||||
this.icon = icon;
|
this.icon = icon;
|
||||||
this.text = text;
|
this.text = text;
|
||||||
this.runnable = runnable;
|
this.runnable = runnable;
|
||||||
this.submenu = submenu;
|
this.submenu = submenu != null ? Seq.with(submenu) : null;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Comstructs a desktop-only button; used internally. */
|
/** Comstructs a desktop-only button; used internally. */
|
||||||
@@ -319,7 +324,7 @@ public class MenuFragment{
|
|||||||
this.icon = icon;
|
this.icon = icon;
|
||||||
this.text = text;
|
this.text = text;
|
||||||
this.runnable = () -> {};
|
this.runnable = () -> {};
|
||||||
this.submenu = submenu;
|
this.submenu = submenu != null ? Seq.with(submenu) : null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -45,6 +45,10 @@ public class BeamDrill extends Block{
|
|||||||
|
|
||||||
/** Multipliers of drill speed for each item. Defaults to 1. */
|
/** Multipliers of drill speed for each item. Defaults to 1. */
|
||||||
public ObjectFloatMap<Item> drillMultipliers = new ObjectFloatMap<>();
|
public ObjectFloatMap<Item> drillMultipliers = new ObjectFloatMap<>();
|
||||||
|
/** Special exemption item that this drill can't mine. */
|
||||||
|
public @Nullable Item blockedItem;
|
||||||
|
/** Special exemption items that this drill can't mine. */
|
||||||
|
public @Nullable Seq<Item> blockedItems;
|
||||||
|
|
||||||
public Color sparkColor = Color.valueOf("fd9e81"), glowColor = Color.white;
|
public Color sparkColor = Color.valueOf("fd9e81"), glowColor = Color.white;
|
||||||
public float glowIntensity = 0.2f, pulseIntensity = 0.07f;
|
public float glowIntensity = 0.2f, pulseIntensity = 0.07f;
|
||||||
@@ -76,6 +80,9 @@ public class BeamDrill extends Block{
|
|||||||
public void init(){
|
public void init(){
|
||||||
updateClipRadius((range + 2) * tilesize);
|
updateClipRadius((range + 2) * tilesize);
|
||||||
super.init();
|
super.init();
|
||||||
|
if(blockedItems == null && blockedItem != null){
|
||||||
|
blockedItems = Seq.with(blockedItem);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -111,7 +118,10 @@ public class BeamDrill extends Block{
|
|||||||
public void setStats(){
|
public void setStats(){
|
||||||
super.setStats();
|
super.setStats();
|
||||||
|
|
||||||
stats.add(Stat.drillTier, StatValues.drillables(drillTime, 0f, size, drillMultipliers, b -> (b instanceof Floor f && f.wallOre && f.itemDrop != null && f.itemDrop.hardness <= tier) || (b instanceof StaticWall w && w.itemDrop != null && w.itemDrop.hardness <= tier)));
|
stats.add(Stat.drillTier, StatValues.drillables(drillTime, 0f, size, drillMultipliers, b ->
|
||||||
|
(b instanceof Floor f && f.wallOre && f.itemDrop != null && f.itemDrop.hardness <= tier && (blockedItems == null || !blockedItems.contains(f.itemDrop))) ||
|
||||||
|
(b instanceof StaticWall w && w.itemDrop != null && w.itemDrop.hardness <= tier && (blockedItems == null || !blockedItems.contains(w.itemDrop)))
|
||||||
|
));
|
||||||
|
|
||||||
stats.add(Stat.drillSpeed, 60f / drillTime * size, StatUnit.itemsSecond);
|
stats.add(Stat.drillSpeed, 60f / drillTime * size, StatUnit.itemsSecond);
|
||||||
|
|
||||||
@@ -142,7 +152,7 @@ public class BeamDrill extends Block{
|
|||||||
if(other != null && other.solid()){
|
if(other != null && other.solid()){
|
||||||
Item drop = other.wallDrop();
|
Item drop = other.wallDrop();
|
||||||
if(drop != null){
|
if(drop != null){
|
||||||
if(drop.hardness <= tier){
|
if(drop.hardness <= tier && (blockedItems == null || !blockedItems.contains(drop))){
|
||||||
found = drop;
|
found = drop;
|
||||||
count++;
|
count++;
|
||||||
}else{
|
}else{
|
||||||
@@ -193,7 +203,7 @@ public class BeamDrill extends Block{
|
|||||||
Tile other = world.tile(Tmp.p1.x + Geometry.d4x(rotation)*j, Tmp.p1.y + Geometry.d4y(rotation)*j);
|
Tile other = world.tile(Tmp.p1.x + Geometry.d4x(rotation)*j, Tmp.p1.y + Geometry.d4y(rotation)*j);
|
||||||
if(other != null && other.solid()){
|
if(other != null && other.solid()){
|
||||||
Item drop = other.wallDrop();
|
Item drop = other.wallDrop();
|
||||||
if(drop != null && drop.hardness <= tier){
|
if(drop != null && drop.hardness <= tier && (blockedItems == null || !blockedItems.contains(drop))){
