Fixed #8967
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@@ -2216,8 +2216,8 @@ unit.collaris.description = Fires long-range fragmenting artillery at enemy targ
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unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid.
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unit.avert.description = Fires twisting pairs of bullets at enemy targets.
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unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets.
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unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks.
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unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks.
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unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.
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unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.
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unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. Capable of carrying 2x2 structures.
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unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. Capable of carrying 2x2 structures.
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unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams. Capable of carrying 2x2 structures.
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@@ -23,6 +23,10 @@ public class MinerAI extends AIController{
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unit.mineTile(null);
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}
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if(ore != null && !unit.validMine(ore)){
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ore = null;
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}
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if(mining){
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if(timer.get(timerTarget2, 60 * 4) || targetItem == null){
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targetItem = unit.type.mineItems.min(i -> indexer.hasOre(i) && unit.canMine(i), i -> core.items.get(i));
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@@ -165,14 +165,14 @@ public class NetClient implements ApplicationListener{
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public static void sound(Sound sound, float volume, float pitch, float pan){
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if(sound == null || headless) return;
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sound.play(Mathf.clamp(volume, 0, 8f) * Core.settings.getInt("sfxvol") / 100f, pitch, pan, false, false);
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sound.play(Mathf.clamp(volume, 0, 8f) * Core.settings.getInt("sfxvol") / 100f, Mathf.clamp(pitch, 0f, 20f), pan, false, false);
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}
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@Remote(variants = Variant.both, unreliable = true, called = Loc.server)
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public static void soundAt(Sound sound, float x, float y, float volume, float pitch){
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if(sound == null || headless) return;
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sound.at(x, y, pitch, Mathf.clamp(volume, 0, 4f));
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sound.at(x, y, Mathf.clamp(pitch, 0f, 20f), Mathf.clamp(volume, 0, 4f));
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}
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@Remote(variants = Variant.both, unreliable = true)
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@@ -25,4 +25,4 @@ org.gradle.caching=true
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#used for slow jitpack builds; TODO see if this actually works
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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archash=5baefbb2af
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archash=f0ed7ae5d4
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