Static wall autotile support

This commit is contained in:
Anuken
2025-06-27 12:09:44 -04:00
parent 3d5363692c
commit 25d822afd2
4 changed files with 61 additions and 19 deletions

View File

@@ -1,5 +1,8 @@
package mindustry.world.blocks;
import arc.*;
import arc.graphics.g2d.*;
public class TileBitmask{
/** Autotile bitmasks for 8-directional sprites (see <a href="https://github.com/GglLfr/tile-gen">tile-gen</a>)*/
public static final int[] values = {
@@ -20,4 +23,12 @@ public class TileBitmask{
3, 0, 3, 0, 15, 42, 15, 12, 3, 0, 3, 0, 15, 42, 15, 12,
2, 1, 2, 1, 9, 45, 9, 19, 2, 1, 2, 1, 14, 18, 14, 13,
};
public static TextureRegion[] load(String name){
var regions = new TextureRegion[47];
for(int i = 0; i < 47; i++){
regions[i] = Core.atlas.find(name + "-" + i);
}
return regions;
}
}

View File

@@ -141,10 +141,7 @@ public class Floor extends Block{
}
if(autotile){
autotileRegions = new TextureRegion[47];
for(int i = 0; i < 47; i++){
autotileRegions[i] = Core.atlas.find(name + "-" + i);
}
autotileRegions = TileBitmask.load(name);
}
if(Core.atlas.has(name + "-edge")){

View File

@@ -8,12 +8,17 @@ import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.graphics.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import static mindustry.Vars.*;
public class StaticWall extends Prop{
public @Load("@-large") TextureRegion large;
public TextureRegion[][] split;
/** If true, this wall uses autotiling; variants are not supported. See https://github.com/GglLfr/tile-gen*/
public boolean autotile;
protected TextureRegion[] autotileRegions;
public StaticWall(String name){
super(name);
@@ -30,15 +35,28 @@ public class StaticWall extends Prop{
@Override
public void drawBase(Tile tile){
int rx = tile.x / 2 * 2;
int ry = tile.y / 2 * 2;
if(autotile){
int bits = 0;
if(Core.atlas.isFound(large) && eq(rx, ry) && Mathf.randomSeed(Point2.pack(rx, ry)) < 0.5 && split.length >= 2 && split[0].length >= 2){
Draw.rect(split[tile.x % 2][1 - tile.y % 2], tile.worldx(), tile.worldy());
}else if(variants > 0){
Draw.rect(variantRegions[Mathf.randomSeed(tile.pos(), 0, Math.max(0, variantRegions.length - 1))], tile.worldx(), tile.worldy());
for(int i = 0; i < 8; i++){
Tile other = tile.nearby(Geometry.d8[i]);
if(other != null && other.block() == this){
bits |= (1 << i);
}
}
Draw.rect(autotileRegions[TileBitmask.values[bits]], tile.worldx(), tile.worldy());
}else{
Draw.rect(region, tile.worldx(), tile.worldy());
int rx = tile.x / 2 * 2;
int ry = tile.y / 2 * 2;
if(Core.atlas.isFound(large) && eq(rx, ry) && Mathf.randomSeed(Point2.pack(rx, ry)) < 0.5 && split.length >= 2 && split[0].length >= 2){
Draw.rect(split[tile.x % 2][1 - tile.y % 2], tile.worldx(), tile.worldy());
}else if(variants > 0){
Draw.rect(variantRegions[Mathf.randomSeed(tile.pos(), 0, Math.max(0, variantRegions.length - 1))], tile.worldx(), tile.worldy());
}else{
Draw.rect(region, tile.worldx(), tile.worldy());
}
}
//draw ore on top
@@ -59,6 +77,10 @@ public class StaticWall extends Prop{
}
}
}
if(autotile){
autotileRegions = TileBitmask.load(name);
}
}
@Override

View File

@@ -70,23 +70,32 @@ public class Generators{
ObjectMap<Block, Pixmap> gens = new ObjectMap<>();
generate("autotiles", () -> {
for(Floor floor : content.blocks().select(b -> b.isFloor() && b.asFloor().autotile).<Floor>as()){
Fi basePath = new Fi("../../../assets-raw/sprites_out/blocks/environment/" + floor.name + "-autotile.png");
for(Block block : content.blocks().select(b -> (b.isFloor() && b.asFloor().autotile) || (b instanceof StaticWall && ((StaticWall)b).autotile))){
Fi basePath = new Fi("../../../assets-raw/sprites_out/blocks/environment/" + block.name + "-autotile.png"), iconPath = basePath.parent().child(block.name + ".png");
if(basePath.exists()){
//theoretically this might not finish in time, but I doubt that will ever happen
mainExecutor.submit(() -> {
try{
ImageTileGenerator.generate(basePath, floor.name, new Fi("../../../assets-raw/sprites_out/blocks/environment/" + floor.name));
ImageTileGenerator.generate(basePath, block.name, new Fi("../../../assets-raw/sprites_out/blocks/environment/" + block.name));
}catch(Throwable e){
Log.err("Failed to autotile: " + floor.name, e);
Log.err("Failed to autotile: " + block.name, e);
}finally{
//the raw autotile source image must never be included, it isn't useful
basePath.delete();
}
});
if(!iconPath.exists()){
//save the bottom right region as the "main" sprite for previews
Pixmap out = new Pixmap(basePath);
Pixmap cropped = out.crop(96, 96, 32, 32);
iconPath.writePng(cropped);
out.dispose();
gens.put(block, cropped);
}
}else{
Log.warn("Autotile floor '@' not found: @", floor.name, basePath.absolutePath());
Log.warn("Autotile floor '@' not found: @", block.name, basePath.absolutePath());
}
}
});
@@ -819,14 +828,15 @@ public class Generators{
});
generate("edges", () -> {
content.blocks().<Floor>each(b -> b instanceof Floor && !(b instanceof OverlayFloor), floor -> {
content.blocks().<Floor>each(b -> b instanceof Floor && !(b instanceof OverlayFloor) && !b.isAir(), floor -> {
if(has(floor.name + "-edge") || floor.blendGroup != floor){
return;
}
try{
Pixmap image = gens.get(floor, get(floor.getGeneratedIcons()[0]));
Pixmap image = gens.get(floor);
if(image == null) image = get(floor.getGeneratedIcons()[0]);
Pixmap edge = get("edge-stencil");
Pixmap result = new Pixmap(edge.width, edge.height);
@@ -838,7 +848,9 @@ public class Generators{
save(result, "../blocks/environment/" + floor.name + "-edge");
}catch(Exception ignored){}
}catch(Exception e){
Log.err("Failed to generate edge for " + floor, e);
}
});
});