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@@ -379,7 +389,7 @@ public class BeamDrill extends Block{
|
|||||||
if(other != null){
|
if(other != null){
|
||||||
if(other.solid()){
|
if(other.solid()){
|
||||||
Item drop = other.wallDrop();
|
Item drop = other.wallDrop();
|
||||||
if(drop != null && drop.hardness <= tier){
|
if(drop != null && drop.hardness <= tier && (blockedItems == null || !blockedItems.contains(drop))){
|
||||||
facingAmount ++;
|
facingAmount ++;
|
||||||
if(lastItem != drop && lastItem != null){
|
if(lastItem != drop && lastItem != null){
|
||||||
multiple = true;
|
multiple = true;
|
||||||
|
|||||||
@@ -40,6 +40,8 @@ public class Drill extends Block{
|
|||||||
public float warmupSpeed = 0.015f;
|
public float warmupSpeed = 0.015f;
|
||||||
/** Special exemption item that this drill can't mine. */
|
/** Special exemption item that this drill can't mine. */
|
||||||
public @Nullable Item blockedItem;
|
public @Nullable Item blockedItem;
|
||||||
|
/** Special exemption items that this drill can't mine. */
|
||||||
|
public @Nullable Seq<Item> blockedItems;
|
||||||
|
|
||||||
//return variables for countOre
|
//return variables for countOre
|
||||||
protected @Nullable Item returnItem;
|
protected @Nullable Item returnItem;
|
||||||
@@ -89,6 +91,9 @@ public class Drill extends Block{
|
|||||||
@Override
|
@Override
|
||||||
public void init(){
|
public void init(){
|
||||||
super.init();
|
super.init();
|
||||||
|
if(blockedItems == null && blockedItem != null){
|
||||||
|
blockedItems = Seq.with(blockedItem);
|
||||||
|
}
|
||||||
if(drillEffectRnd < 0) drillEffectRnd = size;
|
if(drillEffectRnd < 0) drillEffectRnd = size;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -155,7 +160,7 @@ public class Drill extends Block{
|
|||||||
Draw.color();
|
Draw.color();
|
||||||
}
|
}
|
||||||
}else{
|
}else{
|
||||||
Tile to = tile.getLinkedTilesAs(this, tempTiles).find(t -> t.drop() != null && (t.drop().hardness > tier || t.drop() == blockedItem));
|
Tile to = tile.getLinkedTilesAs(this, tempTiles).find(t -> t.drop() != null && (t.drop().hardness > tier || (blockedItems != null && blockedItems.contains(t.drop()))));
|
||||||
Item item = to == null ? null : to.drop();
|
Item item = to == null ? null : to.drop();
|
||||||
if(item != null){
|
if(item != null){
|
||||||
drawPlaceText(Core.bundle.get("bar.drilltierreq"), x, y, valid);
|
drawPlaceText(Core.bundle.get("bar.drilltierreq"), x, y, valid);
|
||||||
@@ -172,7 +177,7 @@ public class Drill extends Block{
|
|||||||
super.setStats();
|
super.setStats();
|
||||||
|
|
||||||
stats.add(Stat.drillTier, StatValues.drillables(drillTime, hardnessDrillMultiplier, size * size, drillMultipliers, b -> b instanceof Floor f && !f.wallOre && f.itemDrop != null &&
|
stats.add(Stat.drillTier, StatValues.drillables(drillTime, hardnessDrillMultiplier, size * size, drillMultipliers, b -> b instanceof Floor f && !f.wallOre && f.itemDrop != null &&
|
||||||
f.itemDrop.hardness <= tier && f.itemDrop != blockedItem && (indexer.isBlockPresent(f) || state.isMenu())));
|
f.itemDrop.hardness <= tier && (blockedItems == null || !blockedItems.contains(f.itemDrop)) && (indexer.isBlockPresent(f) || state.isMenu())));
|
||||||
|
|
||||||
stats.add(Stat.drillSpeed, 60f / drillTime * size * size, StatUnit.itemsSecond);
|
stats.add(Stat.drillSpeed, 60f / drillTime * size * size, StatUnit.itemsSecond);
|
||||||
|
|
||||||
@@ -227,7 +232,7 @@ public class Drill extends Block{
|
|||||||
public boolean canMine(Tile tile){
|
public boolean canMine(Tile tile){
|
||||||
if(tile == null || tile.block().isStatic()) return false;
|
if(tile == null || tile.block().isStatic()) return false;
|
||||||
Item drops = tile.drop();
|
Item drops = tile.drop();
|
||||||
return drops != null && drops.hardness <= tier && drops != blockedItem;
|
return drops != null && drops.hardness <= tier && (blockedItems == null || !blockedItems.contains(drops));
|
||||||
}
|
}
|
||||||
|
|
||||||
public class DrillBuild extends Building{
|
public class DrillBuild extends Building{
|
||||||
|
|||||||
Reference in New Issue
Block a user