Implemented some PR features
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@@ -35,7 +35,7 @@ public class OverlayRenderer{
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public void drawTop(){
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if(Core.settings.getBool("indicators")){
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if(Core.settings.getBool("playerindicators")){
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for(Playerc player : Groups.player){
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if(Vars.player != player && Vars.player.team() == player.team()){
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if(!rect.setSize(Core.camera.width * 0.9f, Core.camera.height * 0.9f)
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@@ -49,7 +49,9 @@ public class OverlayRenderer{
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}
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}
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}
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}
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if(Core.settings.getBool("indicators")){
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Groups.unit.each(unit -> {
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if(!unit.isLocal() && unit.team() != player.team() && !rect.setSize(Core.camera.width * 0.9f, Core.camera.height * 0.9f).setCenter(Core.camera.position.x, Core.camera.position.y).contains(unit.x(), unit.y())){
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Tmp.v1.set(unit.x(), unit.y()).sub(Core.camera.position.x, Core.camera.position.y).setLength(indicatorLength);
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