Goodbye, omura flare spawners

This commit is contained in:
Anuken
2025-11-14 21:24:44 -05:00
parent d33d355aa2
commit 11773a5991
2 changed files with 2 additions and 6 deletions

View File

@@ -46,8 +46,8 @@ public class SoundPriority{
//very loud
laser.setMaxConcurrent(5);
sameGroup(hit1, hit2, hit3);
max(4, hit1, hit2, hit3);
//sameGroup(hit1, hit2, hit3);
//max(4, hit1, hit2, hit3);
sameGroup(missile, missileShort, missilePlasmaShort);

View File

@@ -1803,10 +1803,6 @@ public class UnitTypes{
faceTarget = false;
ammoType = new PowerAmmoType(4000);
float spawnTime = 60f * 15f;
abilities.add(new UnitSpawnAbility(flare, spawnTime, 19.25f, -31.75f), new UnitSpawnAbility(flare, spawnTime, -19.25f, -31.75f));
trailLength = 70;
waveTrailX = 23f;
waveTrailY = -32f;